My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Balloon
Giant Snowball
Bats Goblin Gang Balloon Lumberjack
Zap
Bats Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Valkyrie Wizard Balloon Lumberjack
Fireball
Goblin Gang Wizard Balloon Lumberjack
Poison
Bats Goblin Gang Wizard Balloon
Lightning
Valkyrie Wizard Balloon Lumberjack
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Goblin Gang Valkyrie Lumberjack Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Goblin Gang

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Zap Lumberjack
Zap
Balloon Bats Valkyrie The Log Lumberjack
Goblin Gang
Valkyrie Balloon
Valkyrie
Bats Balloon Lumberjack Zap Goblin Gang Wizard
Wizard
Valkyrie Balloon Lumberjack
Balloon
Bats Zap Valkyrie Lumberjack Goblin Gang Wizard The Log
The Log
Zap Balloon Lumberjack
Lumberjack
Valkyrie Balloon Bats Zap Wizard The Log

Defense Synergies 0 17

Bats
Zap Valkyrie The Log Lumberjack
Zap
Bats Goblin Gang Valkyrie The Log Lumberjack
Goblin Gang
Zap Valkyrie The Log Lumberjack
Valkyrie
Bats Zap Goblin Gang Wizard The Log Lumberjack
Wizard
Valkyrie The Log Lumberjack
Balloon
The Log
Bats Zap Goblin Gang Valkyrie Wizard Lumberjack
Lumberjack
Bats Zap Goblin Gang Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard The Log
Lumberjack Bats Zap Goblin Gang Valkyrie The Log
Goblin Gang Lumberjack Bats Valkyrie
Lumberjack Bats Goblin Gang Valkyrie
Valkyrie The Log Lumberjack
Goblin Gang The Log Bats Zap Valkyrie Lumberjack
Bats Zap Goblin Gang Wizard
Zap Valkyrie The Log
Goblin Gang Lumberjack
Goblin Gang Valkyrie Lumberjack
Bats Goblin Gang Valkyrie Zap Wizard The Log Lumberjack
Bats Zap Goblin Gang Wizard
Lumberjack Bats Zap Goblin Gang Valkyrie Wizard The Log
Valkyrie Wizard Bats Zap Goblin Gang The Log Lumberjack
Goblin Gang Lumberjack
Zap Goblin Gang The Log Lumberjack
Wizard Bats Goblin Gang Valkyrie Lumberjack
Bats Zap Goblin Gang Valkyrie Wizard The Log Lumberjack
Zap Valkyrie Wizard The Log Bats Lumberjack
Lumberjack
Goblin Gang Valkyrie Wizard Bats The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Zap
Zap Goblin Gang Valkyrie Wizard The Log Lumberjack
Goblin Gang Lumberjack Bats Zap Valkyrie The Log
Goblin Gang Valkyrie Lumberjack Bats Zap The Log
Goblin Gang Valkyrie Lumberjack
Wizard Bats Zap Goblin Gang
Goblin Gang Bats Valkyrie Lumberjack
Valkyrie Lumberjack
Zap Bats Valkyrie The Log
Goblin Gang
Bats Valkyrie Lumberjack
Zap Valkyrie The Log
Goblin Gang Valkyrie Wizard Lumberjack
Wizard Valkyrie
Goblin Gang Bats Zap Valkyrie The Log Lumberjack
Bats Valkyrie Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
Zap The Log
The Log
Valkyrie The Log
Wizard Zap Valkyrie The Log
Wizard Bats Zap
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Bats Goblin Gang Lumberjack
Zap Valkyrie Wizard The Log
Zap Wizard
The Log
Zap The Log
Zap Wizard The Log
Wizard The Log
Bats
Zap Wizard The Log
Zap Valkyrie Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Valkyrie Wizard
The Log Zap Wizard
Zap Wizard The Log
Zap The Log
Bats Zap Wizard
Zap Bats Wizard
Zap Wizard The Log
Zap
Wizard The Log
Zap Bats Goblin Gang
Zap Wizard
The Log
Goblin Gang Valkyrie Wizard Lumberjack
The Log Zap Wizard
Zap
Zap Bats Goblin Gang The Log
Bats Zap
Zap The Log

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