My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Valkyrie Dark Prince Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Valkyrie Hog Rider Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Dark Prince
Barbarian Barrel
Goblin Gang Valkyrie Dark Prince Ice Wizard
The Log
Goblin Gang Hog Rider Dark Prince
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Hog Rider Dark Prince Ice Wizard
Fireball
Goblin Gang Hog Rider Ice Wizard
Poison
Goblin Gang Ice Wizard
Lightning
Ice Golem Valkyrie Dark Prince Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Valkyrie Dark Prince Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Dark Prince Poison Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Gang Ice Wizard Valkyrie Hog Rider Dark Prince Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Goblin Gang Ice Wizard

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ice Golem Valkyrie Dark Prince Poison Ice Wizard
Goblin Gang
Ice Golem Hog Rider Valkyrie Dark Prince
Ice Golem
Goblin Gang Hog Rider Zap
Valkyrie
Hog Rider Zap Goblin Gang Dark Prince
Hog Rider
Zap Goblin Gang Ice Golem Valkyrie Dark Prince Poison
Dark Prince
Zap Goblin Gang Valkyrie Hog Rider Poison Ice Wizard
Poison
Zap Hog Rider Dark Prince
Ice Wizard
Zap Dark Prince

Defense Synergies 0 16

Zap
Goblin Gang Ice Golem Valkyrie Dark Prince Poison Ice Wizard
Goblin Gang
Zap Ice Golem Valkyrie Dark Prince Ice Wizard
Ice Golem
Zap Goblin Gang Poison Ice Wizard
Valkyrie
Zap Goblin Gang Ice Wizard
Hog Rider
Dark Prince
Zap Goblin Gang Poison Ice Wizard
Poison
Zap Ice Golem Dark Prince Ice Wizard
Ice Wizard
Zap Goblin Gang Ice Golem Valkyrie Dark Prince Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Valkyrie
Zap Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Dark Prince Ice Wizard
Valkyrie Dark Prince Poison
Goblin Gang Zap Valkyrie Dark Prince Ice Wizard
Zap Goblin Gang Poison Ice Wizard
Zap Ice Golem Valkyrie Poison
Goblin Gang Ice Wizard
Goblin Gang Ice Golem Valkyrie Dark Prince Ice Wizard
Goblin Gang Valkyrie Poison Ice Wizard Zap Ice Golem Dark Prince
Zap Goblin Gang Poison Ice Wizard
Zap Goblin Gang Valkyrie Dark Prince Ice Wizard
Valkyrie Zap Goblin Gang Dark Prince Poison
Goblin Gang
Zap Goblin Gang
Goblin Gang Valkyrie Dark Prince Poison
Zap Goblin Gang Valkyrie Dark Prince Ice Wizard
Zap Valkyrie Poison Ice Golem Dark Prince Ice Wizard
Goblin Gang Valkyrie Dark Prince Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Ice Golem Dark Prince
Poison Zap Goblin Gang Ice Golem Valkyrie
Goblin Gang Zap Ice Golem Valkyrie Dark Prince
Goblin Gang Valkyrie Dark Prince Zap Ice Golem
Goblin Gang Valkyrie Dark Prince
Poison Zap Goblin Gang Ice Golem Ice Wizard
Goblin Gang Dark Prince Ice Golem Valkyrie Ice Wizard
Valkyrie Dark Prince
Zap Ice Golem Valkyrie Dark Prince Poison
Goblin Gang
Valkyrie Dark Prince
Zap Valkyrie Dark Prince Poison
Dark Prince Goblin Gang Ice Golem Valkyrie
Valkyrie
Goblin Gang Zap Ice Golem Valkyrie Dark Prince Poison
Valkyrie Poison Zap Ice Golem Dark Prince Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Valkyrie
Poison Zap Ice Wizard
Poison
Ice Golem Valkyrie Dark Prince Poison
Poison Zap Valkyrie Dark Prince
Poison Zap Ice Golem Ice Wizard
Poison
Poison Zap Ice Golem Ice Wizard
Poison Zap
Goblin Gang Poison
Poison Zap Valkyrie Dark Prince
Poison Zap
Poison Ice Golem
Poison
Zap Ice Golem Poison
Zap Poison
Poison
Poison
Zap Dark Prince Poison
Zap Valkyrie Poison
Poison
Poison
Zap Poison
Zap Ice Golem Poison Valkyrie Dark Prince Ice Wizard
Poison Zap Ice Wizard
Zap Poison
Poison Zap
Poison Zap Ice Golem Ice Wizard
Zap Poison
Poison Zap
Zap Poison
Poison
Zap Goblin Gang Dark Prince
Poison Zap Ice Wizard
Poison Goblin Gang Valkyrie Dark Prince
Zap Ice Golem Poison
Zap Poison
Dark Prince
Zap Goblin Gang Poison
Zap Poison
Poison Zap Dark Prince

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