My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Ice Golem Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Battle Ram Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Ice Golem Mini P.E.K.K.A Battle Ram Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Battle Ram
Giant Snowball
Goblin Gang Minion Horde Battle Ram
Zap
Goblin Gang Minion Horde Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Magic Archer
The Log
Goblin Gang Mini P.E.K.K.A Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Mini P.E.K.K.A Battle Ram Magic Archer
Fireball
Goblin Gang Minion Horde Battle Ram Magic Archer
Poison
Goblin Gang Minion Horde Magic Archer
Lightning
Ice Golem Mini P.E.K.K.A Battle Ram Magic Archer
Rocket
Minion Horde Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Tornado Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mini P.E.K.K.A Battle Ram Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Gang Tornado Mini P.E.K.K.A Battle Ram Magic Archer Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Goblin Gang Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Tornado Minion Horde Ice Golem Mini P.E.K.K.A Magic Archer
Goblin Gang
Ice Golem Mini P.E.K.K.A Battle Ram
Minion Horde
Zap Ice Golem Battle Ram
Ice Golem
Goblin Gang Battle Ram Zap Minion Horde Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A
Zap Goblin Gang Ice Golem Tornado Magic Archer
Battle Ram
Zap Ice Golem Magic Archer Goblin Gang Minion Horde Tornado
Tornado
Zap Magic Archer Mini P.E.K.K.A Battle Ram
Magic Archer
Battle Ram Tornado Zap Ice Golem Mini P.E.K.K.A

Defense Synergies 2 15

Zap
Mini P.E.K.K.A Goblin Gang Minion Horde Ice Golem Tornado Magic Archer
Goblin Gang
Zap Ice Golem Mini P.E.K.K.A Magic Archer
Minion Horde
Zap Ice Golem Tornado
Ice Golem
Zap Goblin Gang Minion Horde Mini P.E.K.K.A Tornado Magic Archer
Mini P.E.K.K.A
Zap Goblin Gang Ice Golem Tornado Magic Archer
Battle Ram
Tornado
Magic Archer Zap Minion Horde Ice Golem Mini P.E.K.K.A
Magic Archer
Tornado Zap Goblin Gang Ice Golem Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Ice Golem Magic Archer
Minion Horde Mini P.E.K.K.A Zap Goblin Gang
Goblin Gang Minion Horde Mini P.E.K.K.A Tornado
Minion Horde Mini P.E.K.K.A Goblin Gang
Mini P.E.K.K.A Tornado
Goblin Gang Tornado Zap Magic Archer
Minion Horde Tornado Zap Goblin Gang Magic Archer
Zap Ice Golem Magic Archer
Minion Horde Mini P.E.K.K.A Goblin Gang Tornado
Goblin Gang Tornado Minion Horde Ice Golem Mini P.E.K.K.A
Goblin Gang Minion Horde Zap Ice Golem Tornado Magic Archer
Minion Horde Zap Goblin Gang Tornado Magic Archer
Minion Horde Mini P.E.K.K.A Zap Goblin Gang
Zap Goblin Gang Minion Horde Mini P.E.K.K.A Tornado Magic Archer
Mini P.E.K.K.A Goblin Gang Minion Horde
Minion Horde Tornado Zap Goblin Gang Mini P.E.K.K.A
Minion Horde Goblin Gang Mini P.E.K.K.A Tornado
Zap Goblin Gang Minion Horde Tornado Magic Archer
Zap Tornado Ice Golem Magic Archer
Mini P.E.K.K.A Tornado
Goblin Gang Minion Horde Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Ice Golem
Zap Goblin Gang Ice Golem Mini P.E.K.K.A Magic Archer
Goblin Gang Zap Minion Horde Ice Golem Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Zap Minion Horde Ice Golem Tornado
Goblin Gang Minion Horde Mini P.E.K.K.A
Zap Goblin Gang Minion Horde Ice Golem Tornado Magic Archer
Goblin Gang Mini P.E.K.K.A Minion Horde Ice Golem
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Ice Golem Mini P.E.K.K.A Tornado Magic Archer
Goblin Gang Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Tornado
Mini P.E.K.K.A Goblin Gang Minion Horde Ice Golem
Minion Horde Magic Archer
Goblin Gang Zap Minion Horde Ice Golem Mini P.E.K.K.A Tornado Magic Archer
Zap Minion Horde Ice Golem Mini P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Ice Golem
Zap Tornado Magic Archer
Minion Horde Magic Archer
Ice Golem
Zap Minion Horde Magic Archer
Zap Minion Horde Ice Golem Tornado Magic Archer
Minion Horde Tornado Magic Archer
Zap Ice Golem Tornado Magic Archer
Zap Tornado
Goblin Gang Minion Horde Mini P.E.K.K.A Tornado
Zap Minion Horde Tornado Magic Archer
Zap Tornado Magic Archer
Ice Golem Magic Archer
Minion Horde Magic Archer
Zap Ice Golem Magic Archer
Zap Minion Horde Magic Archer
Magic Archer Minion Horde
Tornado
Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Magic Archer
Zap Tornado Magic Archer
Minion Horde Magic Archer
Tornado
Tornado
Zap Minion Horde
Zap Ice Golem Tornado Magic Archer
Minion Horde
Zap Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer
Zap Minion Horde Ice Golem Tornado Magic Archer
Zap Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Magic Archer
Zap Minion Horde Magic Archer
Minion Horde
Magic Archer
Zap Minion Horde Goblin Gang Magic Archer
Zap Tornado Magic Archer
Goblin Gang Minion Horde Mini P.E.K.K.A Magic Archer
Zap Ice Golem Magic Archer
Zap Tornado
Minion Horde
Zap Goblin Gang Minion Horde Tornado Magic Archer
Zap Tornado Magic Archer
Zap Tornado Magic Archer

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