My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Bad
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Electro Dragon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Guards Miner
Giant Snowball
Zappies Royal Hogs Guards Electro Dragon Miner
Zap
Zappies Royal Hogs Guards
Barbarian Barrel
Valkyrie Zappies Royal Hogs Guards
The Log
Zappies Royal Hogs Guards
Earthquake
Zappies Royal Hogs Guards
Arrows
Zappies Royal Hogs Guards
Royal Delivery
Valkyrie Zappies Royal Hogs Guards Electro Dragon Miner
Fireball
Zappies Royal Hogs Electro Dragon
Poison
Zappies Royal Hogs Guards Electro Dragon
Lightning
Valkyrie Electro Dragon
Rocket
Valkyrie Royal Hogs Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel The Log Guards Miner Valkyrie Zappies Royal Hogs Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Barbarian Barrel The Log Guards Miner

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Zappies Royal Hogs Electro Dragon
Zappies
Valkyrie Royal Hogs Barbarian Barrel Electro Dragon Miner
Royal Hogs
Valkyrie Zappies Barbarian Barrel Guards The Log
Barbarian Barrel
Zappies Royal Hogs Electro Dragon Miner
Guards
Miner Royal Hogs The Log
Electro Dragon
Valkyrie Zappies Barbarian Barrel Miner
The Log
Royal Hogs Guards Miner
Miner
Guards Zappies Barbarian Barrel Electro Dragon The Log

Defense Synergies 0 13

Valkyrie
Zappies Electro Dragon The Log
Zappies
Valkyrie Barbarian Barrel Guards The Log
Royal Hogs
Barbarian Barrel
Zappies Guards Electro Dragon Miner
Guards
Zappies Barbarian Barrel Electro Dragon The Log
Electro Dragon
Valkyrie Barbarian Barrel Guards The Log
The Log
Valkyrie Zappies Guards Electro Dragon Miner
Miner
Barbarian Barrel The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Zappies Barbarian Barrel Electro Dragon The Log
Valkyrie Zappies Electro Dragon The Log
Valkyrie Zappies Electro Dragon
Valkyrie Zappies Guards Electro Dragon
Valkyrie Barbarian Barrel The Log
Barbarian Barrel The Log Valkyrie Zappies Guards Electro Dragon
Zappies Electro Dragon
Valkyrie Barbarian Barrel Electro Dragon The Log
Zappies
Guards Valkyrie Zappies Barbarian Barrel Miner
Valkyrie Guards Zappies Barbarian Barrel Electro Dragon The Log
Zappies Electro Dragon
Valkyrie Zappies Guards Electro Dragon The Log
Valkyrie Zappies Barbarian Barrel Guards Electro Dragon The Log
Zappies
Zappies The Log
Valkyrie Zappies Electro Dragon
Valkyrie Zappies Barbarian Barrel Guards Electro Dragon The Log
Valkyrie Barbarian Barrel The Log Zappies Guards Electro Dragon
Zappies
Valkyrie Zappies Barbarian Barrel Guards Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zappies Barbarian Barrel
Valkyrie Barbarian Barrel Electro Dragon The Log Miner
Zappies Guards Valkyrie Electro Dragon The Log
Valkyrie Guards Zappies Barbarian Barrel The Log
Valkyrie Zappies Guards
Zappies Electro Dragon
Guards Valkyrie Zappies
Valkyrie Zappies
Electro Dragon Valkyrie Zappies Barbarian Barrel The Log
Zappies Guards
Valkyrie Zappies Guards Electro Dragon
Valkyrie Guards The Log
Valkyrie Zappies Guards
Valkyrie Zappies Electro Dragon
Zappies Guards Electro Dragon Valkyrie Barbarian Barrel The Log
Valkyrie Zappies Barbarian Barrel Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Guards Electro Dragon The Log
Barbarian Barrel Electro Dragon The Log Miner
Barbarian Barrel Electro Dragon The Log Miner
Valkyrie Barbarian Barrel Guards The Log
Valkyrie Barbarian Barrel The Log
Electro Dragon
The Log
The Log Barbarian Barrel Electro Dragon
The Log Miner Electro Dragon
Guards Electro Dragon
Miner Valkyrie Barbarian Barrel Electro Dragon The Log
Electro Dragon
Barbarian Barrel The Log Miner
Barbarian Barrel Electro Dragon
Barbarian Barrel The Log
Barbarian Barrel Electro Dragon The Log
Barbarian Barrel Electro Dragon The Log
Barbarian Barrel
Barbarian Barrel Electro Dragon The Log
Valkyrie Barbarian Barrel Electro Dragon The Log Miner
The Log
The Log
Barbarian Barrel Electro Dragon The Log
The Log Valkyrie Barbarian Barrel Electro Dragon
The Log Miner Barbarian Barrel Electro Dragon
Electro Dragon The Log Miner
Miner Barbarian Barrel The Log
Electro Dragon
Electro Dragon Zappies Guards
Electro Dragon The Log Miner
Zappies Electro Dragon
The Log
Zappies Barbarian Barrel Guards Electro Dragon
Zappies Electro Dragon
The Log Barbarian Barrel
Miner Valkyrie Electro Dragon
The Log Electro Dragon
Electro Dragon
Electro Dragon Zappies Guards The Log
Zappies Electro Dragon
Electro Dragon Barbarian Barrel The Log Miner

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