My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Battle Ram Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram Inferno Dragon
Giant Snowball
Minions Dart Goblin Battle Ram Witch Inferno Dragon
Zap
Minions Dart Goblin Battle Ram Witch Inferno Dragon
Barbarian Barrel
Dart Goblin Battle Ram Witch
The Log
Dart Goblin Battle Ram Witch
Earthquake
Witch
Arrows
Minions Dart Goblin Witch
Royal Delivery
Minions Dart Goblin Battle Ram Witch Inferno Dragon
Fireball
Minions Dart Goblin Battle Ram Witch Inferno Dragon
Poison
Minions Dart Goblin Witch
Lightning
Battle Ram Witch Inferno Dragon
Rocket
Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Dart Goblin Tornado Battle Ram Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Dart Goblin Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Tornado Minions Dart Goblin Witch Mega Knight
Minions
Mega Knight Zap Battle Ram Inferno Dragon
Dart Goblin
Zap Battle Ram Mega Knight
Battle Ram
Zap Minions Dart Goblin Tornado Witch
Tornado
Zap Battle Ram Witch Mega Knight
Witch
Zap Battle Ram Tornado Mega Knight
Inferno Dragon
Mega Knight Minions
Mega Knight
Minions Inferno Dragon Zap Dart Goblin Tornado Witch

Defense Synergies 1 15

Zap
Mega Knight Minions Dart Goblin Tornado Witch Inferno Dragon
Minions
Zap Dart Goblin Mega Knight
Dart Goblin
Zap Minions Tornado Inferno Dragon Mega Knight
Battle Ram
Tornado
Zap Dart Goblin Witch Inferno Dragon Mega Knight
Witch
Zap Tornado Mega Knight
Inferno Dragon
Zap Dart Goblin Tornado Mega Knight
Mega Knight
Zap Minions Dart Goblin Tornado Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin
Inferno Dragon Zap Minions Dart Goblin Witch Mega Knight
Tornado Witch Mega Knight Minions Dart Goblin Inferno Dragon
Witch Inferno Dragon Minions Dart Goblin Mega Knight
Tornado Mega Knight
Tornado Zap Minions Dart Goblin Mega Knight
Minions Dart Goblin Tornado Inferno Dragon Zap Witch
Zap Dart Goblin Mega Knight
Witch Inferno Dragon Minions Tornado
Tornado Dart Goblin Mega Knight
Minions Dart Goblin Witch Zap Tornado Mega Knight
Minions Inferno Dragon Zap Dart Goblin Tornado Witch
Mega Knight Zap Minions Witch
Mega Knight Zap Minions Dart Goblin Tornado Witch
Inferno Dragon Mega Knight
Tornado Zap Inferno Dragon Mega Knight
Mega Knight Minions Tornado Witch
Mega Knight Zap Minions Dart Goblin Tornado Witch
Zap Tornado Witch Minions Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Tornado Inferno Dragon
Mega Knight Minions Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Witch
Zap Inferno Dragon Mega Knight
Mega Knight Zap Minions Witch
Mega Knight Zap Tornado
Witch Inferno Dragon Mega Knight
Zap Minions Dart Goblin Tornado Witch
Minions Dart Goblin Witch
Mega Knight Inferno Dragon
Zap Mega Knight Minions Tornado Witch Inferno Dragon
Witch Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Minions Dart Goblin Witch
Mega Knight Zap Tornado
Mega Knight Witch
Dart Goblin Witch Mega Knight
Witch Zap Minions Dart Goblin Tornado Inferno Dragon
Minions Mega Knight Zap Dart Goblin Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Tornado
Dart Goblin
Dart Goblin
Zap Mega Knight
Zap Minions Dart Goblin Tornado Witch
Dart Goblin Tornado Witch
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado
Minions Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado
Dart Goblin
Minions Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Witch
Dart Goblin Mega Knight
Tornado
Minions
Zap Dart Goblin Mega Knight
Zap Dart Goblin Tornado Witch Mega Knight
Minions Mega Knight
Tornado
Tornado
Zap
Zap Tornado Witch Mega Knight
Witch Inferno Dragon
Zap Dart Goblin Tornado Witch
Zap Tornado Witch Mega Knight
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Witch
Zap Minions Dart Goblin Witch
Zap Dart Goblin Mega Knight
Zap
Mega Knight
Zap Minions Dart Goblin Witch
Zap Dart Goblin Tornado Witch
Dart Goblin Mega Knight
Zap Dart Goblin
Zap Tornado
Dart Goblin Mega Knight
Zap Minions Dart Goblin Tornado Witch
Zap Dart Goblin Tornado Witch
Zap Dart Goblin Tornado Witch Mega Knight

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