My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Night Witch
Giant Snowball
Spear Goblins Bats Goblin Gang Night Witch
Zap
Spear Goblins Bats Goblin Gang Night Witch
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Night Witch
The Log
Spear Goblins Goblin Gang
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang Night Witch
Royal Delivery
Spear Goblins Bats Goblin Gang Valkyrie Night Witch
Fireball
Goblin Gang Night Witch
Poison
Spear Goblins Bats Goblin Gang Night Witch
Lightning
Valkyrie Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Valkyrie Rage Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Rage Arrows Goblin Gang Valkyrie Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Rage Arrows

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Gang Golem
Bats
Valkyrie Rage Golem
Arrows
Golem Night Witch
Goblin Gang
Spear Goblins Valkyrie Golem
Valkyrie
Spear Goblins Bats Goblin Gang
Rage
Bats Night Witch
Golem
Arrows Night Witch Spear Goblins Bats Goblin Gang
Night Witch
Golem Arrows Rage

Defense Synergies 0 9

Spear Goblins
Bats Arrows Goblin Gang Valkyrie Night Witch
Bats
Spear Goblins Valkyrie
Arrows
Spear Goblins Valkyrie
Goblin Gang
Spear Goblins Valkyrie
Valkyrie
Spear Goblins Bats Arrows Goblin Gang Night Witch
Rage
Golem
Night Witch
Spear Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie
Bats Goblin Gang Valkyrie Night Witch
Goblin Gang Bats Valkyrie Night Witch
Night Witch Bats Goblin Gang Valkyrie
Arrows Valkyrie
Arrows Goblin Gang Spear Goblins Bats Valkyrie Night Witch
Bats Spear Goblins Arrows Goblin Gang Night Witch
Arrows Valkyrie
Goblin Gang Night Witch
Goblin Gang Spear Goblins Valkyrie Night Witch
Bats Goblin Gang Valkyrie Spear Goblins Arrows Night Witch
Arrows Spear Goblins Bats Goblin Gang Night Witch
Night Witch Bats Goblin Gang Valkyrie
Valkyrie Bats Arrows Goblin Gang Night Witch
Goblin Gang
Goblin Gang
Bats Arrows Goblin Gang Valkyrie Night Witch
Arrows Spear Goblins Bats Goblin Gang Valkyrie Night Witch
Arrows Valkyrie Spear Goblins Bats
Goblin Gang Valkyrie Spear Goblins Bats Arrows Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Spear Goblins
Arrows Goblin Gang Valkyrie
Goblin Gang Spear Goblins Bats Valkyrie
Goblin Gang Valkyrie Bats Night Witch
Goblin Gang Valkyrie Night Witch
Arrows Bats Goblin Gang
Goblin Gang Spear Goblins Bats Valkyrie Night Witch
Valkyrie
Spear Goblins Bats Valkyrie
Goblin Gang
Bats Valkyrie
Arrows Valkyrie
Goblin Gang Valkyrie Night Witch
Valkyrie
Goblin Gang Spear Goblins Bats Valkyrie Night Witch
Bats Arrows Valkyrie

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Spear Goblins Bats
Arrows
Arrows
Arrows
Bats Goblin Gang Night Witch
Arrows Valkyrie
Arrows
Arrows
Arrows
Spear Goblins Arrows
Arrows
Arrows
Bats Night Witch
Arrows
Arrows Valkyrie
Night Witch
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows
Bats Arrows Night Witch
Bats
Night Witch
Arrows Night Witch
Arrows
Arrows
Spear Goblins Bats Goblin Gang Night Witch
Arrows
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Bats Goblin Gang
Bats

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