My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Giant Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Inferno Dragon
Giant Snowball
Tombstone Inferno Dragon
Zap
Tombstone Inferno Dragon
Barbarian Barrel
Tombstone Valkyrie Ice Wizard
The Log
Tombstone
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Valkyrie Ice Wizard Inferno Dragon
Fireball
Tombstone Ice Wizard Inferno Dragon
Poison
Tombstone Ice Wizard
Lightning
Tombstone Valkyrie Ice Wizard Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Tornado Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Tornado Ice Wizard Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Tornado Ice Wizard Fireball Valkyrie Inferno Dragon Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Tombstone Tornado Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Tornado Valkyrie Ice Wizard
Tombstone
Fireball
Zap Tornado Giant
Valkyrie
Zap Giant Tornado
Giant
Zap Fireball Valkyrie Tornado Ice Wizard
Tornado
Zap Fireball Valkyrie Giant Ice Wizard
Ice Wizard
Zap Giant Tornado
Inferno Dragon

Defense Synergies 3 14

Zap
Fireball Tombstone Valkyrie Tornado Ice Wizard Inferno Dragon
Tombstone
Zap Fireball Ice Wizard Inferno Dragon
Fireball
Zap Tornado Tombstone Valkyrie Ice Wizard
Valkyrie
Zap Fireball Tornado Ice Wizard
Giant
Tornado
Fireball Ice Wizard Zap Valkyrie Inferno Dragon
Ice Wizard
Tornado Zap Tombstone Fireball Valkyrie Inferno Dragon
Inferno Dragon
Zap Tombstone Tornado Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Valkyrie
Inferno Dragon Zap Tombstone Valkyrie Ice Wizard
Tornado Tombstone Valkyrie Ice Wizard Inferno Dragon
Inferno Dragon Tombstone Valkyrie Ice Wizard
Tombstone Fireball Valkyrie Tornado
Fireball Tornado Zap Valkyrie Ice Wizard
Tornado Inferno Dragon Zap Tombstone Fireball Ice Wizard
Zap Fireball Valkyrie
Inferno Dragon Tombstone Tornado Ice Wizard
Tornado Valkyrie Ice Wizard
Valkyrie Ice Wizard Zap Tombstone Fireball Tornado
Inferno Dragon Zap Fireball Tornado Ice Wizard
Tombstone Zap Fireball Valkyrie Ice Wizard
Fireball Valkyrie Zap Tombstone Tornado
Inferno Dragon Tombstone
Tornado Zap Fireball Inferno Dragon
Tombstone Fireball Valkyrie Tornado
Tombstone Fireball Zap Valkyrie Tornado Ice Wizard
Zap Valkyrie Tornado Tombstone Fireball Ice Wizard Inferno Dragon
Tornado Inferno Dragon
Valkyrie Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tombstone Fireball
Fireball Zap Valkyrie Inferno Dragon
Tombstone Zap Valkyrie
Valkyrie Zap Fireball Tornado
Tombstone Valkyrie Inferno Dragon
Fireball Zap Tornado Ice Wizard
Tombstone Fireball Valkyrie Ice Wizard
Valkyrie Inferno Dragon
Zap Tombstone Fireball Valkyrie Tornado Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Valkyrie
Zap Fireball Valkyrie Tornado
Tombstone Fireball Valkyrie
Fireball Valkyrie
Tombstone Zap Fireball Valkyrie Tornado Inferno Dragon
Valkyrie Zap Fireball Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Tornado Ice Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Tornado Ice Wizard
Tornado
Fireball Zap Tornado Ice Wizard
Fireball Zap Tornado
Fireball Tornado
Zap Fireball Valkyrie Tornado
Fireball Zap Tornado
Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball Tornado
Zap Fireball
Zap Fireball Valkyrie Tornado
Fireball
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Valkyrie Ice Wizard
Inferno Dragon
Fireball Zap Tornado Ice Wizard
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Ice Wizard
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Tombstone Fireball
Fireball Zap Tornado Ice Wizard
Fireball
Fireball Valkyrie
Zap Fireball
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado
Zap Fireball Tornado

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: