My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider Baby Dragon
Zap
Minions
Barbarian Barrel
Valkyrie Ice Wizard
The Log
Mini P.E.K.K.A Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Ice Wizard
Fireball
Minions Hog Rider Baby Dragon Ice Wizard
Poison
Minions Ice Wizard
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Ice Wizard Mini P.E.K.K.A Valkyrie Hog Rider Baby Dragon Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Ice Wizard Mini P.E.K.K.A

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Valkyrie Baby Dragon Freeze Ice Wizard
Minions
Hog Rider Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Mini P.E.K.K.A
Zap Minions Valkyrie Hog Rider Baby Dragon Ice Wizard
Valkyrie
Hog Rider Zap Minions Mini P.E.K.K.A Baby Dragon
Hog Rider
Zap Minions Valkyrie Freeze Mini P.E.K.K.A Baby Dragon
Baby Dragon
Zap Minions Mini P.E.K.K.A Valkyrie Hog Rider Ice Wizard
Freeze
Hog Rider Zap
Ice Wizard
Zap Mini P.E.K.K.A Baby Dragon

Defense Synergies 3 14

Zap
Mini P.E.K.K.A Minions Valkyrie Baby Dragon Ice Wizard
Minions
Valkyrie Zap Baby Dragon Freeze Ice Wizard
Mini P.E.K.K.A
Zap Valkyrie Baby Dragon Freeze Ice Wizard
Valkyrie
Minions Zap Mini P.E.K.K.A Baby Dragon Freeze Ice Wizard
Hog Rider
Baby Dragon
Ice Wizard Zap Minions Mini P.E.K.K.A Valkyrie
Freeze
Minions Mini P.E.K.K.A Valkyrie
Ice Wizard
Baby Dragon Zap Minions Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Baby Dragon
Mini P.E.K.K.A Zap Minions Valkyrie Ice Wizard
Mini P.E.K.K.A Minions Valkyrie Freeze Ice Wizard
Mini P.E.K.K.A Minions Valkyrie Ice Wizard
Mini P.E.K.K.A Valkyrie
Freeze Zap Minions Valkyrie Baby Dragon Ice Wizard
Minions Zap Baby Dragon Freeze Ice Wizard
Zap Valkyrie Baby Dragon
Mini P.E.K.K.A Minions Ice Wizard
Mini P.E.K.K.A Valkyrie Ice Wizard
Minions Valkyrie Ice Wizard Zap Baby Dragon Freeze
Minions Zap Baby Dragon Ice Wizard
Mini P.E.K.K.A Zap Minions Valkyrie Freeze Ice Wizard
Valkyrie Zap Minions Mini P.E.K.K.A Baby Dragon Freeze
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Freeze
Minions Mini P.E.K.K.A Valkyrie
Zap Minions Valkyrie Baby Dragon Ice Wizard
Zap Valkyrie Baby Dragon Freeze Minions Ice Wizard
Mini P.E.K.K.A
Valkyrie Minions Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap
Zap Mini P.E.K.K.A Valkyrie Baby Dragon
Zap Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap
Mini P.E.K.K.A Valkyrie
Zap Minions Baby Dragon Freeze Ice Wizard
Mini P.E.K.K.A Minions Valkyrie Ice Wizard
Mini P.E.K.K.A Valkyrie
Zap Freeze Minions Mini P.E.K.K.A Valkyrie Baby Dragon
Minions Mini P.E.K.K.A Valkyrie
Zap Valkyrie
Mini P.E.K.K.A Valkyrie
Valkyrie Baby Dragon
Zap Minions Mini P.E.K.K.A Valkyrie Baby Dragon Freeze
Minions Valkyrie Zap Mini P.E.K.K.A Baby Dragon Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Zap Baby Dragon Ice Wizard
Baby Dragon
Valkyrie Freeze
Zap Valkyrie Baby Dragon
Zap Minions Baby Dragon Freeze Ice Wizard
Baby Dragon
Zap Baby Dragon Freeze Ice Wizard
Zap
Minions Mini P.E.K.K.A
Zap Valkyrie
Zap Baby Dragon
Baby Dragon
Minions Baby Dragon Freeze
Zap Baby Dragon
Zap Baby Dragon
Baby Dragon
Freeze
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Baby Dragon
Zap Valkyrie Baby Dragon
Minions Baby Dragon
Zap Baby Dragon
Zap Freeze Valkyrie Baby Dragon Ice Wizard
Zap Baby Dragon Ice Wizard
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Ice Wizard
Zap Minions Freeze
Mini P.E.K.K.A
Zap
Zap Freeze
Zap Minions Freeze
Zap Baby Dragon Ice Wizard
Freeze
Mini P.E.K.K.A Valkyrie Baby Dragon
Zap Baby Dragon
Zap
Zap Minions Baby Dragon Freeze
Zap
Zap Baby Dragon Freeze

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