My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Musketeer Valkyrie Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Mortar Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Fire Spirit Bats Musketeer Baby Dragon
Zap
Fire Spirit Bats Mortar
Barbarian Barrel
Fire Spirit Knight Mortar Musketeer Valkyrie
The Log
Fire Spirit Musketeer
Earthquake
Mortar
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Knight Musketeer Valkyrie Baby Dragon
Fireball
Mortar Musketeer Baby Dragon
Poison
Bats Mortar Musketeer
Lightning
Knight Mortar Musketeer Valkyrie Baby Dragon
Rocket
Mortar Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Valkyrie Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats The Log Knight Mortar Musketeer Valkyrie Baby Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats The Log Knight

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Knight Mortar Baby Dragon
Bats
Knight Valkyrie Mortar Baby Dragon
Knight
Bats Mortar Musketeer Baby Dragon Fire Spirit The Log
Mortar
Knight Fire Spirit Bats Musketeer Baby Dragon The Log
Musketeer
Knight Valkyrie Mortar Baby Dragon The Log
Valkyrie
Fire Spirit Bats Musketeer Baby Dragon
Baby Dragon
Knight Fire Spirit Bats Mortar Musketeer Valkyrie
The Log
Knight Mortar Musketeer

Defense Synergies 5 18

Fire Spirit
Knight Valkyrie The Log
Bats
Knight Mortar Musketeer Valkyrie Baby Dragon The Log
Knight
Fire Spirit Bats Musketeer Mortar Baby Dragon The Log
Mortar
Bats Knight Musketeer Valkyrie Baby Dragon The Log
Musketeer
Knight Valkyrie The Log Bats Mortar Baby Dragon
Valkyrie
Musketeer Fire Spirit Bats Mortar Baby Dragon The Log
Baby Dragon
Bats Knight Mortar Musketeer Valkyrie The Log
The Log
Musketeer Fire Spirit Bats Knight Mortar Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Musketeer Valkyrie Baby Dragon The Log
Bats Knight Mortar Musketeer Valkyrie The Log
Mortar Fire Spirit Bats Knight Musketeer Valkyrie
Bats Knight Mortar Musketeer Valkyrie
Valkyrie The Log
The Log Fire Spirit Bats Musketeer Valkyrie Baby Dragon
Bats Musketeer Fire Spirit Mortar Baby Dragon
Musketeer Valkyrie Baby Dragon The Log
Mortar Musketeer
Knight Fire Spirit Musketeer Valkyrie
Bats Valkyrie Knight Musketeer Baby Dragon The Log
Musketeer Bats Baby Dragon
Mortar Fire Spirit Bats Knight Musketeer Valkyrie The Log
Fire Spirit Valkyrie Bats Mortar Baby Dragon The Log
Knight Mortar
Mortar The Log
Bats Knight Mortar Musketeer Valkyrie
Fire Spirit Mortar Bats Knight Musketeer Valkyrie Baby Dragon The Log
Mortar Valkyrie Baby Dragon The Log Fire Spirit Bats Knight Musketeer
Mortar Musketeer
Valkyrie Fire Spirit Bats Knight Musketeer Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie
Knight Mortar Musketeer Valkyrie Baby Dragon The Log
Bats Knight Musketeer Valkyrie The Log
Valkyrie Bats Knight Musketeer The Log
Knight Musketeer Valkyrie
Fire Spirit Bats Musketeer Baby Dragon
Bats Knight Musketeer Valkyrie
Knight Valkyrie
Bats Knight Mortar Valkyrie Baby Dragon The Log
Musketeer
Bats Knight Musketeer Valkyrie
Valkyrie The Log
Knight Valkyrie
Musketeer Valkyrie Baby Dragon
Bats Knight Mortar Musketeer Valkyrie Baby Dragon The Log
Bats Valkyrie Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar Musketeer Valkyrie Baby Dragon The Log
Mortar Musketeer Baby Dragon The Log
Baby Dragon The Log
Knight Musketeer Valkyrie The Log
Fire Spirit Mortar Valkyrie Baby Dragon The Log
Fire Spirit Bats Musketeer Baby Dragon
Fire Spirit Mortar Musketeer Baby Dragon The Log
The Log Fire Spirit Baby Dragon
The Log Mortar
Fire Spirit Bats Musketeer
Knight Mortar Musketeer Valkyrie The Log
Fire Spirit Musketeer Baby Dragon
Fire Spirit Knight Mortar Musketeer Baby Dragon The Log
Mortar Musketeer Baby Dragon
Mortar Musketeer Baby Dragon The Log
Mortar Musketeer Baby Dragon The Log
Mortar Musketeer Baby Dragon The Log
Mortar
Bats
Fire Spirit Mortar Musketeer Baby Dragon The Log
Fire Spirit Mortar Valkyrie Baby Dragon The Log
Musketeer Baby Dragon The Log
Musketeer The Log
Mortar Musketeer Baby Dragon The Log
The Log Fire Spirit Mortar Valkyrie Baby Dragon
Mortar The Log Musketeer Baby Dragon
Mortar Musketeer Baby Dragon The Log
Mortar Musketeer Baby Dragon The Log
Fire Spirit Bats Musketeer Baby Dragon
Bats Musketeer
Mortar Musketeer The Log
The Log
Fire Spirit Bats Musketeer
Fire Spirit Musketeer Baby Dragon
The Log
Knight Musketeer Valkyrie Baby Dragon
The Log Mortar Musketeer Baby Dragon
Musketeer
Bats Musketeer Baby Dragon The Log
Bats Musketeer
Mortar Musketeer Baby Dragon The Log

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