My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Barbarian Hut Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Hog Rider Clone
Giant Snowball
Bats Goblin Gang Hog Rider Clone Electro Dragon
Zap
Bats Goblin Gang Clone
Barbarian Barrel
Goblin Gang Valkyrie Barbarian Hut Clone
The Log
Goblin Gang Hog Rider Barbarian Hut Clone
Earthquake
Goblin Gang Hog Rider Barbarian Hut Clone
Arrows
Bats Goblin Gang Clone
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Clone Electro Dragon
Fireball
Goblin Gang Hog Rider Barbarian Hut Clone Electro Dragon
Poison
Bats Goblin Gang Barbarian Hut Clone Electro Dragon
Lightning
Valkyrie Barbarian Hut Electro Dragon
Rocket
Valkyrie Hog Rider Barbarian Hut Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Goblin Gang Clone Valkyrie Hog Rider Electro Dragon Barbarian Hut Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Goblin Gang Clone Valkyrie

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Barbarian Hut Clone
Goblin Gang
Hog Rider Valkyrie Barbarian Hut Clone
Valkyrie
Bats Hog Rider Goblin Gang Barbarian Hut Electro Dragon
Hog Rider
Bats Goblin Gang Valkyrie Lightning Barbarian Hut
Barbarian Hut
Bats Goblin Gang Valkyrie Hog Rider Electro Dragon
Clone
Bats Goblin Gang
Electro Dragon
Valkyrie Barbarian Hut
Lightning
Hog Rider

Defense Synergies 1 5

Bats
Barbarian Hut Valkyrie
Goblin Gang
Valkyrie Barbarian Hut
Valkyrie
Bats Goblin Gang Electro Dragon
Hog Rider
Barbarian Hut
Bats Goblin Gang Electro Dragon
Clone
Electro Dragon
Valkyrie Barbarian Hut
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Lightning Valkyrie Electro Dragon
Barbarian Hut Bats Goblin Gang Valkyrie Electro Dragon
Goblin Gang Barbarian Hut Bats Valkyrie Electro Dragon Lightning
Barbarian Hut Bats Goblin Gang Valkyrie Electro Dragon
Lightning Valkyrie
Goblin Gang Bats Valkyrie Electro Dragon
Bats Lightning Goblin Gang Barbarian Hut Electro Dragon
Barbarian Hut Lightning Valkyrie Electro Dragon
Barbarian Hut Goblin Gang
Goblin Gang Valkyrie
Bats Goblin Gang Valkyrie Electro Dragon
Bats Goblin Gang Barbarian Hut Electro Dragon
Barbarian Hut Bats Goblin Gang Valkyrie Electro Dragon Lightning
Valkyrie Barbarian Hut Bats Goblin Gang Electro Dragon
Barbarian Hut Goblin Gang
Barbarian Hut Goblin Gang Lightning
Barbarian Hut Bats Goblin Gang Valkyrie Electro Dragon
Bats Goblin Gang Valkyrie Barbarian Hut Electro Dragon
Valkyrie Bats Barbarian Hut Electro Dragon
Barbarian Hut
Goblin Gang Valkyrie Bats Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Barbarian Hut
Goblin Gang Valkyrie Electro Dragon Lightning
Goblin Gang Bats Valkyrie Barbarian Hut Electro Dragon Lightning
Goblin Gang Valkyrie Lightning Bats Barbarian Hut
Barbarian Hut Goblin Gang Valkyrie
Bats Goblin Gang Electro Dragon
Goblin Gang Bats Valkyrie Barbarian Hut Lightning
Valkyrie Barbarian Hut
Electro Dragon Lightning Bats Valkyrie Barbarian Hut
Goblin Gang Barbarian Hut
Bats Valkyrie Electro Dragon
Lightning Valkyrie
Lightning Goblin Gang Valkyrie Barbarian Hut
Valkyrie Barbarian Hut Electro Dragon
Goblin Gang Electro Dragon Bats Valkyrie Barbarian Hut Lightning
Bats Valkyrie Barbarian Hut Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie Barbarian Hut Electro Dragon
Electro Dragon
Lightning Barbarian Hut Electro Dragon
Lightning Valkyrie Barbarian Hut
Valkyrie
Bats Electro Dragon
Barbarian Hut Electro Dragon Lightning
Electro Dragon Lightning
Lightning Bats Goblin Gang Electro Dragon
Lightning Valkyrie Electro Dragon
Lightning Electro Dragon
Lightning Barbarian Hut
Lightning Electro Dragon
Lightning Barbarian Hut
Lightning Barbarian Hut Electro Dragon
Lightning Barbarian Hut Electro Dragon
Lightning
Bats Lightning
Lightning Electro Dragon
Lightning Valkyrie Electro Dragon
Lightning
Lightning
Lightning
Lightning Barbarian Hut Electro Dragon
Valkyrie Electro Dragon
Electro Dragon Lightning
Lightning Electro Dragon
Lightning
Lightning Bats Electro Dragon
Electro Dragon Lightning Bats
Lightning
Lightning Electro Dragon
Lightning Electro Dragon
Lightning
Lightning Bats Goblin Gang Barbarian Hut Electro Dragon
Lightning Electro Dragon
Lightning Goblin Gang Valkyrie Electro Dragon
Electro Dragon Lightning
Lightning
Electro Dragon
Electro Dragon Bats Goblin Gang Lightning
Bats Electro Dragon Lightning
Electro Dragon Lightning

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