My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch Electro Dragon
Zap
Inferno Tower Witch
Barbarian Barrel
Valkyrie Inferno Tower Wizard Witch
The Log
Witch
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Valkyrie Wizard Witch Electro Dragon
Fireball
Inferno Tower Wizard Witch Electro Dragon
Poison
Inferno Tower Wizard Witch Electro Dragon
Lightning
Valkyrie Inferno Tower Wizard Witch Electro Dragon
Rocket
Valkyrie Inferno Tower Wizard Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Valkyrie Poison Inferno Tower Wizard Witch Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Valkyrie Poison

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Wizard Tornado Witch Electro Dragon
Inferno Tower
Wizard
Tornado Valkyrie
Mirror
Tornado Poison
Tornado
Wizard Valkyrie Mirror Poison Witch Electro Dragon
Poison
Mirror Tornado Electro Dragon
Witch
Valkyrie Tornado
Electro Dragon
Valkyrie Tornado Poison

Defense Synergies 2 16

Valkyrie
Inferno Tower Wizard Mirror Tornado Witch Electro Dragon
Inferno Tower
Valkyrie Mirror Tornado Poison Electro Dragon
Wizard
Tornado Valkyrie
Mirror
Tornado Valkyrie Inferno Tower Poison Electro Dragon
Tornado
Wizard Mirror Valkyrie Inferno Tower Poison Witch Electro Dragon
Poison
Inferno Tower Mirror Tornado
Witch
Valkyrie Tornado Electro Dragon
Electro Dragon
Valkyrie Inferno Tower Mirror Tornado Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard Electro Dragon
Inferno Tower Valkyrie Witch Electro Dragon
Inferno Tower Tornado Witch Valkyrie Electro Dragon
Inferno Tower Witch Valkyrie Electro Dragon
Valkyrie Tornado Poison
Tornado Valkyrie Electro Dragon
Inferno Tower Tornado Wizard Poison Witch Electro Dragon
Valkyrie Inferno Tower Poison Electro Dragon
Inferno Tower Witch Tornado
Tornado Valkyrie Inferno Tower
Valkyrie Poison Witch Wizard Tornado Electro Dragon
Inferno Tower Wizard Tornado Poison Witch Electro Dragon
Inferno Tower Valkyrie Wizard Witch Electro Dragon
Valkyrie Wizard Tornado Poison Witch Electro Dragon
Inferno Tower
Inferno Tower Tornado
Wizard Valkyrie Inferno Tower Tornado Poison Witch Electro Dragon
Valkyrie Wizard Tornado Witch Electro Dragon
Valkyrie Wizard Tornado Poison Witch Electro Dragon
Inferno Tower Tornado
Valkyrie Wizard Poison Witch Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Inferno Tower Witch
Poison Valkyrie Wizard Electro Dragon
Valkyrie Inferno Tower Witch Electro Dragon
Valkyrie Inferno Tower Tornado
Inferno Tower Valkyrie Witch
Wizard Poison Tornado Witch Electro Dragon
Valkyrie Inferno Tower Witch
Inferno Tower Valkyrie
Electro Dragon Valkyrie Inferno Tower Tornado Poison Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch Electro Dragon
Valkyrie Tornado Poison
Valkyrie Inferno Tower Wizard Witch
Wizard Valkyrie Witch Electro Dragon
Inferno Tower Witch Electro Dragon Valkyrie Tornado Poison
Valkyrie Poison Inferno Tower Wizard Witch Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Electro Dragon
Poison Tornado Electro Dragon
Poison Electro Dragon
Valkyrie Poison
Wizard Poison Valkyrie
Wizard Poison Tornado Witch Electro Dragon
Wizard Tornado Poison Witch
Poison Wizard Tornado Electro Dragon
Poison Wizard Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Valkyrie Wizard Tornado Electro Dragon
Poison Wizard Tornado Electro Dragon
Poison
Poison Electro Dragon
Poison
Wizard Poison Witch Electro Dragon
Wizard Poison Electro Dragon
Tornado Poison
Wizard Poison Electro Dragon
Valkyrie Wizard Tornado Poison Witch Electro Dragon
Poison
Wizard Tornado Poison
Tornado
Poison Electro Dragon
Tornado Poison Valkyrie Wizard Witch Electro Dragon
Witch
Poison Wizard Tornado Witch Electro Dragon
Wizard Tornado Poison Witch Electro Dragon
Poison Tornado
Poison Wizard Tornado Witch Electro Dragon
Electro Dragon Wizard Poison Witch
Poison Wizard Electro Dragon
Poison Electro Dragon
Wizard Poison
Witch Electro Dragon
Poison Wizard Tornado Witch Electro Dragon
Poison Valkyrie Wizard Electro Dragon
Wizard Poison Electro Dragon
Tornado Poison
Electro Dragon
Electro Dragon Tornado Poison Witch
Tornado Poison Witch Electro Dragon
Poison Electro Dragon Tornado Witch

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