My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Giant Witch Princess Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Furnace Witch Princess Inferno Dragon
Zap
Furnace Witch Princess Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Witch Princess Electro Wizard
The Log
Furnace Witch Princess
Earthquake
Furnace Witch
Arrows
Furnace Witch Princess
Royal Delivery
Valkyrie Witch Princess Electro Wizard Inferno Dragon
Fireball
Furnace Witch Princess Electro Wizard Inferno Dragon
Poison
Furnace Witch Princess Electro Wizard
Lightning
Valkyrie Furnace Witch Electro Wizard Inferno Dragon
Rocket
Valkyrie Furnace Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Valkyrie Furnace Electro Wizard Inferno Dragon Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Princess Valkyrie Furnace

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant Electro Wizard Valkyrie Furnace Witch Princess
Valkyrie
Zap Furnace Giant Witch Electro Wizard
Furnace
Zap Valkyrie Giant Princess
Giant
Zap Valkyrie Furnace Witch Princess Electro Wizard
Witch
Zap Valkyrie Giant
Princess
Zap Furnace Giant
Electro Wizard
Zap Valkyrie Giant
Inferno Dragon

Defense Synergies 1 12

Zap
Electro Wizard Valkyrie Furnace Witch Princess Inferno Dragon
Valkyrie
Zap Furnace Witch Princess Electro Wizard
Furnace
Zap Valkyrie Electro Wizard
Giant
Witch
Zap Valkyrie Electro Wizard
Princess
Zap Valkyrie
Electro Wizard
Zap Valkyrie Furnace Witch Inferno Dragon
Inferno Dragon
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
Inferno Dragon Zap Valkyrie Furnace Witch Electro Wizard
Furnace Witch Valkyrie Electro Wizard Inferno Dragon
Witch Inferno Dragon Valkyrie Furnace Electro Wizard
Valkyrie Princess
Zap Valkyrie Furnace Electro Wizard
Furnace Electro Wizard Inferno Dragon Zap Witch Princess
Zap Valkyrie Electro Wizard
Witch Inferno Dragon Furnace Princess
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Furnace Princess
Inferno Dragon Zap Furnace Witch Princess Electro Wizard
Furnace Zap Valkyrie Witch Electro Wizard
Valkyrie Zap Furnace Witch Princess Electro Wizard
Inferno Dragon Furnace Electro Wizard
Zap Furnace Electro Wizard Inferno Dragon
Valkyrie Furnace Witch Electro Wizard
Zap Valkyrie Furnace Witch Electro Wizard
Zap Valkyrie Furnace Witch Princess Electro Wizard Inferno Dragon
Electro Wizard Inferno Dragon
Valkyrie Furnace Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Furnace Witch Electro Wizard
Electro Wizard Zap Valkyrie Inferno Dragon
Zap Valkyrie Furnace Witch Electro Wizard
Valkyrie Zap Electro Wizard
Valkyrie Witch Inferno Dragon
Furnace Zap Witch Princess Electro Wizard
Valkyrie Furnace Witch Electro Wizard
Valkyrie Inferno Dragon
Zap Electro Wizard Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Witch
Zap Valkyrie Electro Wizard
Valkyrie Witch
Valkyrie Furnace Witch Princess
Witch Electro Wizard Zap Valkyrie Furnace Inferno Dragon
Valkyrie Zap Witch Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess Electro Wizard
Valkyrie
Zap Valkyrie Furnace
Zap Furnace Witch Princess
Furnace Witch Princess
Zap Princess
Zap
Electro Wizard
Zap Valkyrie Princess Electro Wizard
Zap Princess
Princess
Princess
Princess Zap Furnace
Zap Furnace Witch Princess
Furnace Princess
Zap Princess Electro Wizard
Zap Valkyrie Witch Princess
Princess
Zap
Zap Valkyrie Furnace Witch Princess
Witch Inferno Dragon
Zap Witch Princess Electro Wizard
Zap Witch Princess
Zap
Zap Furnace Witch Princess Electro Wizard
Zap Electro Wizard Witch
Zap
Zap Princess Electro Wizard
Princess
Zap Electro Wizard Witch Princess
Zap Witch Princess Electro Wizard
Valkyrie Princess Electro Wizard
Zap Princess
Zap
Zap Witch Princess Electro Wizard
Zap Witch Princess Electro Wizard
Zap Witch Princess Electro Wizard

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