My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Zappies P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Musketeer Zappies Lumberjack
Zap
Zappies
Barbarian Barrel
Musketeer Valkyrie Zappies Lumberjack
The Log
Musketeer Zappies Lumberjack
Earthquake
Zappies
Arrows
Zappies
Royal Delivery
Musketeer Valkyrie Zappies P.E.K.K.A Lumberjack
Fireball
Musketeer Zappies Lumberjack
Poison
Musketeer Zappies
Lightning
Musketeer Valkyrie Lumberjack
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tornado Musketeer Valkyrie Zappies Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Tornado Musketeer

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Lumberjack
Musketeer
Valkyrie Mirror P.E.K.K.A Lumberjack
Valkyrie
Musketeer Lumberjack Zappies Tornado P.E.K.K.A
Zappies
Valkyrie P.E.K.K.A Lumberjack
Mirror
Arrows Musketeer Tornado Lumberjack
Tornado
P.E.K.K.A Valkyrie Mirror
P.E.K.K.A
Arrows Tornado Musketeer Valkyrie Zappies Lumberjack
Lumberjack
Valkyrie Arrows Musketeer Zappies Mirror P.E.K.K.A

Defense Synergies 5 18

Arrows
Mirror Valkyrie Tornado P.E.K.K.A Lumberjack
Musketeer
Valkyrie Lumberjack Zappies Mirror Tornado P.E.K.K.A
Valkyrie
Musketeer Arrows Zappies Mirror Tornado P.E.K.K.A Lumberjack
Zappies
Musketeer Valkyrie Mirror Tornado P.E.K.K.A Lumberjack
Mirror
Arrows Tornado Musketeer Valkyrie Zappies Lumberjack
Tornado
Mirror P.E.K.K.A Arrows Musketeer Valkyrie Zappies
P.E.K.K.A
Tornado Arrows Musketeer Valkyrie Zappies
Lumberjack
Musketeer Arrows Valkyrie Zappies Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Zappies
P.E.K.K.A Lumberjack Musketeer Valkyrie Zappies
Tornado P.E.K.K.A Lumberjack Musketeer Valkyrie Zappies
P.E.K.K.A Lumberjack Musketeer Valkyrie Zappies
Arrows Valkyrie Tornado P.E.K.K.A Lumberjack
Arrows Tornado Musketeer Valkyrie Zappies Lumberjack
Musketeer Tornado Arrows Zappies
Arrows Musketeer Valkyrie P.E.K.K.A
Zappies P.E.K.K.A Musketeer Tornado Lumberjack
Tornado Musketeer Valkyrie Zappies Lumberjack
Valkyrie Arrows Musketeer Zappies Tornado Lumberjack
Arrows Musketeer Zappies Tornado
P.E.K.K.A Lumberjack Musketeer Valkyrie Zappies
Valkyrie Arrows Zappies Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Zappies Lumberjack
Tornado Zappies P.E.K.K.A Lumberjack
Arrows Musketeer Valkyrie Zappies Tornado P.E.K.K.A Lumberjack
Arrows Musketeer Valkyrie Zappies Tornado Lumberjack
Arrows Valkyrie Tornado Musketeer Zappies Lumberjack
P.E.K.K.A Musketeer Zappies Tornado Lumberjack
Valkyrie Arrows Musketeer Zappies P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zappies P.E.K.K.A
Arrows Musketeer Valkyrie Lumberjack
Zappies P.E.K.K.A Lumberjack Musketeer Valkyrie
Valkyrie P.E.K.K.A Lumberjack Musketeer Zappies Tornado
P.E.K.K.A Musketeer Valkyrie Zappies Lumberjack
Arrows Musketeer Zappies Tornado
P.E.K.K.A Musketeer Valkyrie Zappies Lumberjack
P.E.K.K.A Valkyrie Zappies Lumberjack
P.E.K.K.A Valkyrie Zappies Tornado
P.E.K.K.A Musketeer Zappies
P.E.K.K.A Musketeer Valkyrie Zappies Lumberjack
P.E.K.K.A Arrows Valkyrie Tornado
P.E.K.K.A Valkyrie Zappies Lumberjack
Musketeer Valkyrie Zappies
Zappies Musketeer Valkyrie Tornado P.E.K.K.A Lumberjack
Arrows Valkyrie Musketeer Zappies P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie
Arrows Musketeer Tornado
Arrows
Arrows Musketeer Valkyrie
Arrows Valkyrie
Arrows Musketeer Tornado
Arrows Musketeer Tornado
Arrows Tornado
Arrows Tornado
Musketeer Tornado Lumberjack
Arrows Musketeer Valkyrie Tornado
Arrows Musketeer Tornado
Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Tornado
Arrows Musketeer
Arrows Valkyrie Tornado
Musketeer
Arrows Tornado
Musketeer Tornado
Arrows Musketeer
Arrows Tornado Valkyrie
Arrows Musketeer Tornado
Arrows Musketeer Tornado
Arrows Musketeer Tornado
Arrows Musketeer Tornado
Musketeer Zappies
Arrows Musketeer
Arrows Zappies
P.E.K.K.A
Arrows
Musketeer Zappies
Arrows Musketeer Zappies Tornado
Arrows
Musketeer Valkyrie Lumberjack
Arrows Musketeer
Arrows Tornado
Musketeer P.E.K.K.A
Musketeer Zappies Tornado
Musketeer Zappies Tornado
Musketeer Tornado

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