My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Flying Machine Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Goblins Minions Musketeer Flying Machine Hog Rider
Zap
Goblins Minions Flying Machine
Barbarian Barrel
Goblins Musketeer Valkyrie
The Log
Goblins Musketeer Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Minions Flying Machine
Royal Delivery
Goblins Minions Musketeer Valkyrie Flying Machine Hog Rider
Fireball
Minions Musketeer Flying Machine Hog Rider
Poison
Minions Musketeer Flying Machine
Lightning
Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Minions Fireball Musketeer Valkyrie Flying Machine Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins The Log Minions Fireball

Attack Synergies 7 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Valkyrie
Minions
Hog Rider Valkyrie
Fireball
Hog Rider The Log
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Musketeer Hog Rider Goblins Minions Flying Machine
Flying Machine
Valkyrie Hog Rider
Hog Rider
Goblins Minions Fireball Musketeer Valkyrie The Log Flying Machine
The Log
Hog Rider Fireball Musketeer

Defense Synergies 4 12

Goblins
Musketeer Flying Machine The Log
Minions
Valkyrie Musketeer Flying Machine The Log
Fireball
The Log Musketeer Valkyrie
Musketeer
Valkyrie The Log Goblins Minions Fireball Flying Machine
Valkyrie
Minions Musketeer Fireball Flying Machine The Log
Flying Machine
Goblins Minions Musketeer Valkyrie The Log
Hog Rider
The Log
Fireball Musketeer Goblins Minions Valkyrie Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Musketeer Valkyrie Flying Machine The Log
Goblins Minions Musketeer Valkyrie Flying Machine The Log
Goblins Minions Musketeer Valkyrie
Goblins Minions Musketeer Valkyrie
Fireball Valkyrie The Log
Fireball The Log Goblins Minions Musketeer Valkyrie Flying Machine
Minions Musketeer Fireball Flying Machine
Fireball Musketeer Valkyrie Flying Machine The Log
Goblins Minions Musketeer
Goblins Musketeer Valkyrie
Goblins Minions Valkyrie Fireball Musketeer Flying Machine The Log
Minions Musketeer Fireball Flying Machine
Minions Fireball Musketeer Valkyrie Flying Machine The Log
Fireball Valkyrie Goblins Minions The Log
Fireball The Log
Goblins Minions Fireball Musketeer Valkyrie
Fireball Goblins Minions Musketeer Valkyrie Flying Machine The Log
Valkyrie The Log Minions Fireball Musketeer Flying Machine
Musketeer
Valkyrie Goblins Minions Fireball Musketeer Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Fireball
Fireball Musketeer Valkyrie Flying Machine The Log
Goblins Minions Musketeer Valkyrie The Log
Valkyrie Fireball Musketeer The Log
Musketeer Valkyrie
Fireball Minions Musketeer Flying Machine
Goblins Minions Fireball Musketeer Valkyrie Flying Machine
Valkyrie
Goblins Minions Fireball Valkyrie Flying Machine The Log
Musketeer
Minions Musketeer Valkyrie Flying Machine
Fireball Valkyrie The Log
Fireball Valkyrie
Fireball Musketeer Valkyrie Flying Machine
Goblins Minions Fireball Musketeer Valkyrie Flying Machine The Log
Minions Valkyrie Fireball Musketeer Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie Flying Machine The Log
Fireball Musketeer Flying Machine The Log
Fireball Flying Machine The Log
Fireball Musketeer Valkyrie Flying Machine The Log
Fireball Valkyrie The Log
Fireball Minions Musketeer Flying Machine
Musketeer Flying Machine The Log
Fireball The Log Flying Machine
Fireball The Log Flying Machine
Goblins Minions Fireball Musketeer
Fireball Musketeer Valkyrie Flying Machine The Log
Fireball Musketeer Flying Machine
Flying Machine Fireball Musketeer The Log
Minions Fireball Musketeer Flying Machine
Fireball Musketeer Flying Machine The Log
Fireball Musketeer Flying Machine The Log
Fireball Musketeer Flying Machine The Log
Fireball
Minions
Fireball Musketeer Flying Machine The Log
Fireball Valkyrie Flying Machine The Log
Minions Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer Flying Machine The Log
The Log Fireball Valkyrie
Fireball The Log Musketeer Flying Machine
Fireball Musketeer Flying Machine The Log
Fireball Musketeer The Log
Fireball Musketeer Flying Machine
Minions Fireball Musketeer Flying Machine
Fireball
Fireball Musketeer The Log
Fireball
Fireball The Log
Minions Fireball Musketeer Flying Machine
Fireball Musketeer Flying Machine
The Log Fireball
Fireball Musketeer Valkyrie Flying Machine
The Log Fireball Musketeer Flying Machine
Fireball
Musketeer Flying Machine
Minions Fireball Musketeer Flying Machine The Log
Fireball Musketeer Flying Machine
Fireball Musketeer Flying Machine The Log

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