My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians Hog Rider Miner
Giant Snowball
Bats Goblin Gang Hog Rider Miner
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie
The Log
Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Elite Barbarians Valkyrie Hog Rider Miner
Fireball
Goblin Gang Elite Barbarians Hog Rider
Poison
Bats Goblin Gang
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Miner Fireball Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Miner

Attack Synergies 12 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Miner Zap Elite Barbarians
Zap
Elite Barbarians Fireball Hog Rider Miner Bats Valkyrie
Goblin Gang
Hog Rider Miner Valkyrie
Elite Barbarians
Zap Valkyrie Bats Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians Miner
Valkyrie
Bats Elite Barbarians Hog Rider Zap Goblin Gang
Hog Rider
Bats Zap Goblin Gang Fireball Valkyrie Elite Barbarians
Miner
Bats Zap Goblin Gang Fireball

Defense Synergies 2 10

Bats
Zap Valkyrie
Zap
Fireball Bats Goblin Gang Elite Barbarians Valkyrie Miner
Goblin Gang
Zap Valkyrie Miner
Elite Barbarians
Valkyrie Zap
Fireball
Zap Valkyrie Miner
Valkyrie
Elite Barbarians Bats Zap Goblin Gang Fireball
Hog Rider
Miner
Zap Goblin Gang Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie
Elite Barbarians Bats Zap Goblin Gang Valkyrie
Goblin Gang Bats Elite Barbarians Valkyrie
Elite Barbarians Bats Goblin Gang Valkyrie
Elite Barbarians Fireball Valkyrie
Goblin Gang Fireball Bats Zap Valkyrie
Bats Zap Goblin Gang Fireball
Zap Fireball Valkyrie
Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Valkyrie Miner
Bats Goblin Gang Valkyrie Zap Fireball
Bats Zap Goblin Gang Fireball
Bats Zap Goblin Gang Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Bats Zap Goblin Gang
Elite Barbarians Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball
Bats Goblin Gang Elite Barbarians Fireball Valkyrie
Fireball Bats Zap Goblin Gang Elite Barbarians Valkyrie
Zap Valkyrie Bats Fireball
Elite Barbarians
Goblin Gang Valkyrie Bats Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Valkyrie Miner
Goblin Gang Bats Zap Elite Barbarians Valkyrie
Goblin Gang Valkyrie Bats Zap Elite Barbarians Fireball
Goblin Gang Elite Barbarians Valkyrie
Fireball Bats Zap Goblin Gang
Goblin Gang Bats Elite Barbarians Fireball Valkyrie
Elite Barbarians Valkyrie
Zap Bats Elite Barbarians Fireball Valkyrie
Goblin Gang
Bats Elite Barbarians Valkyrie
Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Goblin Gang Fireball Valkyrie
Fireball Valkyrie
Goblin Gang Elite Barbarians Bats Zap Fireball Valkyrie
Bats Valkyrie Zap Elite Barbarians Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Miner
Fireball Miner
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap
Fireball Zap
Fireball Miner Zap
Bats Goblin Gang Elite Barbarians Fireball
Miner Zap Fireball Valkyrie
Fireball Zap
Elite Barbarians Fireball Miner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball
Fireball
Fireball
Bats
Zap Fireball
Zap Fireball Valkyrie Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Elite Barbarians Bats Zap Fireball
Zap Bats Fireball
Elite Barbarians Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Bats Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Miner Goblin Gang Valkyrie
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Bats Goblin Gang Elite Barbarians Fireball
Bats Zap Fireball
Zap Fireball Miner

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