My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Hut Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Goblin Hut Princess Fisherman Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Princess Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Fisherman
Giant Snowball
Spear Goblins Goblin Hut Goblin Barrel Princess Fisherman
Zap
Spear Goblins Goblin Hut Goblin Barrel Princess Fisherman
Barbarian Barrel
Spear Goblins Valkyrie Goblin Hut Goblin Barrel Princess Magic Archer
The Log
Spear Goblins Goblin Hut Goblin Barrel Princess Fisherman
Earthquake
Spear Goblins Goblin Hut Goblin Barrel
Arrows
Spear Goblins Goblin Hut Goblin Barrel Princess
Royal Delivery
Spear Goblins Valkyrie Goblin Hut Goblin Barrel Princess Fisherman Magic Archer
Fireball
Goblin Hut Goblin Barrel Princess Fisherman Magic Archer
Poison
Spear Goblins Goblin Hut Princess Fisherman Magic Archer
Lightning
Valkyrie Goblin Hut Fisherman Magic Archer
Rocket
Valkyrie Goblin Hut Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Princess Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Princess Fisherman Valkyrie Magic Archer Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Barrel Princess Fisherman

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Goblin Hut Princess Mega Knight
Valkyrie
Spear Goblins Goblin Barrel Goblin Hut Fisherman Magic Archer
Goblin Hut
Spear Goblins Valkyrie Goblin Barrel Fisherman Magic Archer Mega Knight
Goblin Barrel
Spear Goblins Valkyrie Goblin Hut Princess Mega Knight
Princess
Spear Goblins Goblin Barrel Mega Knight
Fisherman
Valkyrie Goblin Hut Mega Knight
Magic Archer
Valkyrie Goblin Hut Mega Knight
Mega Knight
Spear Goblins Goblin Hut Goblin Barrel Princess Fisherman Magic Archer

Defense Synergies 0 11

Spear Goblins
Valkyrie Goblin Hut Mega Knight
Valkyrie
Spear Goblins Goblin Hut Princess Fisherman Magic Archer
Goblin Hut
Spear Goblins Valkyrie
Goblin Barrel
Princess
Valkyrie Mega Knight
Fisherman
Valkyrie Magic Archer Mega Knight
Magic Archer
Valkyrie Fisherman Mega Knight
Mega Knight
Spear Goblins Princess Fisherman Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Goblin Hut Magic Archer
Valkyrie Goblin Hut Fisherman Mega Knight
Goblin Hut Fisherman Mega Knight Valkyrie
Goblin Hut Valkyrie Fisherman Mega Knight
Valkyrie Princess Mega Knight
Spear Goblins Valkyrie Magic Archer Mega Knight
Spear Goblins Goblin Hut Princess Magic Archer
Valkyrie Magic Archer Mega Knight
Goblin Hut Princess Fisherman
Spear Goblins Valkyrie Fisherman Mega Knight
Valkyrie Spear Goblins Goblin Hut Princess Fisherman Magic Archer Mega Knight
Spear Goblins Goblin Hut Princess Magic Archer
Goblin Hut Mega Knight Valkyrie
Valkyrie Mega Knight Goblin Hut Princess Magic Archer
Goblin Hut Mega Knight
Goblin Hut Fisherman Mega Knight
Mega Knight Valkyrie Goblin Hut Fisherman
Mega Knight Spear Goblins Valkyrie Goblin Hut Fisherman Magic Archer
Valkyrie Spear Goblins Goblin Hut Princess Fisherman Magic Archer Mega Knight
Goblin Hut Fisherman
Valkyrie Mega Knight Spear Goblins Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Goblin Hut Fisherman
Valkyrie Fisherman Magic Archer Mega Knight
Mega Knight Spear Goblins Valkyrie Goblin Hut Fisherman
Valkyrie Mega Knight Fisherman
Valkyrie Goblin Hut Fisherman Mega Knight
Goblin Hut Princess Magic Archer
Spear Goblins Valkyrie Goblin Hut
Mega Knight Valkyrie Fisherman
Mega Knight Spear Goblins Valkyrie Goblin Hut Magic Archer
Goblin Hut
Mega Knight Valkyrie Goblin Hut
Mega Knight Valkyrie
Mega Knight Valkyrie
Valkyrie Princess Magic Archer Mega Knight
Goblin Hut Spear Goblins Valkyrie Fisherman Magic Archer
Valkyrie Mega Knight Goblin Hut Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Valkyrie
Princess Fisherman Magic Archer
Goblin Hut Magic Archer
Valkyrie
Valkyrie Magic Archer Mega Knight
Spear Goblins Princess Magic Archer
Princess Magic Archer
Princess Magic Archer
Fisherman
Fisherman
Valkyrie Princess Fisherman Magic Archer
Princess Magic Archer
Goblin Hut Princess Fisherman Magic Archer
Princess Fisherman Magic Archer
Princess Goblin Hut Fisherman Magic Archer
Spear Goblins Goblin Hut Princess Magic Archer
Magic Archer Goblin Hut Princess Mega Knight
Fisherman
Princess Fisherman Magic Archer Mega Knight
Valkyrie Princess Magic Archer Mega Knight
Magic Archer Mega Knight
Princess
Fisherman
Valkyrie Princess Magic Archer Mega Knight
Fisherman
Princess Fisherman Magic Archer
Princess Fisherman Magic Archer Mega Knight
Fisherman Magic Archer
Princess Magic Archer
Goblin Hut
Magic Archer Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Spear Goblins Goblin Hut Princess Magic Archer
Princess Magic Archer
Valkyrie Princess Magic Archer Mega Knight
Princess Magic Archer
Mega Knight
Princess Magic Archer
Princess Magic Archer
Princess Magic Archer Mega Knight

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