Deck 4.0


Deck rating Rating

Defense Defensive potential Godly!
Attack Offensive potential Good
Versatility Deck versatility Godly!
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Bowler Ice Wizard Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Miner Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Giant Skeleton Army Miner
Giant Snowball Skeleton Army
Zap Skeleton Army
Barbarian Barrel Skeleton Army
The Log Skeleton Army
Earthquake Skeleton Army
Arrows Skeleton Army
Royal Delivery
Fireball Electro Wizard
Poison Skeleton Army Electro Wizard
Lightning Bowler Electro Wizard
Rocket Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Bowler Ice Wizard

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Bowler Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Tornado Miner Ice Wizard Electro Wizard Giant Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Skeleton Army Tornado Miner Ice Wizard

Synergies   4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant + Bowler Electro Wizard Skeleton Army Miner
Skeleton Army + Giant Tornado Miner
Tornado + Ice Wizard Electro Wizard Skeleton Army Bowler
Bowler + Giant Tornado Ice Wizard Electro Wizard
+
+ Electro Wizard Skeleton Army Giant Ice Wizard
+ Tornado Bowler Miner
+ Miner Giant Tornado Bowler

Counters   65 79

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Electro Wizard Ice Wizard Tornado Lightning Skeleton Army
Electro Wizard Bowler Tornado Skeleton Army Ice Wizard
Miner Electro Wizard
Bowler Giant Lightning Skeleton Army Ice Wizard Miner Electro Wizard
Bowler Ice Wizard Tornado Electro Wizard Skeleton Army
Ice Wizard Electro Wizard Tornado
Bowler Skeleton Army Lightning Electro Wizard
Skeleton Army Ice Wizard Electro Wizard
Tornado Bowler Skeleton Army Lightning Ice Wizard Electro Wizard
Skeleton Army Bowler
Lightning Ice Wizard Tornado Electro Wizard
Skeleton Army Ice Wizard Bowler Miner Tornado Electro Wizard
Bowler Skeleton Army
Skeleton Army Electro Wizard Ice Wizard Miner Bowler Tornado
Lightning Bowler Tornado Electro Wizard Miner Skeleton Army
Bowler Skeleton Army Tornado Electro Wizard Ice Wizard
Bowler Ice Wizard Electro Wizard
Electro Wizard Lightning Skeleton Army Bowler Tornado Ice Wizard
Bowler Lightning Electro Wizard Miner Giant Ice Wizard
Tornado Electro Wizard Ice Wizard Lightning
Lightning Electro Wizard Bowler Tornado Ice Wizard Skeleton Army
Skeleton Army
Lightning
Tornado Skeleton Army Ice Wizard Electro Wizard
Lightning Ice Wizard Bowler Miner Electro Wizard Giant
Lightning Bowler Electro Wizard Ice Wizard Tornado Miner
Bowler Skeleton Army Electro Wizard Tornado
Miner Lightning
Bowler Ice Wizard Giant Electro Wizard Lightning
Lightning Skeleton Army Tornado Bowler
Bowler Tornado Ice Wizard Electro Wizard Skeleton Army
Tornado Ice Wizard Bowler Skeleton Army Electro Wizard
Tornado Bowler Electro Wizard Skeleton Army Lightning
Tornado Bowler Skeleton Army Electro Wizard Ice Wizard
Tornado Electro Wizard Ice Wizard
Electro Wizard Lightning Ice Wizard Tornado
Lightning Bowler
Skeleton Army Miner Ice Wizard Tornado Electro Wizard
Skeleton Army Electro Wizard Ice Wizard
Lightning Bowler Electro Wizard Tornado Ice Wizard
Electro Wizard Tornado Lightning Ice Wizard
Skeleton Army Bowler Lightning Ice Wizard Electro Wizard Miner
Skeleton Army Electro Wizard Lightning Bowler
Lightning Ice Wizard Electro Wizard
Ice Wizard Miner Bowler Skeleton Army Electro Wizard
Skeleton Army Electro Wizard Ice Wizard Bowler Tornado
Lightning Bowler Skeleton Army Giant Electro Wizard Miner
Skeleton Army Tornado Ice Wizard Electro Wizard
Skeleton Army Electro Wizard Tornado
Skeleton Army Tornado Electro Wizard Bowler Ice Wizard
Miner Electro Wizard Lightning Ice Wizard Tornado Bowler
Electro Wizard Skeleton Army Ice Wizard Bowler
Electro Wizard Skeleton Army Lightning
Electro Wizard Bowler Ice Wizard Tornado Skeleton Army
Lightning Bowler Electro Wizard
Lightning Ice Wizard Electro Wizard Skeleton Army Tornado Bowler
Lightning Electro Wizard Tornado Ice Wizard Skeleton Army
Skeleton Army Bowler Tornado Ice Wizard Electro Wizard Lightning
Skeleton Army Lightning Electro Wizard Tornado Bowler
Bowler Skeleton Army Electro Wizard Ice Wizard Tornado Lightning
Skeleton Army Ice Wizard Electro Wizard Tornado Bowler
Electro Wizard Lightning Ice Wizard Skeleton Army Miner
Tornado Electro Wizard Ice Wizard
Bowler

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Tornado Ice Wizard Electro Wizard Bowler Skeleton Army
Bowler Electro Wizard
Bowler Skeleton Army Ice Wizard Electro Wizard Tornado
Electro Wizard Bowler Tornado Ice Wizard
Electro Wizard Tornado Ice Wizard
Bowler Tornado Electro Wizard Ice Wizard
Bowler Electro Wizard Tornado Ice Wizard
Skeleton Army Bowler Tornado Electro Wizard Ice Wizard
Ice Wizard Tornado Electro Wizard
Bowler Electro Wizard Tornado
Lightning Skeleton Army
Skeleton Army Electro Wizard
Lightning Tornado Bowler
Bowler Electro Wizard Tornado
Bowler Electro Wizard Lightning
Skeleton Army Lightning Electro Wizard Ice Wizard Miner
Bowler Electro Wizard
Tornado
Lightning Ice Wizard Bowler Electro Wizard