My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Bandit
Barbarian Barrel
Elite Barbarians Wizard Bandit Electro Wizard
The Log
Elite Barbarians Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Elite Barbarians Hog Rider Wizard Bowler Bandit Electro Wizard
Fireball
Elite Barbarians Hog Rider Wizard Bowler Bandit Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Elite Barbarians Wizard Bowler Bandit Electro Wizard
Rocket
Elite Barbarians Hog Rider Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Bandit Fireball Hog Rider Electro Wizard Wizard Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Tornado Bandit Fireball Hog Rider

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Wizard Bandit
Fireball
Hog Rider Tornado Elite Barbarians Electro Wizard
Hog Rider
Fireball Elite Barbarians Wizard Tornado Bowler Bandit Electro Wizard
Wizard
Tornado Elite Barbarians Hog Rider Bandit
Tornado
Fireball Wizard Hog Rider Bowler
Bowler
Hog Rider Tornado Electro Wizard
Bandit
Elite Barbarians Hog Rider Wizard Electro Wizard
Electro Wizard
Fireball Hog Rider Bowler Bandit

Defense Synergies 3 9

Elite Barbarians
Wizard
Fireball
Tornado Bandit Electro Wizard
Hog Rider
Wizard
Tornado Elite Barbarians Bandit Electro Wizard
Tornado
Fireball Wizard Bowler Electro Wizard
Bowler
Tornado Bandit Electro Wizard
Bandit
Fireball Wizard Bowler Electro Wizard
Electro Wizard
Fireball Wizard Tornado Bowler Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Wizard Electro Wizard
Elite Barbarians Bandit Electro Wizard
Tornado Bowler Elite Barbarians Bandit Electro Wizard
Elite Barbarians Bowler Bandit Electro Wizard
Elite Barbarians Fireball Tornado Bowler
Fireball Tornado Bowler Bandit Electro Wizard
Tornado Electro Wizard Fireball Wizard
Bowler Fireball Bandit Electro Wizard
Elite Barbarians Tornado
Elite Barbarians Tornado Bowler Bandit Electro Wizard
Electro Wizard Fireball Wizard Tornado Bowler Bandit
Fireball Wizard Tornado Electro Wizard
Bowler Elite Barbarians Fireball Wizard Bandit Electro Wizard
Fireball Wizard Bowler Tornado Electro Wizard
Elite Barbarians Bandit Electro Wizard
Tornado Elite Barbarians Fireball Bowler Bandit Electro Wizard
Wizard Elite Barbarians Fireball Tornado Bowler Electro Wizard
Fireball Elite Barbarians Wizard Tornado Bowler Bandit Electro Wizard
Wizard Tornado Fireball Bowler Bandit Electro Wizard
Elite Barbarians Tornado Electro Wizard
Wizard Bowler Elite Barbarians Fireball Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Bowler Bandit Electro Wizard
Fireball Bandit Electro Wizard Elite Barbarians Wizard Bowler
Bandit Elite Barbarians Bowler Electro Wizard
Bowler Elite Barbarians Fireball Tornado Bandit Electro Wizard
Elite Barbarians Bowler Bandit
Fireball Wizard Tornado Electro Wizard
Elite Barbarians Fireball Bowler Bandit Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Fireball Tornado Bandit
Elite Barbarians Bowler
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Elite Barbarians Bowler Fireball Wizard Bandit
Wizard Fireball Bowler
Elite Barbarians Electro Wizard Fireball Tornado Bowler
Bowler Elite Barbarians Fireball Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Bandit
Fireball Tornado Bowler Bandit Electro Wizard
Fireball Bandit
Fireball
Fireball Wizard Bowler
Fireball Wizard Tornado
Wizard Tornado Bowler
Fireball Wizard Tornado Bowler
Fireball Wizard Tornado Bandit
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Fireball Wizard Tornado Bowler Bandit Electro Wizard
Fireball Wizard Tornado
Elite Barbarians Fireball Bowler Bandit
Fireball Bandit
Elite Barbarians Fireball
Fireball Wizard Bowler Bandit
Fireball Wizard Bowler Bandit
Fireball Tornado
Fireball Wizard Bowler Bandit Electro Wizard
Fireball Wizard Tornado Bowler
Fireball Bowler
Fireball Wizard Tornado
Tornado Bowler
Fireball
Tornado Fireball Wizard Bowler
Fireball Wizard Tornado Bowler Bandit Electro Wizard
Fireball Wizard Tornado Bowler Bandit
Fireball Tornado Bandit
Elite Barbarians Fireball Wizard Tornado Electro Wizard
Electro Wizard Fireball Wizard
Elite Barbarians Fireball Bowler
Fireball Wizard Bandit
Fireball Electro Wizard
Fireball Wizard Bowler
Electro Wizard Fireball Bandit
Fireball Wizard Tornado Electro Wizard
Fireball
Fireball Wizard Bowler Electro Wizard
Fireball Wizard Bowler
Fireball Tornado
Elite Barbarians
Elite Barbarians Fireball Tornado Bowler Electro Wizard
Fireball Tornado Electro Wizard
Fireball Tornado Bowler Bandit Electro Wizard

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