My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon
Giant Snowball
Minions Witch Balloon Lumberjack
Zap
Minions Witch Balloon
Barbarian Barrel
Valkyrie Witch Electro Wizard Lumberjack
The Log
Witch Lumberjack
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Minions Valkyrie Witch Balloon Electro Wizard Lumberjack
Fireball
Minions Witch Balloon Electro Wizard Lumberjack
Poison
Minions Witch Balloon Electro Wizard
Lightning
Valkyrie Witch Balloon Electro Wizard Lumberjack
Rocket
Valkyrie Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Tornado Fireball Valkyrie Electro Wizard Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Tornado Fireball Valkyrie

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Balloon Lumberjack
Fireball
Tornado Electro Wizard
Valkyrie
Balloon Lumberjack Minions Tornado Witch Electro Wizard
Tornado
Fireball Valkyrie Witch Balloon
Witch
Valkyrie Tornado Lumberjack
Balloon
Valkyrie Lumberjack Minions Tornado Electro Wizard
Electro Wizard
Fireball Valkyrie Balloon Lumberjack
Lumberjack
Valkyrie Balloon Minions Witch Electro Wizard

Defense Synergies 2 14

Minions
Valkyrie Electro Wizard Lumberjack
Fireball
Tornado Valkyrie Electro Wizard Lumberjack
Valkyrie
Minions Fireball Tornado Witch Electro Wizard Lumberjack
Tornado
Fireball Valkyrie Witch Electro Wizard
Witch
Valkyrie Tornado Electro Wizard Lumberjack
Balloon
Electro Wizard
Minions Fireball Valkyrie Tornado Witch Lumberjack
Lumberjack
Minions Fireball Valkyrie Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Electro Wizard
Lumberjack Minions Valkyrie Witch Electro Wizard
Tornado Witch Lumberjack Minions Valkyrie Electro Wizard
Witch Lumberjack Minions Valkyrie Electro Wizard
Fireball Valkyrie Tornado Lumberjack
Fireball Tornado Minions Valkyrie Electro Wizard Lumberjack
Minions Tornado Electro Wizard Fireball Witch
Fireball Valkyrie Electro Wizard
Witch Minions Tornado Lumberjack
Tornado Valkyrie Electro Wizard Lumberjack
Minions Valkyrie Witch Electro Wizard Fireball Tornado Lumberjack
Minions Fireball Tornado Witch Electro Wizard
Lumberjack Minions Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Minions Tornado Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado Fireball Electro Wizard Lumberjack
Minions Fireball Valkyrie Tornado Witch Electro Wizard Lumberjack
Fireball Minions Valkyrie Tornado Witch Electro Wizard Lumberjack
Valkyrie Tornado Witch Minions Fireball Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Valkyrie Minions Fireball Witch Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Fireball Witch Electro Wizard
Fireball Electro Wizard Valkyrie Lumberjack
Lumberjack Minions Valkyrie Witch Electro Wizard
Valkyrie Lumberjack Fireball Tornado Electro Wizard
Valkyrie Witch Lumberjack
Fireball Minions Tornado Witch Electro Wizard
Minions Fireball Valkyrie Witch Electro Wizard Lumberjack
Valkyrie Lumberjack
Electro Wizard Minions Fireball Valkyrie Tornado Witch
Witch
Minions Valkyrie Witch Lumberjack
Fireball Valkyrie Tornado Electro Wizard
Fireball Valkyrie Witch Lumberjack
Fireball Valkyrie Witch
Witch Electro Wizard Minions Fireball Valkyrie Tornado Lumberjack
Minions Valkyrie Fireball Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Tornado Electro Wizard
Fireball
Fireball Valkyrie
Fireball Valkyrie
Fireball Minions Tornado Witch
Tornado Witch
Fireball Tornado
Fireball Tornado
Minions Fireball Tornado Electro Wizard Lumberjack
Fireball Valkyrie Tornado Electro Wizard
Fireball Tornado
Fireball
Minions Fireball
Fireball
Fireball Witch
Fireball
Fireball Tornado
Minions
Fireball Electro Wizard
Fireball Valkyrie Tornado Witch
Minions Fireball
Fireball Tornado
Tornado
Fireball
Tornado Fireball Valkyrie Witch
Witch
Fireball Tornado Witch Electro Wizard
Fireball Tornado Witch
Fireball Tornado
Fireball Tornado Witch Electro Wizard
Electro Wizard Minions Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Minions Fireball Witch
Fireball Tornado Witch Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard Lumberjack
Fireball
Fireball Tornado
Minions Fireball Tornado Witch Electro Wizard
Fireball Tornado Witch Electro Wizard
Fireball Tornado Witch Electro Wizard

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