My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Guards Witch Miner
Zap
Guards Witch
Barbarian Barrel
Wizard Guards Witch
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Wizard Guards Witch P.E.K.K.A Miner
Fireball
Wizard Witch
Poison
Wizard Guards Witch
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tornado Miner Fireball Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Guards Tornado Miner

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Miner Guards Witch
Fireball
Zap Tornado Miner
Wizard
Tornado P.E.K.K.A Miner
Guards
Miner Zap
Tornado
Zap Fireball Wizard P.E.K.K.A Witch
Witch
Zap Tornado P.E.K.K.A Miner
P.E.K.K.A
Zap Tornado Wizard Witch
Miner
Zap Guards Fireball Wizard Witch

Defense Synergies 4 10

Zap
Fireball Guards Tornado Witch P.E.K.K.A Miner
Fireball
Zap Tornado Miner
Wizard
Tornado Guards P.E.K.K.A
Guards
Zap Wizard Witch
Tornado
Fireball Wizard P.E.K.K.A Zap Witch
Witch
Zap Guards Tornado
P.E.K.K.A
Tornado Zap Wizard
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard
P.E.K.K.A Zap Witch
Tornado Witch P.E.K.K.A
Witch P.E.K.K.A Guards
Fireball Tornado P.E.K.K.A
Fireball Tornado Zap Guards
Tornado Zap Fireball Wizard Witch
Zap Fireball P.E.K.K.A
Witch P.E.K.K.A Tornado
Guards Tornado Miner
Guards Witch Zap Fireball Wizard Tornado
Zap Fireball Wizard Tornado Witch
P.E.K.K.A Zap Fireball Wizard Guards Witch
Fireball Wizard Zap Guards Tornado Witch P.E.K.K.A
P.E.K.K.A
Tornado Zap Fireball P.E.K.K.A
Wizard Fireball Tornado Witch P.E.K.K.A
Fireball Zap Wizard Guards Tornado Witch
Zap Wizard Tornado Witch Fireball Guards
P.E.K.K.A Tornado
Wizard Fireball Guards Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball Witch P.E.K.K.A
Fireball Zap Wizard Miner
Guards P.E.K.K.A Zap Witch
Guards P.E.K.K.A Zap Fireball Tornado
P.E.K.K.A Guards Witch
Fireball Wizard Zap Tornado Witch
Guards P.E.K.K.A Fireball Witch
P.E.K.K.A
Zap P.E.K.K.A Fireball Tornado Witch
Witch P.E.K.K.A Guards
P.E.K.K.A Guards Witch
P.E.K.K.A Zap Fireball Guards Tornado
P.E.K.K.A Fireball Wizard Guards Witch
Wizard Fireball Witch
Guards Witch Zap Fireball Tornado P.E.K.K.A
Zap Fireball Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Tornado Miner
Fireball Miner
Fireball Guards
Fireball Wizard Zap
Fireball Wizard Zap Tornado Witch
Wizard Tornado Witch
Fireball Zap Wizard Tornado
Fireball Miner Zap Wizard Tornado
Fireball Guards Tornado
Miner Zap Fireball Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Miner
Fireball
Zap Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball Tornado
Zap Fireball Wizard
Zap Fireball Wizard Tornado Witch Miner
Fireball
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Witch
Witch
Fireball Miner Zap Wizard Tornado Witch
Fireball Zap Wizard Tornado Witch Miner
Fireball Miner Zap Tornado
Zap Fireball Wizard Tornado Witch
Zap Fireball Wizard Guards Witch
Fireball
Zap Fireball Wizard Miner
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Fireball Guards Witch
Fireball Zap Wizard Tornado Witch
Fireball
Fireball Miner Wizard
Zap Fireball Wizard
Zap Fireball Tornado
P.E.K.K.A
Zap Fireball Guards Tornado Witch
Zap Fireball Tornado Witch
Zap Fireball Tornado Witch Miner

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