My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Goblin Hut Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Goblin Hut Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Graveyard
Giant Snowball
Minions Goblin Hut Graveyard
Zap
Minions Goblin Hut Graveyard
Barbarian Barrel
Goblin Hut Ice Wizard Graveyard
The Log
Goblin Hut Graveyard
Earthquake
Goblin Hut Graveyard
Arrows
Minions Goblin Hut Graveyard
Royal Delivery
Minions Goblin Hut Ice Wizard Graveyard
Fireball
Minions Goblin Hut Ice Wizard
Poison
Minions Goblin Hut Ice Wizard Graveyard
Lightning
Ice Golem Goblin Hut Ice Wizard
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Minions Tornado Ice Wizard Freeze Goblin Hut Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Minions Tornado

Attack Synergies 4 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Graveyard Minions Ice Golem Goblin Hut Freeze Ice Wizard
Minions
Zap Ice Golem Graveyard
Ice Golem
Graveyard Zap Minions Goblin Hut
Goblin Hut
Zap Ice Golem Ice Wizard Graveyard
Tornado
Zap Freeze Ice Wizard Graveyard
Freeze
Graveyard Zap Tornado
Ice Wizard
Zap Goblin Hut Tornado Graveyard
Graveyard
Zap Ice Golem Freeze Minions Goblin Hut Tornado Ice Wizard

Defense Synergies 2 11

Zap
Minions Ice Golem Goblin Hut Tornado Ice Wizard
Minions
Ice Golem Zap Freeze Ice Wizard
Ice Golem
Minions Zap Goblin Hut Tornado Ice Wizard
Goblin Hut
Zap Ice Golem Ice Wizard
Tornado
Ice Wizard Zap Ice Golem
Freeze
Minions
Ice Wizard
Tornado Zap Minions Ice Golem Goblin Hut
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Ice Golem Goblin Hut
Zap Minions Goblin Hut Ice Wizard
Goblin Hut Tornado Minions Freeze Ice Wizard
Goblin Hut Minions Ice Wizard
Tornado
Tornado Freeze Zap Minions Ice Wizard
Minions Tornado Zap Goblin Hut Freeze Ice Wizard
Zap Ice Golem
Minions Goblin Hut Tornado Ice Wizard
Tornado Ice Golem Ice Wizard
Minions Ice Wizard Zap Ice Golem Goblin Hut Tornado Freeze
Minions Zap Goblin Hut Tornado Ice Wizard
Goblin Hut Zap Minions Freeze Ice Wizard
Zap Minions Goblin Hut Tornado Freeze
Goblin Hut
Tornado Zap Goblin Hut Freeze
Minions Goblin Hut Tornado
Zap Minions Goblin Hut Tornado Ice Wizard
Zap Tornado Freeze Minions Ice Golem Goblin Hut Ice Wizard
Goblin Hut Tornado
Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Goblin Hut
Zap Ice Golem
Zap Minions Ice Golem Goblin Hut
Zap Ice Golem Tornado
Goblin Hut
Zap Minions Ice Golem Goblin Hut Tornado Freeze Ice Wizard
Minions Ice Golem Goblin Hut Ice Wizard
Zap Freeze Minions Ice Golem Goblin Hut Tornado
Goblin Hut
Minions Goblin Hut
Zap Tornado
Ice Golem
Goblin Hut Zap Minions Ice Golem Tornado Freeze
Minions Zap Ice Golem Goblin Hut Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Freeze
Zap Tornado Ice Wizard
Goblin Hut
Ice Golem Freeze
Zap
Zap Minions Ice Golem Tornado Freeze Ice Wizard
Tornado
Zap Ice Golem Tornado Freeze Ice Wizard
Zap Tornado
Minions Tornado
Zap Tornado
Zap Tornado
Ice Golem Goblin Hut
Minions Freeze
Zap Ice Golem Goblin Hut
Zap Goblin Hut
Goblin Hut
Tornado Freeze
Minions
Zap
Zap Tornado
Minions
Tornado
Tornado
Zap
Zap Ice Golem Tornado Freeze Ice Wizard
Zap Tornado Ice Wizard
Zap Tornado
Zap Tornado
Zap Ice Golem Tornado Ice Wizard
Zap Minions Goblin Hut Freeze
Zap
Zap Freeze
Zap Minions Goblin Hut Freeze
Zap Tornado Ice Wizard
Freeze
Zap Ice Golem
Zap Tornado
Zap Minions Tornado Freeze
Zap Tornado
Zap Tornado Freeze

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