My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Goblin Barrel Lava Hound
Giant Snowball
Minions Goblin Gang Goblin Barrel Witch Lava Hound
Zap
Minions Goblin Gang Inferno Tower Goblin Barrel Witch Lava Hound
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Goblin Barrel Witch
The Log
Goblin Gang Goblin Barrel Witch
Earthquake
Goblin Gang Inferno Tower Goblin Barrel Witch
Arrows
Minions Goblin Gang Goblin Barrel Witch Lava Hound
Royal Delivery
Minions Goblin Gang Valkyrie Goblin Barrel Witch Lava Hound
Fireball
Minions Goblin Gang Inferno Tower Goblin Barrel Witch Lava Hound
Poison
Minions Goblin Gang Inferno Tower Witch Lava Hound
Lightning
Valkyrie Inferno Tower Witch
Rocket
Valkyrie Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Goblin Barrel Witch Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Goblin Barrel Valkyrie Inferno Tower Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Goblin Barrel

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Goblin Barrel
Minions
Lava Hound Valkyrie
Goblin Gang
Goblin Barrel Valkyrie Lava Hound
Valkyrie
Goblin Barrel Minions Goblin Gang Witch
Inferno Tower
Goblin Barrel
Goblin Gang Valkyrie Arrows Lava Hound
Witch
Valkyrie Lava Hound
Lava Hound
Arrows Minions Goblin Gang Goblin Barrel Witch

Defense Synergies 2 6

Arrows
Valkyrie Inferno Tower
Minions
Valkyrie Inferno Tower
Goblin Gang
Inferno Tower Valkyrie
Valkyrie
Minions Arrows Goblin Gang Inferno Tower Witch
Inferno Tower
Goblin Gang Arrows Minions Valkyrie
Goblin Barrel
Witch
Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Valkyrie Inferno Tower
Inferno Tower Minions Goblin Gang Valkyrie Witch
Goblin Gang Inferno Tower Witch Minions Valkyrie
Inferno Tower Witch Minions Goblin Gang Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Minions Valkyrie
Minions Inferno Tower Arrows Goblin Gang Witch
Arrows Valkyrie Inferno Tower
Inferno Tower Witch Minions Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Minions Goblin Gang Valkyrie Witch Arrows
Arrows Minions Inferno Tower Goblin Gang Witch
Inferno Tower Minions Goblin Gang Valkyrie Witch
Valkyrie Arrows Minions Goblin Gang Witch
Inferno Tower Goblin Gang
Inferno Tower Goblin Gang
Arrows Minions Goblin Gang Valkyrie Inferno Tower Witch
Arrows Minions Goblin Gang Valkyrie Witch
Arrows Valkyrie Witch Minions
Inferno Tower
Goblin Gang Valkyrie Arrows Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Inferno Tower Witch
Arrows Goblin Gang Valkyrie
Goblin Gang Minions Valkyrie Inferno Tower Witch
Goblin Gang Valkyrie Inferno Tower
Inferno Tower Goblin Gang Valkyrie Witch
Arrows Minions Goblin Gang Witch
Goblin Gang Minions Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Minions Valkyrie Inferno Tower Witch
Inferno Tower Witch Goblin Gang
Minions Valkyrie Inferno Tower Witch
Arrows Valkyrie
Goblin Gang Valkyrie Inferno Tower Witch
Valkyrie Witch
Goblin Gang Inferno Tower Witch Minions Valkyrie
Arrows Minions Valkyrie Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Minions Witch
Arrows Witch
Arrows
Arrows
Minions Goblin Gang
Arrows Valkyrie
Arrows
Arrows Minions
Arrows
Arrows Witch
Arrows
Arrows
Minions
Arrows
Arrows Valkyrie Witch
Minions
Arrows
Arrows
Arrows Valkyrie Witch
Witch
Arrows Witch
Arrows Witch
Arrows
Arrows Witch
Minions Witch
Arrows
Arrows
Arrows
Minions Goblin Gang Witch
Arrows Witch
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Minions Goblin Gang Witch
Witch
Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: