My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Fire Spirit Archers Cannon Musketeer Hog Rider
Zap
Fire Spirit Archers Cannon
Barbarian Barrel
Fire Spirit Archers Cannon Musketeer Valkyrie
The Log
Fire Spirit Archers Cannon Musketeer Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Fire Spirit Archers
Royal Delivery
Fire Spirit Archers Musketeer Valkyrie Hog Rider
Fireball
Archers Cannon Musketeer Hog Rider
Poison
Archers Cannon Musketeer
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Archers Cannon Musketeer Valkyrie Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit The Log Archers Cannon

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider
Archers
Valkyrie Hog Rider
Cannon
Musketeer
Valkyrie Hog Rider The Log
Valkyrie
Fire Spirit Archers Musketeer Hog Rider
Hog Rider
Fire Spirit Musketeer Valkyrie The Log Archers Poison
Poison
Hog Rider The Log
The Log
Hog Rider Musketeer Poison

Defense Synergies 5 8

Fire Spirit
Valkyrie The Log
Archers
Valkyrie Cannon The Log
Cannon
Musketeer The Log Archers Valkyrie Poison
Musketeer
Cannon Valkyrie The Log
Valkyrie
Archers Musketeer Fire Spirit Cannon The Log
Hog Rider
Poison
Cannon The Log
The Log
Cannon Musketeer Fire Spirit Archers Valkyrie Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Musketeer Valkyrie The Log
Cannon Musketeer Valkyrie The Log
Cannon Fire Spirit Archers Musketeer Valkyrie
Cannon Musketeer Valkyrie
Valkyrie Poison The Log
The Log Fire Spirit Archers Cannon Musketeer Valkyrie
Musketeer Fire Spirit Archers Cannon Poison
Cannon Musketeer Valkyrie Poison The Log
Cannon Musketeer
Fire Spirit Archers Cannon Musketeer Valkyrie
Archers Valkyrie Poison Cannon Musketeer The Log
Musketeer Archers Poison
Cannon Fire Spirit Musketeer Valkyrie The Log
Fire Spirit Valkyrie Cannon Poison The Log
Cannon
Cannon The Log
Cannon Musketeer Valkyrie Poison
Fire Spirit Cannon Archers Musketeer Valkyrie The Log
Valkyrie Poison The Log Fire Spirit Archers Cannon Musketeer
Cannon Musketeer
Valkyrie Fire Spirit Archers Cannon Musketeer Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Archers
Poison Archers Musketeer Valkyrie The Log
Musketeer Valkyrie The Log
Valkyrie Musketeer The Log
Cannon Musketeer Valkyrie
Fire Spirit Poison Archers Musketeer
Archers Musketeer Valkyrie
Valkyrie
Valkyrie Poison The Log
Cannon Musketeer
Musketeer Valkyrie
Valkyrie Poison The Log
Cannon Valkyrie
Archers Cannon Musketeer Valkyrie
Archers Musketeer Valkyrie Poison The Log
Valkyrie Poison Archers Cannon Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Valkyrie The Log
Poison Musketeer The Log
Poison The Log
Musketeer Valkyrie Poison The Log
Poison Fire Spirit Valkyrie The Log
Poison Fire Spirit Musketeer
Fire Spirit Archers Musketeer Poison The Log
Poison The Log Fire Spirit
Poison The Log
Fire Spirit Musketeer Poison
Poison Musketeer Valkyrie The Log
Poison Fire Spirit Archers Musketeer
Poison Fire Spirit Musketeer The Log
Musketeer Poison
Musketeer Poison The Log
Musketeer Poison The Log
Musketeer Poison The Log
Poison
Fire Spirit Archers Musketeer Poison The Log
Fire Spirit Valkyrie Poison The Log
Musketeer Poison The Log
Poison
Musketeer The Log
Musketeer Poison The Log
Poison The Log Fire Spirit Valkyrie
Poison The Log Musketeer
Musketeer Poison The Log
Poison Musketeer The Log
Poison Fire Spirit Archers Musketeer
Musketeer Poison
Poison Musketeer The Log
Poison
Poison The Log
Fire Spirit Archers Musketeer
Poison Fire Spirit Archers Musketeer
The Log
Poison Musketeer Valkyrie
The Log Musketeer Poison
Poison
Musketeer
Musketeer Poison The Log
Musketeer Poison
Poison Musketeer The Log

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