My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians
Giant Snowball
Minion Horde Musketeer Goblin Hut Baby Dragon
Zap
Minion Horde Goblin Hut
Barbarian Barrel
Elite Barbarians Musketeer Valkyrie Goblin Hut
The Log
Elite Barbarians Musketeer Goblin Hut
Earthquake
Goblin Hut
Arrows
Minion Horde Goblin Hut
Royal Delivery
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut Baby Dragon
Fireball
Minion Horde Elite Barbarians Musketeer Goblin Hut Baby Dragon
Poison
Minion Horde Musketeer Goblin Hut
Lightning
Elite Barbarians Musketeer Valkyrie Goblin Hut Baby Dragon
Rocket
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Musketeer Valkyrie Baby Dragon Minion Horde Goblin Hut Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Fireball Musketeer Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage
Elite Barbarians
Valkyrie Rage Fireball
Fireball
Elite Barbarians Baby Dragon
Musketeer
Valkyrie Goblin Hut Baby Dragon
Valkyrie
Elite Barbarians Musketeer Goblin Hut Baby Dragon
Goblin Hut
Musketeer Valkyrie Baby Dragon
Rage
Minion Horde Elite Barbarians
Baby Dragon
Fireball Musketeer Valkyrie Goblin Hut

Defense Synergies 2 8

Minion Horde
Elite Barbarians
Valkyrie
Fireball
Musketeer Valkyrie Goblin Hut
Musketeer
Valkyrie Fireball Goblin Hut Baby Dragon
Valkyrie
Elite Barbarians Musketeer Fireball Goblin Hut Baby Dragon
Goblin Hut
Fireball Musketeer Valkyrie Baby Dragon
Rage
Baby Dragon
Musketeer Valkyrie Goblin Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer Valkyrie Goblin Hut Baby Dragon
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut
Minion Horde Goblin Hut Elite Barbarians Musketeer Valkyrie
Minion Horde Elite Barbarians Goblin Hut Musketeer Valkyrie
Elite Barbarians Fireball Valkyrie
Fireball Musketeer Valkyrie Baby Dragon
Minion Horde Musketeer Fireball Goblin Hut Baby Dragon
Fireball Musketeer Valkyrie Baby Dragon
Minion Horde Elite Barbarians Musketeer Goblin Hut
Elite Barbarians Minion Horde Musketeer Valkyrie
Minion Horde Valkyrie Fireball Musketeer Goblin Hut Baby Dragon
Minion Horde Musketeer Fireball Goblin Hut Baby Dragon
Minion Horde Goblin Hut Elite Barbarians Fireball Musketeer Valkyrie
Fireball Valkyrie Minion Horde Goblin Hut Baby Dragon
Elite Barbarians Minion Horde Goblin Hut
Minion Horde Elite Barbarians Fireball Goblin Hut
Minion Horde Elite Barbarians Fireball Musketeer Valkyrie Goblin Hut
Fireball Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut Baby Dragon
Valkyrie Baby Dragon Fireball Musketeer Goblin Hut
Elite Barbarians Musketeer Goblin Hut
Valkyrie Minion Horde Elite Barbarians Fireball Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Fireball Goblin Hut
Fireball Elite Barbarians Musketeer Valkyrie Baby Dragon
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut
Valkyrie Minion Horde Elite Barbarians Fireball Musketeer
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut
Fireball Minion Horde Musketeer Goblin Hut Baby Dragon
Minion Horde Elite Barbarians Fireball Musketeer Valkyrie Goblin Hut
Minion Horde Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Fireball Valkyrie Goblin Hut Baby Dragon
Minion Horde Musketeer Goblin Hut
Minion Horde Elite Barbarians Musketeer Valkyrie Goblin Hut
Elite Barbarians Fireball Valkyrie
Elite Barbarians Minion Horde Fireball Valkyrie
Minion Horde Fireball Musketeer Valkyrie Baby Dragon
Elite Barbarians Goblin Hut Minion Horde Fireball Musketeer Valkyrie Baby Dragon
Valkyrie Minion Horde Elite Barbarians Fireball Musketeer Goblin Hut Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Minion Horde Fireball Goblin Hut Baby Dragon
Fireball Musketeer Valkyrie
Fireball Minion Horde Valkyrie Baby Dragon
Fireball Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon
Fireball Baby Dragon
Fireball
Minion Horde Elite Barbarians Fireball Musketeer
Minion Horde Fireball Musketeer Valkyrie
Fireball Musketeer Baby Dragon
Elite Barbarians Fireball Musketeer Goblin Hut Baby Dragon
Minion Horde Fireball Musketeer Baby Dragon
Elite Barbarians Fireball Musketeer Goblin Hut Baby Dragon
Minion Horde Fireball Musketeer Goblin Hut Baby Dragon
Minion Horde Fireball Musketeer Goblin Hut Baby Dragon
Fireball
Minion Horde
Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon
Minion Horde Fireball Musketeer Baby Dragon
Fireball
Musketeer
Minion Horde Fireball Musketeer Baby Dragon
Fireball Valkyrie Baby Dragon
Minion Horde
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon
Elite Barbarians Minion Horde Fireball Musketeer Baby Dragon
Minion Horde Fireball Musketeer Goblin Hut
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Fireball Musketeer Goblin Hut
Fireball Musketeer Baby Dragon
Fireball
Fireball Minion Horde Musketeer Valkyrie Baby Dragon
Fireball Musketeer Baby Dragon
Fireball
Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Fireball Musketeer Baby Dragon
Fireball Musketeer
Fireball Musketeer Baby Dragon

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