My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Rascals Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Rascals Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Graveyard
Giant Snowball
Spear Goblins Goblin Gang Baby Dragon Graveyard
Zap
Spear Goblins Goblin Gang Graveyard
Barbarian Barrel
Spear Goblins Goblin Gang Rascals Graveyard
The Log
Spear Goblins Goblin Gang Rascals Graveyard
Earthquake
Spear Goblins Goblin Gang Graveyard
Arrows
Spear Goblins Goblin Gang Rascals Graveyard
Royal Delivery
Spear Goblins Goblin Gang Rascals Baby Dragon Graveyard
Fireball
Goblin Gang Rascals Baby Dragon
Poison
Spear Goblins Goblin Gang Rascals Graveyard
Lightning
Baby Dragon
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tornado Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Tornado Fireball Baby Dragon Freeze Rascals Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Gang Tornado Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Rascals Baby Dragon Graveyard
Goblin Gang
Spear Goblins Baby Dragon
Rascals
Spear Goblins Baby Dragon Graveyard
Fireball
Tornado Graveyard Baby Dragon Freeze
Tornado
Fireball Baby Dragon Freeze Graveyard
Baby Dragon
Tornado Graveyard Spear Goblins Goblin Gang Rascals Fireball
Freeze
Graveyard Fireball Tornado
Graveyard
Fireball Baby Dragon Freeze Spear Goblins Rascals Tornado

Defense Synergies 1 8

Spear Goblins
Goblin Gang Rascals Baby Dragon
Goblin Gang
Spear Goblins Rascals
Rascals
Spear Goblins Goblin Gang Tornado Baby Dragon
Fireball
Tornado Freeze
Tornado
Fireball Rascals Baby Dragon
Baby Dragon
Spear Goblins Rascals Tornado
Freeze
Fireball
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Baby Dragon
Goblin Gang Rascals
Goblin Gang Tornado Rascals Freeze
Goblin Gang Rascals
Fireball Tornado
Goblin Gang Fireball Tornado Freeze Spear Goblins Rascals Baby Dragon
Tornado Spear Goblins Goblin Gang Rascals Fireball Baby Dragon Freeze
Rascals Fireball Baby Dragon
Goblin Gang Rascals Tornado
Goblin Gang Tornado Spear Goblins Rascals
Goblin Gang Spear Goblins Rascals Fireball Tornado Baby Dragon Freeze
Spear Goblins Goblin Gang Rascals Fireball Tornado Baby Dragon
Goblin Gang Rascals Fireball Freeze
Fireball Goblin Gang Rascals Tornado Baby Dragon Freeze
Goblin Gang Rascals
Tornado Goblin Gang Rascals Fireball Freeze
Goblin Gang Rascals Fireball Tornado
Fireball Spear Goblins Goblin Gang Rascals Tornado Baby Dragon
Tornado Baby Dragon Freeze Spear Goblins Rascals Fireball
Tornado
Goblin Gang Rascals Spear Goblins Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Spear Goblins Fireball
Fireball Goblin Gang Baby Dragon
Goblin Gang Spear Goblins Rascals
Goblin Gang Rascals Fireball Tornado
Goblin Gang Rascals
Fireball Goblin Gang Rascals Tornado Baby Dragon Freeze
Goblin Gang Rascals Spear Goblins Fireball
Rascals
Freeze Spear Goblins Fireball Tornado Baby Dragon
Goblin Gang
Rascals
Fireball Tornado
Rascals Goblin Gang Fireball
Rascals Fireball Baby Dragon
Goblin Gang Rascals Spear Goblins Fireball Tornado Baby Dragon Freeze
Rascals Fireball Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Rascals Baby Dragon Freeze
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Rascals Fireball Freeze
Fireball Baby Dragon
Fireball Spear Goblins Tornado Baby Dragon Freeze
Tornado Baby Dragon
Fireball Tornado Baby Dragon Freeze
Fireball Tornado
Goblin Gang Fireball Tornado
Fireball Tornado
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Freeze
Fireball Baby Dragon
Spear Goblins Fireball Baby Dragon
Fireball Baby Dragon
Fireball Tornado Freeze
Fireball Baby Dragon
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Tornado
Fireball Baby Dragon
Tornado Freeze Fireball Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Spear Goblins Goblin Gang Fireball Freeze
Fireball Tornado Baby Dragon
Freeze
Fireball
Fireball Goblin Gang Rascals Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Goblin Gang Rascals Fireball Tornado Baby Dragon Freeze
Fireball Tornado
Fireball Tornado Baby Dragon Freeze

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