My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Balloon
Giant Snowball
Minions Goblin Gang Balloon
Zap
Minions Goblin Gang Balloon
Barbarian Barrel
Goblin Gang Valkyrie Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Valkyrie Wizard Balloon
Fireball
Minions Goblin Gang Wizard Balloon
Poison
Minions Goblin Gang Wizard Balloon
Lightning
Valkyrie Wizard Balloon
Rocket
Valkyrie Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Tornado Fireball Valkyrie Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Valkyrie Balloon
Goblin Gang
Valkyrie Balloon
Fireball
Tornado The Log
Valkyrie
Balloon Minions Goblin Gang Wizard Tornado
Wizard
Tornado Valkyrie Balloon
Tornado
Fireball Wizard Valkyrie Balloon The Log
Balloon
Valkyrie Minions Goblin Gang Wizard Tornado The Log
The Log
Fireball Tornado Balloon

Defense Synergies 4 9

Minions
Valkyrie The Log
Goblin Gang
Valkyrie The Log
Fireball
Tornado The Log Valkyrie
Valkyrie
Minions Goblin Gang Fireball Wizard Tornado The Log
Wizard
Tornado Valkyrie The Log
Tornado
Fireball Wizard Valkyrie The Log
Balloon
The Log
Fireball Minions Goblin Gang Valkyrie Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Wizard The Log
Minions Goblin Gang Valkyrie The Log
Goblin Gang Tornado Minions Valkyrie
Minions Goblin Gang Valkyrie
Fireball Valkyrie Tornado The Log
Goblin Gang Fireball Tornado The Log Minions Valkyrie
Minions Tornado Goblin Gang Fireball Wizard
Fireball Valkyrie The Log
Minions Goblin Gang Tornado
Goblin Gang Tornado Valkyrie
Minions Goblin Gang Valkyrie Fireball Wizard Tornado The Log
Minions Goblin Gang Fireball Wizard Tornado
Minions Goblin Gang Fireball Valkyrie Wizard The Log
Fireball Valkyrie Wizard Minions Goblin Gang Tornado The Log
Goblin Gang
Tornado Goblin Gang Fireball The Log
Wizard Minions Goblin Gang Fireball Valkyrie Tornado
Fireball Minions Goblin Gang Valkyrie Wizard Tornado The Log
Valkyrie Wizard Tornado The Log Minions Fireball
Tornado
Goblin Gang Valkyrie Wizard Minions Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Goblin Gang Valkyrie Wizard The Log
Goblin Gang Minions Valkyrie The Log
Goblin Gang Valkyrie Fireball Tornado The Log
Goblin Gang Valkyrie
Fireball Wizard Minions Goblin Gang Tornado
Goblin Gang Minions Fireball Valkyrie
Valkyrie
Minions Fireball Valkyrie Tornado The Log
Goblin Gang
Minions Valkyrie
Fireball Valkyrie Tornado The Log
Goblin Gang Fireball Valkyrie Wizard
Wizard Fireball Valkyrie
Goblin Gang Minions Fireball Valkyrie Tornado The Log
Minions Valkyrie Fireball Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball Tornado The Log
Fireball The Log
Fireball Valkyrie The Log
Fireball Wizard Valkyrie The Log
Fireball Wizard Minions Tornado
Wizard Tornado The Log
Fireball The Log Wizard Tornado
Fireball The Log Wizard Tornado
Minions Goblin Gang Fireball Tornado
Fireball Valkyrie Wizard Tornado The Log
Fireball Wizard Tornado
Fireball The Log
Minions Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball Tornado
Minions
Fireball Wizard The Log
Fireball Valkyrie Wizard Tornado The Log
Minions Fireball The Log
Fireball Wizard Tornado
Tornado The Log
Fireball The Log
Tornado The Log Fireball Valkyrie Wizard
Fireball The Log Wizard Tornado
Fireball Wizard Tornado The Log
Fireball Tornado The Log
Fireball Wizard Tornado
Minions Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Minions Goblin Gang Fireball
Fireball Wizard Tornado
The Log Fireball
Fireball Goblin Gang Valkyrie Wizard
The Log Fireball Wizard
Fireball Tornado
Minions Goblin Gang Fireball Tornado The Log
Fireball Tornado
Fireball Tornado The Log

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