My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Skeleton Army Sparky
Giant Snowball
Minion Horde Hog Rider Skeleton Army Princess
Zap
Minion Horde Skeleton Army Princess Sparky
Barbarian Barrel
Valkyrie Wizard Skeleton Army Princess Sparky
The Log
Hog Rider Skeleton Army Princess Sparky
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army Princess
Royal Delivery
Minion Horde Valkyrie Hog Rider Wizard Skeleton Army Princess Sparky
Fireball
Minion Horde Hog Rider Wizard Skeleton Army Princess Sparky
Poison
Minion Horde Wizard Skeleton Army Princess Sparky
Lightning
Valkyrie Wizard Sparky
Rocket
Minion Horde Valkyrie Hog Rider Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Army Princess Valkyrie Hog Rider Minion Horde Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Skeleton Army Princess Valkyrie

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Hog Rider Mirror Sparky
Valkyrie
Hog Rider Wizard Sparky
Hog Rider
Valkyrie Minion Horde Wizard Mirror Princess
Wizard
Valkyrie Hog Rider Sparky
Mirror
Minion Horde Hog Rider Skeleton Army Princess Sparky
Skeleton Army
Mirror Sparky
Princess
Hog Rider Mirror Sparky
Sparky
Minion Horde Valkyrie Wizard Mirror Skeleton Army Princess

Defense Synergies 2 10

Minion Horde
Mirror Sparky
Valkyrie
Wizard Mirror Princess Sparky
Hog Rider
Wizard
Valkyrie Skeleton Army
Mirror
Minion Horde Skeleton Army Valkyrie Princess Sparky
Skeleton Army
Mirror Wizard Princess Sparky
Princess
Valkyrie Mirror Skeleton Army
Sparky
Minion Horde Valkyrie Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Wizard Sparky
Minion Horde Skeleton Army Sparky Valkyrie
Minion Horde Skeleton Army Sparky Valkyrie
Minion Horde Skeleton Army Sparky Valkyrie
Valkyrie Skeleton Army Princess Sparky
Skeleton Army Valkyrie
Minion Horde Wizard Princess
Valkyrie Sparky
Minion Horde Sparky Skeleton Army Princess
Skeleton Army Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Skeleton Army Wizard Princess
Minion Horde Wizard Princess
Minion Horde Skeleton Army Sparky Valkyrie Wizard
Valkyrie Wizard Skeleton Army Sparky Minion Horde Princess
Skeleton Army Sparky Minion Horde
Minion Horde Skeleton Army Sparky
Minion Horde Wizard Sparky Valkyrie Skeleton Army
Minion Horde Valkyrie Wizard Skeleton Army
Valkyrie Wizard Princess
Sparky
Valkyrie Wizard Skeleton Army Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Sparky
Valkyrie Wizard
Skeleton Army Minion Horde Valkyrie Sparky
Valkyrie Skeleton Army Minion Horde Sparky
Minion Horde Valkyrie Skeleton Army Sparky
Wizard Minion Horde Princess
Skeleton Army Sparky Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Sparky
Minion Horde Valkyrie Skeleton Army Sparky
Minion Horde Skeleton Army Sparky
Minion Horde Valkyrie Sparky
Skeleton Army Valkyrie
Skeleton Army Minion Horde Valkyrie Wizard Sparky
Wizard Minion Horde Valkyrie Skeleton Army Princess Sparky
Skeleton Army Sparky Minion Horde Valkyrie
Valkyrie Minion Horde Wizard Princess Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Valkyrie Sparky
Princess
Minion Horde Sparky
Valkyrie Sparky
Wizard Minion Horde Valkyrie Sparky
Wizard Minion Horde Princess
Minion Horde Wizard Princess Sparky
Wizard Princess
Wizard
Minion Horde Sparky
Minion Horde Valkyrie Wizard Princess Sparky
Wizard Princess
Princess Sparky
Minion Horde Princess
Princess Sparky
Minion Horde Wizard Princess Sparky
Minion Horde Wizard Princess Sparky
Sparky
Minion Horde Sparky
Wizard Princess Sparky
Valkyrie Wizard Princess
Minion Horde Sparky
Wizard Princess
Sparky
Minion Horde
Valkyrie Wizard Princess Sparky
Minion Horde
Wizard Princess Sparky
Wizard Princess Sparky
Sparky
Minion Horde Wizard Princess Sparky
Minion Horde Wizard
Minion Horde Sparky
Minion Horde Wizard Sparky
Minion Horde Princess Sparky
Minion Horde Sparky
Wizard Princess Sparky
Minion Horde Skeleton Army Princess
Wizard Princess
Minion Horde Valkyrie Wizard Princess Sparky
Wizard Princess
Sparky
Minion Horde Sparky
Minion Horde Princess Sparky
Princess
Princess Sparky

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