My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Wizard Witch Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Clone Balloon Inferno Dragon
Giant Snowball
Furnace Skeleton Army Clone Witch Balloon Inferno Dragon
Zap
Furnace Skeleton Army Clone Witch Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Furnace Wizard Skeleton Army Clone Witch
The Log
Furnace Skeleton Army Clone Witch
Earthquake
Furnace Skeleton Army Clone Witch
Arrows
Furnace Skeleton Army Clone Witch
Royal Delivery
Valkyrie Wizard Skeleton Army Clone Witch Balloon Inferno Dragon
Fireball
Furnace Wizard Skeleton Army Clone Witch Balloon Inferno Dragon
Poison
Furnace Wizard Skeleton Army Clone Witch Balloon
Lightning
Valkyrie Furnace Wizard Witch Balloon Inferno Dragon
Rocket
Valkyrie Furnace Wizard Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Clone Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Clone Valkyrie Furnace Inferno Dragon Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Clone Valkyrie Furnace

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Balloon Furnace Wizard Witch
Furnace
Valkyrie Balloon
Wizard
Valkyrie Balloon
Skeleton Army
Clone
Clone
Skeleton Army Balloon Witch Inferno Dragon
Witch
Valkyrie Clone
Balloon
Valkyrie Clone Furnace Wizard
Inferno Dragon
Clone

Defense Synergies 0 6

Valkyrie
Furnace Wizard Witch
Furnace
Valkyrie Skeleton Army
Wizard
Valkyrie Skeleton Army
Skeleton Army
Furnace Wizard Inferno Dragon
Clone
Witch
Valkyrie
Balloon
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Skeleton Army Inferno Dragon Valkyrie Furnace Witch
Furnace Skeleton Army Witch Valkyrie Inferno Dragon
Skeleton Army Witch Inferno Dragon Valkyrie Furnace
Valkyrie Skeleton Army
Skeleton Army Valkyrie Furnace
Furnace Inferno Dragon Wizard Witch
Valkyrie
Witch Inferno Dragon Furnace Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Witch Furnace Wizard
Inferno Dragon Furnace Wizard Witch
Furnace Skeleton Army Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Furnace Witch
Skeleton Army Inferno Dragon Furnace
Skeleton Army Furnace Inferno Dragon
Wizard Valkyrie Furnace Skeleton Army Witch
Valkyrie Furnace Wizard Skeleton Army Witch
Valkyrie Furnace Wizard Witch Inferno Dragon
Inferno Dragon
Valkyrie Wizard Skeleton Army Furnace Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Furnace Witch
Valkyrie Wizard Inferno Dragon
Skeleton Army Valkyrie Furnace Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch Inferno Dragon
Furnace Wizard Witch
Skeleton Army Valkyrie Furnace Witch
Valkyrie Skeleton Army Inferno Dragon
Valkyrie Skeleton Army Witch Inferno Dragon
Witch Skeleton Army Inferno Dragon
Inferno Dragon Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard Witch
Wizard Valkyrie Furnace Skeleton Army Witch
Skeleton Army Witch Valkyrie Furnace Inferno Dragon
Valkyrie Wizard Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie
Wizard Valkyrie Furnace
Wizard Furnace Witch
Furnace Wizard Witch
Wizard
Wizard
Valkyrie Wizard
Wizard
Furnace
Furnace Wizard Witch
Furnace Wizard
Wizard
Valkyrie Wizard Witch
Wizard
Valkyrie Furnace Wizard Witch
Witch Inferno Dragon
Wizard Witch
Wizard Witch
Furnace Wizard Witch
Wizard Witch
Wizard
Wizard
Skeleton Army Witch
Wizard Witch
Valkyrie Wizard
Wizard
Witch
Witch
Witch

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