My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Musketeer Hog Rider
Zap
Minions
Barbarian Barrel
Ice Spirit Barbarians Musketeer Valkyrie
The Log
Ice Spirit Barbarians Musketeer Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Ice Spirit Minions
Royal Delivery
Ice Spirit Minions Barbarians Musketeer Valkyrie Hog Rider
Fireball
Minions Barbarians Musketeer Hog Rider
Poison
Minions Barbarians Musketeer
Lightning
Musketeer Valkyrie
Rocket
Barbarians Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Minions Musketeer Valkyrie Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Minions Musketeer

Attack Synergies 9 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Valkyrie Hog Rider Barbarians Musketeer
Arrows
Hog Rider Freeze
Minions
Ice Spirit Hog Rider Valkyrie
Barbarians
Ice Spirit Hog Rider
Musketeer
Valkyrie Hog Rider Ice Spirit
Valkyrie
Ice Spirit Musketeer Hog Rider Minions
Hog Rider
Ice Spirit Arrows Minions Musketeer Valkyrie Freeze Barbarians
Freeze
Hog Rider Arrows

Defense Synergies 3 8

Ice Spirit
Musketeer Minions Barbarians Valkyrie
Arrows
Barbarians Valkyrie
Minions
Valkyrie Ice Spirit Musketeer Freeze
Barbarians
Ice Spirit Arrows
Musketeer
Ice Spirit Valkyrie Minions
Valkyrie
Minions Musketeer Ice Spirit Arrows Freeze
Hog Rider
Freeze
Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer Valkyrie
Barbarians Ice Spirit Minions Musketeer Valkyrie
Barbarians Minions Musketeer Valkyrie Freeze
Barbarians Minions Musketeer Valkyrie
Arrows Barbarians Valkyrie
Arrows Freeze Minions Musketeer Valkyrie
Minions Musketeer Ice Spirit Arrows Freeze
Arrows Barbarians Musketeer Valkyrie
Barbarians Minions Musketeer
Ice Spirit Barbarians Musketeer Valkyrie
Minions Barbarians Valkyrie Arrows Musketeer Freeze
Arrows Minions Musketeer
Barbarians Ice Spirit Minions Musketeer Valkyrie Freeze
Valkyrie Ice Spirit Arrows Minions Barbarians Freeze
Barbarians
Barbarians Ice Spirit Freeze
Barbarians Arrows Minions Musketeer Valkyrie
Ice Spirit Arrows Minions Barbarians Musketeer Valkyrie
Arrows Valkyrie Freeze Ice Spirit Minions Barbarians Musketeer
Barbarians Musketeer
Valkyrie Arrows Minions Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie
Arrows Musketeer Valkyrie
Barbarians Ice Spirit Minions Musketeer Valkyrie
Valkyrie Barbarians Musketeer
Barbarians Musketeer Valkyrie
Arrows Ice Spirit Minions Musketeer Freeze
Minions Barbarians Musketeer Valkyrie
Barbarians Valkyrie
Freeze Ice Spirit Minions Barbarians Valkyrie
Barbarians Musketeer
Minions Barbarians Musketeer Valkyrie
Arrows Barbarians Valkyrie
Barbarians Valkyrie
Barbarians Musketeer Valkyrie
Barbarians Ice Spirit Minions Musketeer Valkyrie Freeze
Arrows Minions Valkyrie Barbarians Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Valkyrie Freeze
Arrows Musketeer
Arrows
Arrows Barbarians Musketeer Valkyrie Freeze
Arrows Valkyrie
Arrows Ice Spirit Minions Musketeer Freeze
Arrows Musketeer
Arrows Ice Spirit Freeze
Arrows
Minions Musketeer
Arrows Musketeer Valkyrie
Arrows Musketeer
Musketeer
Arrows Minions Musketeer Freeze
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Freeze
Minions
Arrows Musketeer
Arrows Valkyrie
Minions Musketeer
Arrows
Musketeer
Arrows Barbarians Musketeer
Arrows Freeze Ice Spirit Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer
Ice Spirit Minions Musketeer Freeze
Arrows Musketeer
Ice Spirit Arrows Freeze
Arrows
Ice Spirit Minions Barbarians Musketeer Freeze
Arrows Musketeer
Freeze
Arrows
Musketeer Valkyrie
Arrows Musketeer
Arrows
Musketeer
Ice Spirit Minions Musketeer Freeze
Musketeer
Musketeer Freeze

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