My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Giant Skeleton Inferno Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Inferno Dragon
Giant Snowball
Mega Minion Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Ice Spirit Giant Skeleton Magic Archer
The Log
Ice Spirit Giant Skeleton
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Mega Minion Giant Skeleton Inferno Dragon Magic Archer
Fireball
Mega Minion Inferno Dragon Magic Archer
Poison
Mega Minion Magic Archer
Lightning
Mega Minion Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket Tornado Poison Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mega Minion Rocket Tornado Poison Giant Skeleton Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Mega Minion Tornado Poison Inferno Dragon Magic Archer Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Mega Minion Tornado Poison

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Mega Minion Giant Skeleton Inferno Dragon
Mega Minion
Ice Spirit Poison Giant Skeleton
Rocket
Tornado
Tornado
Rocket Magic Archer Poison Giant Skeleton
Poison
Mega Minion Tornado Giant Skeleton
Giant Skeleton
Ice Spirit Mega Minion Tornado Poison Magic Archer
Inferno Dragon
Ice Spirit
Magic Archer
Tornado Giant Skeleton

Defense Synergies 2 13

Ice Spirit
Mega Minion Rocket Tornado Poison Giant Skeleton Inferno Dragon Magic Archer
Mega Minion
Ice Spirit Tornado Giant Skeleton
Rocket
Tornado Ice Spirit
Tornado
Rocket Magic Archer Ice Spirit Mega Minion Poison Giant Skeleton Inferno Dragon
Poison
Ice Spirit Tornado
Giant Skeleton
Ice Spirit Mega Minion Tornado Magic Archer
Inferno Dragon
Ice Spirit Tornado
Magic Archer
Tornado Ice Spirit Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mega Minion Magic Archer
Inferno Dragon Ice Spirit Mega Minion
Rocket Tornado Mega Minion Giant Skeleton Inferno Dragon
Inferno Dragon Mega Minion
Rocket Tornado Poison Giant Skeleton
Tornado Mega Minion Magic Archer
Mega Minion Rocket Tornado Inferno Dragon Ice Spirit Poison Magic Archer
Rocket Poison Giant Skeleton Magic Archer
Inferno Dragon Tornado
Tornado Ice Spirit Giant Skeleton
Poison Mega Minion Tornado Giant Skeleton Magic Archer
Mega Minion Inferno Dragon Tornado Poison Magic Archer
Ice Spirit Rocket Giant Skeleton
Rocket Ice Spirit Mega Minion Tornado Poison Magic Archer
Inferno Dragon
Rocket Tornado Ice Spirit Inferno Dragon
Tornado Poison
Ice Spirit Mega Minion Tornado Magic Archer
Tornado Poison Ice Spirit Mega Minion Giant Skeleton Inferno Dragon Magic Archer
Tornado Inferno Dragon
Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Poison Mega Minion Rocket Inferno Dragon Magic Archer
Giant Skeleton Ice Spirit Rocket
Rocket Giant Skeleton Tornado
Giant Skeleton Inferno Dragon
Rocket Poison Ice Spirit Tornado Magic Archer
Rocket Mega Minion Giant Skeleton
Giant Skeleton Inferno Dragon
Rocket Giant Skeleton Ice Spirit Mega Minion Tornado Poison Inferno Dragon Magic Archer
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Giant Skeleton
Rocket Tornado Poison Giant Skeleton
Rocket Giant Skeleton
Magic Archer
Ice Spirit Mega Minion Rocket Tornado Poison Giant Skeleton Inferno Dragon Magic Archer
Poison Mega Minion Giant Skeleton Inferno Dragon Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Rocket Giant Skeleton
Poison Tornado Magic Archer
Rocket Poison Giant Skeleton Magic Archer
Rocket Poison Giant Skeleton
Rocket Poison Magic Archer
Poison Ice Spirit Mega Minion Rocket Tornado Magic Archer
Tornado Poison Magic Archer
Poison Ice Spirit Tornado Magic Archer
Poison Tornado
Rocket Tornado Poison
Rocket Poison Tornado Magic Archer
Poison Rocket Tornado Magic Archer
Rocket Poison Magic Archer
Rocket Poison Magic Archer
Poison Magic Archer
Rocket Poison Magic Archer
Magic Archer Rocket Poison
Rocket Tornado Poison
Rocket
Rocket Mega Minion Poison Magic Archer
Rocket Tornado Poison Magic Archer
Rocket Poison Giant Skeleton Magic Archer
Rocket Tornado Poison
Rocket Tornado
Rocket Poison
Tornado Poison Ice Spirit Magic Archer
Mega Minion Inferno Dragon
Poison Tornado Magic Archer
Tornado Poison Magic Archer
Rocket Poison Tornado Magic Archer
Poison Tornado Magic Archer
Rocket Ice Spirit Mega Minion Poison
Mega Minion
Poison Rocket Magic Archer
Rocket Ice Spirit Poison Magic Archer
Giant Skeleton
Rocket Poison Magic Archer
Ice Spirit Rocket Magic Archer
Rocket Poison Mega Minion Tornado Magic Archer
Poison Mega Minion Rocket Magic Archer
Poison Magic Archer
Rocket Tornado Poison Giant Skeleton
Mega Minion
Ice Spirit Rocket Tornado Poison Giant Skeleton Magic Archer
Rocket Tornado Poison Magic Archer
Poison Rocket Tornado Giant Skeleton Magic Archer

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