My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Fire Spirit Archers Dart Goblin Battle Ram
Zap
Fire Spirit Archers Dart Goblin Battle Ram
Barbarian Barrel
Fire Spirit Archers Dart Goblin Valkyrie Battle Ram
The Log
Fire Spirit Archers Dart Goblin Battle Ram
Earthquake
Archers
Arrows
Fire Spirit Archers Dart Goblin
Royal Delivery
Fire Spirit Archers Dart Goblin Valkyrie Battle Ram
Fireball
Archers Dart Goblin Battle Ram
Poison
Archers Dart Goblin
Lightning
Valkyrie Battle Ram
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Valkyrie Battle Ram Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Archers Arrows Dart Goblin Valkyrie Battle Ram Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Archers Arrows

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Battle Ram
Archers
Valkyrie Arrows Battle Ram
Arrows
Archers Battle Ram
Dart Goblin
Valkyrie Battle Ram The Log
Valkyrie
Fire Spirit Archers Dart Goblin Battle Ram
Battle Ram
Poison The Log Fire Spirit Archers Arrows Dart Goblin Valkyrie
Poison
Battle Ram The Log
The Log
Battle Ram Dart Goblin Poison

Defense Synergies 1 9

Fire Spirit
Valkyrie The Log
Archers
Valkyrie Dart Goblin The Log
Arrows
Valkyrie
Dart Goblin
Archers Valkyrie The Log
Valkyrie
Archers Fire Spirit Arrows Dart Goblin The Log
Battle Ram
Poison
The Log
The Log
Fire Spirit Archers Dart Goblin Valkyrie Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log
Dart Goblin Valkyrie The Log
Fire Spirit Archers Dart Goblin Valkyrie
Dart Goblin Valkyrie
Arrows Valkyrie Poison The Log
Arrows The Log Fire Spirit Archers Dart Goblin Valkyrie
Dart Goblin Fire Spirit Archers Arrows Poison
Arrows Dart Goblin Valkyrie Poison The Log
Fire Spirit Archers Dart Goblin Valkyrie
Archers Dart Goblin Valkyrie Poison Arrows The Log
Arrows Archers Dart Goblin Poison
Fire Spirit Valkyrie The Log
Fire Spirit Valkyrie Arrows Dart Goblin Poison The Log
The Log
Arrows Valkyrie Poison
Fire Spirit Arrows Archers Dart Goblin Valkyrie The Log
Arrows Valkyrie Poison The Log Fire Spirit Archers Dart Goblin
Dart Goblin
Valkyrie Fire Spirit Archers Arrows Dart Goblin Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers
Poison Archers Arrows Valkyrie The Log
Valkyrie The Log
Valkyrie The Log
Valkyrie
Fire Spirit Arrows Poison Archers Dart Goblin
Archers Dart Goblin Valkyrie
Valkyrie
Valkyrie Poison The Log
Dart Goblin
Dart Goblin Valkyrie
Arrows Valkyrie Poison The Log
Valkyrie
Archers Dart Goblin Valkyrie
Archers Dart Goblin Valkyrie Poison The Log
Arrows Valkyrie Poison Archers Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Dart Goblin Valkyrie The Log
Arrows Poison Dart Goblin The Log
Arrows Dart Goblin Poison The Log
Arrows Dart Goblin Valkyrie Poison The Log
Poison Fire Spirit Arrows Valkyrie The Log
Arrows Poison Fire Spirit Dart Goblin
Fire Spirit Archers Arrows Dart Goblin Poison The Log
Arrows Poison The Log Fire Spirit Dart Goblin
Arrows Poison The Log Dart Goblin
Fire Spirit Poison
Poison Arrows Dart Goblin Valkyrie The Log
Poison Fire Spirit Archers Arrows Dart Goblin
Poison Fire Spirit Dart Goblin The Log
Arrows Dart Goblin Poison
Arrows Dart Goblin Poison The Log
Arrows Dart Goblin Poison The Log
Arrows Dart Goblin Poison The Log
Arrows Poison
Fire Spirit Archers Arrows Dart Goblin Poison The Log
Fire Spirit Arrows Dart Goblin Valkyrie Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Poison The Log Fire Spirit Valkyrie
Arrows Poison The Log Dart Goblin
Arrows Poison The Log
Poison Arrows Dart Goblin The Log
Poison Fire Spirit Archers Arrows Dart Goblin
Dart Goblin Poison
Poison Arrows Dart Goblin The Log
Arrows Poison
Arrows Poison The Log
Fire Spirit Archers Dart Goblin
Poison Fire Spirit Archers Arrows Dart Goblin
Arrows The Log
Poison Dart Goblin Valkyrie
Arrows The Log Dart Goblin Poison
Arrows Poison
Dart Goblin
Dart Goblin Poison The Log
Dart Goblin Poison
Poison Dart Goblin The Log

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