My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Elixir Golem P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Clone
Giant Snowball
Royal Recruits Clone
Zap
Firecracker Clone
Barbarian Barrel
Firecracker Royal Recruits Elixir Golem Clone
The Log
Firecracker Royal Recruits Elixir Golem Clone
Earthquake
Firecracker Elixir Golem Clone
Arrows
Firecracker Royal Recruits Clone
Royal Delivery
Firecracker Royal Recruits Elixir Golem Clone P.E.K.K.A
Fireball
Firecracker Elixir Golem Clone
Poison
Firecracker Royal Recruits Elixir Golem Clone
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Rocket Clone Tornado P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Clone Tornado Rocket Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Clone Tornado

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Royal Recruits Tornado P.E.K.K.A Mega Knight
Royal Recruits
Firecracker Clone
Elixir Golem
Firecracker Tornado
Rocket
Tornado
Clone
Royal Recruits
Tornado
Rocket P.E.K.K.A Firecracker Elixir Golem Mega Knight
P.E.K.K.A
Tornado Firecracker
Mega Knight
Firecracker Tornado

Defense Synergies 2 6

Firecracker
Royal Recruits Tornado P.E.K.K.A Mega Knight
Royal Recruits
Firecracker Tornado
Elixir Golem
Rocket
Tornado
Clone
Tornado
Rocket P.E.K.K.A Firecracker Royal Recruits Mega Knight
P.E.K.K.A
Tornado Firecracker
Mega Knight
Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Royal Recruits
P.E.K.K.A Firecracker Royal Recruits Mega Knight
Rocket Tornado P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits P.E.K.K.A Firecracker Mega Knight
Firecracker Royal Recruits Rocket Tornado P.E.K.K.A Mega Knight
Tornado Firecracker Mega Knight
Rocket Tornado Firecracker
Rocket Royal Recruits P.E.K.K.A Mega Knight
P.E.K.K.A Royal Recruits Tornado
Tornado Firecracker Royal Recruits Mega Knight
Firecracker Royal Recruits Tornado Mega Knight
Firecracker Tornado
Royal Recruits P.E.K.K.A Mega Knight Rocket
Rocket Mega Knight Firecracker Royal Recruits Tornado P.E.K.K.A
Royal Recruits P.E.K.K.A Mega Knight
Rocket Tornado Royal Recruits P.E.K.K.A Mega Knight
Mega Knight Firecracker Royal Recruits Tornado P.E.K.K.A
Mega Knight Firecracker Royal Recruits Tornado
Tornado Firecracker Royal Recruits Mega Knight
P.E.K.K.A Royal Recruits Tornado
Royal Recruits Mega Knight Firecracker P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight P.E.K.K.A
Firecracker Rocket Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Rocket
Royal Recruits Rocket P.E.K.K.A Mega Knight Tornado
Royal Recruits P.E.K.K.A Mega Knight
Firecracker Rocket Tornado
Royal Recruits Rocket P.E.K.K.A
P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Rocket P.E.K.K.A Mega Knight Firecracker Tornado
Royal Recruits P.E.K.K.A
P.E.K.K.A Mega Knight Royal Recruits
Royal Recruits Rocket P.E.K.K.A Mega Knight Tornado
Royal Recruits Rocket P.E.K.K.A Mega Knight
Royal Recruits Firecracker Mega Knight
Royal Recruits Firecracker Rocket Tornado P.E.K.K.A
Mega Knight Firecracker Royal Recruits P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Rocket
Firecracker Tornado
Rocket
Firecracker Royal Recruits Rocket
Rocket Firecracker Mega Knight
Firecracker Rocket Tornado
Firecracker Tornado
Firecracker Tornado
Firecracker Tornado
Rocket Tornado
Firecracker Rocket Royal Recruits Tornado
Firecracker Rocket Tornado
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker
Firecracker Royal Recruits Rocket Mega Knight
Rocket Tornado
Rocket
Rocket Firecracker Mega Knight
Rocket Firecracker Tornado Mega Knight
Rocket Mega Knight
Rocket Tornado
Rocket Tornado
Rocket Royal Recruits
Firecracker Tornado Mega Knight
Firecracker Tornado
Tornado Mega Knight
Rocket Firecracker Tornado
Firecracker Tornado
Rocket Firecracker
Rocket Mega Knight
Rocket Firecracker
P.E.K.K.A Mega Knight
Rocket Firecracker
Royal Recruits Rocket
Rocket Firecracker Tornado
Firecracker Rocket Mega Knight
Firecracker
Rocket Tornado
Firecracker Royal Recruits P.E.K.K.A Mega Knight
Firecracker Royal Recruits Rocket Tornado
Firecracker Rocket Tornado
Firecracker Royal Recruits Rocket Tornado Mega Knight

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