My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Hog Rider
Giant Snowball
Bats Minions Barbarians Hog Rider
Zap
Bats Minions
Barbarian Barrel
Barbarians Valkyrie
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Bats Minions
Royal Delivery
Bats Minions Barbarians Valkyrie Hog Rider
Fireball
Minions Barbarians Hog Rider
Poison
Bats Minions Barbarians
Lightning
Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Minions Tornado Fireball Valkyrie Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Minions Tornado Fireball

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Minions
Minions
Hog Rider Bats Valkyrie
Barbarians
Hog Rider
Fireball
Hog Rider Tornado Freeze
Valkyrie
Bats Hog Rider Minions Tornado
Hog Rider
Bats Minions Fireball Valkyrie Freeze Barbarians Tornado
Tornado
Fireball Valkyrie Hog Rider Freeze
Freeze
Hog Rider Fireball Tornado

Defense Synergies 2 8

Bats
Minions Valkyrie Freeze
Minions
Valkyrie Bats Freeze
Barbarians
Fireball
Tornado Valkyrie Freeze
Valkyrie
Minions Bats Fireball Tornado Freeze
Hog Rider
Tornado
Fireball Valkyrie
Freeze
Bats Minions Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie
Barbarians Bats Minions Valkyrie
Barbarians Tornado Bats Minions Valkyrie Freeze
Barbarians Bats Minions Valkyrie
Barbarians Fireball Valkyrie Tornado
Fireball Tornado Freeze Bats Minions Valkyrie
Bats Minions Tornado Fireball Freeze
Barbarians Fireball Valkyrie
Barbarians Minions Tornado
Tornado Barbarians Valkyrie
Bats Minions Barbarians Valkyrie Fireball Tornado Freeze
Minions Bats Fireball Tornado
Barbarians Bats Minions Fireball Valkyrie Freeze
Fireball Valkyrie Bats Minions Barbarians Tornado Freeze
Barbarians
Barbarians Tornado Fireball Freeze
Barbarians Bats Minions Fireball Valkyrie Tornado
Fireball Bats Minions Barbarians Valkyrie Tornado
Valkyrie Tornado Freeze Bats Minions Barbarians Fireball
Barbarians Tornado
Valkyrie Bats Minions Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Fireball
Fireball Valkyrie
Barbarians Bats Minions Valkyrie
Valkyrie Bats Barbarians Fireball Tornado
Barbarians Valkyrie
Fireball Bats Minions Tornado Freeze
Bats Minions Barbarians Fireball Valkyrie
Barbarians Valkyrie
Freeze Bats Minions Barbarians Fireball Valkyrie Tornado
Barbarians
Bats Minions Barbarians Valkyrie
Barbarians Fireball Valkyrie Tornado
Barbarians Fireball Valkyrie
Barbarians Fireball Valkyrie
Barbarians Bats Minions Fireball Valkyrie Tornado Freeze
Bats Minions Valkyrie Barbarians Fireball Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Freeze
Fireball Tornado
Fireball
Barbarians Fireball Valkyrie Freeze
Fireball Valkyrie
Fireball Bats Minions Tornado Freeze
Tornado
Fireball Tornado Freeze
Fireball Tornado
Bats Minions Fireball Tornado
Fireball Valkyrie Tornado
Fireball Tornado
Fireball
Minions Fireball Freeze
Fireball
Fireball
Fireball
Fireball Tornado Freeze
Bats Minions
Fireball
Fireball Valkyrie Tornado
Minions Fireball
Fireball Tornado
Tornado
Barbarians Fireball
Tornado Freeze Fireball Valkyrie
Fireball Tornado
Fireball Tornado
Fireball Tornado
Bats Fireball Tornado
Bats Minions Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Bats Minions Barbarians Fireball Freeze
Fireball Tornado
Freeze
Fireball
Fireball Valkyrie
Fireball
Fireball Tornado
Bats Minions Fireball Tornado Freeze
Bats Fireball Tornado
Fireball Tornado Freeze

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