My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Miner Bandit Inferno Dragon
Giant Snowball
Bats Goblin Gang Miner Inferno Dragon
Zap
Bats Goblin Gang Bandit Inferno Dragon
Barbarian Barrel
Goblin Gang Valkyrie Bandit
The Log
Goblin Gang Bandit
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Miner Bandit Inferno Dragon
Fireball
Goblin Gang Bandit Inferno Dragon
Poison
Bats Goblin Gang
Lightning
Valkyrie Bandit Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Miner Bandit Fireball Valkyrie Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Miner

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Bandit Inferno Dragon
Goblin Gang
Miner Valkyrie Bandit
Fireball
The Log Miner
Valkyrie
Bats Goblin Gang Bandit
The Log
Fireball Miner Bandit
Miner
Bats Goblin Gang Fireball The Log Bandit Inferno Dragon
Bandit
Bats Goblin Gang Valkyrie The Log Miner
Inferno Dragon
Bats Miner

Defense Synergies 1 17

Bats
Valkyrie The Log Bandit Inferno Dragon
Goblin Gang
Valkyrie The Log Miner Bandit Inferno Dragon
Fireball
The Log Valkyrie Miner Bandit
Valkyrie
Bats Goblin Gang Fireball The Log Bandit
The Log
Fireball Bats Goblin Gang Valkyrie Miner Bandit Inferno Dragon
Miner
Goblin Gang Fireball The Log
Bandit
Bats Goblin Gang Fireball Valkyrie The Log
Inferno Dragon
Bats Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log
Inferno Dragon Bats Goblin Gang Valkyrie The Log Bandit
Goblin Gang Bats Valkyrie Bandit Inferno Dragon
Inferno Dragon Bats Goblin Gang Valkyrie Bandit
Fireball Valkyrie The Log
Goblin Gang Fireball The Log Bats Valkyrie Bandit
Bats Inferno Dragon Goblin Gang Fireball
Fireball Valkyrie The Log Bandit
Inferno Dragon Goblin Gang
Goblin Gang Valkyrie Miner Bandit
Bats Goblin Gang Valkyrie Fireball The Log Bandit
Inferno Dragon Bats Goblin Gang Fireball
Bats Goblin Gang Fireball Valkyrie The Log Bandit
Fireball Valkyrie Bats Goblin Gang The Log
Inferno Dragon Goblin Gang Bandit
Goblin Gang Fireball The Log Bandit Inferno Dragon
Bats Goblin Gang Fireball Valkyrie
Fireball Bats Goblin Gang Valkyrie The Log Bandit
Valkyrie The Log Bats Fireball Bandit Inferno Dragon
Inferno Dragon
Goblin Gang Valkyrie Bats Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Bandit
Fireball Bandit Goblin Gang Valkyrie The Log Miner Inferno Dragon
Goblin Gang Bandit Bats Valkyrie The Log
Goblin Gang Valkyrie Bats Fireball The Log Bandit
Goblin Gang Valkyrie Bandit Inferno Dragon
Fireball Bats Goblin Gang
Goblin Gang Bats Fireball Valkyrie Bandit
Valkyrie Inferno Dragon
Bats Fireball Valkyrie The Log Bandit Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Bats Valkyrie
Fireball Valkyrie The Log
Goblin Gang Fireball Valkyrie Bandit
Fireball Valkyrie
Goblin Gang Bats Fireball Valkyrie The Log Inferno Dragon
Bats Valkyrie Fireball The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Bandit
Fireball The Log Miner Bandit
Fireball The Log Miner Bandit
Fireball Valkyrie The Log
Fireball Valkyrie The Log
Fireball Bats
The Log
Fireball The Log
Fireball The Log Miner Bandit
Bats Goblin Gang Fireball
Miner Fireball Valkyrie The Log Bandit
Fireball
Fireball The Log Miner Bandit
Fireball Bandit
Fireball The Log
Fireball The Log Bandit
Fireball The Log Bandit
Fireball
Bats
Fireball The Log Bandit
Fireball Valkyrie The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie
Inferno Dragon
Fireball The Log Miner Bandit
Fireball The Log Miner Bandit
Fireball Miner The Log Bandit
Bats Fireball
Bats Fireball
Fireball
Fireball The Log Miner Bandit
Fireball
Fireball The Log
Bats Goblin Gang Fireball Bandit
Fireball
The Log Fireball
Fireball Miner Goblin Gang Valkyrie
The Log Fireball
Fireball
Bats Goblin Gang Fireball The Log
Bats Fireball
Fireball The Log Miner Bandit

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