My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Giant
Giant Snowball
Goblins Minions Musketeer
Zap
Goblins Minions
Barbarian Barrel
Goblins Elite Barbarians Musketeer Valkyrie
The Log
Goblins Elite Barbarians Musketeer
Earthquake
Arrows
Goblins Minions
Royal Delivery
Goblins Minions Elite Barbarians Musketeer Valkyrie
Fireball
Minions Elite Barbarians Musketeer
Poison
Minions Musketeer
Lightning
Elite Barbarians Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Rage Minions Musketeer Valkyrie Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Zap Rage Minions

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie Giant
Zap
Elite Barbarians Giant Goblins Minions Musketeer Valkyrie
Minions
Giant Rage Zap Elite Barbarians Valkyrie
Elite Barbarians
Zap Valkyrie Rage Minions
Musketeer
Valkyrie Giant Zap
Valkyrie
Elite Barbarians Musketeer Goblins Zap Minions Giant
Giant
Zap Minions Musketeer Rage Goblins Valkyrie
Rage
Minions Elite Barbarians Giant

Defense Synergies 3 7

Goblins
Zap Musketeer
Zap
Goblins Minions Elite Barbarians Musketeer Valkyrie
Minions
Valkyrie Zap Musketeer
Elite Barbarians
Valkyrie Zap
Musketeer
Valkyrie Goblins Zap Minions
Valkyrie
Minions Elite Barbarians Musketeer Zap
Giant
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Musketeer Valkyrie
Elite Barbarians Goblins Zap Minions Musketeer Valkyrie
Goblins Minions Elite Barbarians Musketeer Valkyrie
Elite Barbarians Goblins Minions Musketeer Valkyrie
Elite Barbarians Valkyrie
Goblins Zap Minions Musketeer Valkyrie
Minions Musketeer Zap
Zap Musketeer Valkyrie
Goblins Minions Elite Barbarians Musketeer
Elite Barbarians Goblins Musketeer Valkyrie
Goblins Minions Valkyrie Zap Musketeer
Minions Musketeer Zap
Zap Minions Elite Barbarians Musketeer Valkyrie
Valkyrie Goblins Zap Minions
Elite Barbarians
Zap Elite Barbarians
Goblins Minions Elite Barbarians Musketeer Valkyrie
Goblins Zap Minions Elite Barbarians Musketeer Valkyrie
Zap Valkyrie Minions Musketeer
Elite Barbarians Musketeer
Valkyrie Goblins Minions Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Zap Elite Barbarians
Zap Elite Barbarians Musketeer Valkyrie
Goblins Zap Minions Elite Barbarians Musketeer Valkyrie
Valkyrie Zap Elite Barbarians Musketeer
Elite Barbarians Musketeer Valkyrie
Zap Minions Musketeer
Goblins Minions Elite Barbarians Musketeer Valkyrie
Elite Barbarians Valkyrie
Zap Goblins Minions Elite Barbarians Valkyrie
Musketeer
Minions Elite Barbarians Musketeer Valkyrie
Zap Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Musketeer Valkyrie
Elite Barbarians Goblins Zap Minions Musketeer Valkyrie
Minions Valkyrie Zap Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Zap Musketeer
Musketeer Valkyrie
Zap Valkyrie
Zap Minions Musketeer
Musketeer
Zap
Zap
Goblins Minions Elite Barbarians Musketeer
Zap Musketeer Valkyrie
Zap Musketeer
Elite Barbarians Musketeer
Minions Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer
Musketeer
Minions
Zap Musketeer
Zap Valkyrie
Minions Musketeer
Musketeer
Zap Musketeer
Zap Valkyrie
Zap Musketeer
Zap Musketeer
Zap Musketeer
Elite Barbarians Zap Musketeer
Zap Minions Musketeer
Elite Barbarians
Zap Musketeer
Zap
Zap Minions Musketeer
Zap Musketeer
Musketeer Valkyrie
Zap Musketeer
Zap
Elite Barbarians Musketeer
Zap Minions Elite Barbarians Musketeer
Zap Musketeer
Zap Musketeer

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