My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner Bandit Electro Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit
Giant Snowball
Zap
Prince Bandit
Barbarian Barrel
Executioner Bandit Electro Wizard Magic Archer
The Log
Prince Bandit
Earthquake
Arrows
Royal Delivery
Prince Executioner Bandit Electro Wizard Magic Archer
Fireball
Executioner Bandit Electro Wizard Magic Archer
Poison
Executioner Electro Wizard Magic Archer
Lightning
Prince Executioner Bandit Electro Wizard Magic Archer
Rocket
Prince Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Prince Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Bandit Electro Wizard Magic Archer Prince Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tornado Bandit Electro Wizard

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tornado
Executioner Magic Archer The Log Mega Knight
Prince
Mega Knight The Log Electro Wizard Magic Archer
Executioner
Tornado The Log Bandit Mega Knight
The Log
Tornado Prince Executioner Bandit Magic Archer Mega Knight
Bandit
Executioner The Log Electro Wizard Magic Archer Mega Knight
Electro Wizard
Prince Bandit Magic Archer Mega Knight
Magic Archer
Tornado Prince The Log Bandit Electro Wizard Mega Knight
Mega Knight
Prince Tornado Executioner The Log Bandit Electro Wizard Magic Archer

Defense Synergies 3 20

Tornado
Executioner Magic Archer Prince The Log Electro Wizard Mega Knight
Prince
The Log Tornado Executioner Electro Wizard Magic Archer
Executioner
Tornado Prince The Log Bandit Mega Knight
The Log
Prince Tornado Executioner Bandit Electro Wizard Magic Archer Mega Knight
Bandit
Executioner The Log Electro Wizard Magic Archer Mega Knight
Electro Wizard
Tornado Prince The Log Bandit Magic Archer Mega Knight
Magic Archer
Tornado Prince The Log Bandit Electro Wizard Mega Knight
Mega Knight
Tornado Executioner The Log Bandit Electro Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Electro Wizard Magic Archer
Prince Executioner The Log Bandit Electro Wizard Mega Knight
Tornado Prince Mega Knight Executioner Bandit Electro Wizard
Prince Bandit Electro Wizard Mega Knight
Tornado Prince The Log Mega Knight
Tornado The Log Executioner Bandit Electro Wizard Magic Archer Mega Knight
Tornado Electro Wizard Executioner Magic Archer
The Log Bandit Electro Wizard Magic Archer Mega Knight
Tornado Prince
Tornado Prince Bandit Electro Wizard Mega Knight
Executioner Electro Wizard Tornado The Log Bandit Magic Archer Mega Knight
Executioner Tornado Electro Wizard Magic Archer
Prince Mega Knight The Log Bandit Electro Wizard
Executioner Mega Knight Tornado Prince The Log Electro Wizard Magic Archer
Prince Bandit Electro Wizard Mega Knight
Tornado Prince The Log Bandit Electro Wizard Mega Knight
Mega Knight Tornado Prince Executioner Electro Wizard
Mega Knight Tornado Prince Executioner The Log Bandit Electro Wizard Magic Archer
Tornado Executioner The Log Bandit Electro Wizard Magic Archer Mega Knight
Tornado Prince Electro Wizard
Mega Knight Prince Executioner The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince Bandit Electro Wizard
Bandit Electro Wizard Prince Executioner The Log Magic Archer Mega Knight
Bandit Mega Knight Prince The Log Electro Wizard
Prince Mega Knight Tornado The Log Bandit Electro Wizard
Prince Executioner Bandit Mega Knight
Executioner Tornado Electro Wizard Magic Archer
Prince Bandit Electro Wizard
Mega Knight Prince
Electro Wizard Mega Knight Tornado Prince The Log Bandit Magic Archer
Mega Knight Prince
Mega Knight Tornado Prince The Log Electro Wizard
Prince Mega Knight Executioner Bandit
Executioner Magic Archer Mega Knight
Electro Wizard Tornado Prince Executioner The Log Magic Archer
Executioner Mega Knight The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Bandit
Tornado Executioner The Log Bandit Electro Wizard Magic Archer
The Log Bandit Magic Archer
Prince The Log
Executioner The Log Magic Archer Mega Knight
Executioner Tornado Magic Archer
Tornado Executioner The Log Magic Archer
The Log Tornado Executioner Magic Archer
The Log Tornado Bandit
Tornado Prince Electro Wizard
Tornado Prince The Log Bandit Electro Wizard Magic Archer
Tornado Executioner Magic Archer
Executioner The Log Bandit Magic Archer
Bandit Magic Archer
Prince The Log Magic Archer
Executioner The Log Bandit Magic Archer
Magic Archer Executioner The Log Bandit Mega Knight
Tornado
Prince Executioner The Log Bandit Electro Wizard Magic Archer Mega Knight
Tornado The Log Magic Archer Mega Knight
Prince The Log Magic Archer Mega Knight
Tornado
Tornado Prince The Log
The Log
Tornado The Log Executioner Magic Archer Mega Knight
The Log Tornado Executioner Bandit Electro Wizard Magic Archer
Tornado Prince The Log Bandit Magic Archer Mega Knight
Tornado The Log Bandit Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Electro Wizard
The Log Bandit Magic Archer Mega Knight
Electro Wizard Magic Archer
Prince Mega Knight
The Log Magic Archer
Electro Wizard Prince Bandit Magic Archer
Tornado Executioner Electro Wizard Magic Archer
The Log
Prince Executioner Electro Wizard Magic Archer Mega Knight
The Log Executioner Magic Archer
Tornado
Prince Executioner Mega Knight
Tornado The Log Electro Wizard Magic Archer
Tornado Executioner Electro Wizard Magic Archer
Tornado Prince Executioner The Log Bandit Electro Wizard Magic Archer Mega Knight

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