My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Guards
Giant Snowball
Minions Goblin Barrel Guards
Zap
Minions Goblin Barrel Guards
Barbarian Barrel
Wizard Goblin Barrel Guards
The Log
Goblin Barrel Guards
Earthquake
Goblin Barrel Guards
Arrows
Minions Goblin Barrel Guards
Royal Delivery
Minions Wizard Goblin Barrel Guards
Fireball
Minions Wizard Goblin Barrel
Poison
Minions Wizard Guards
Lightning
Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Barrel Guards Tornado Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Barrel

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Minions Guards The Log Mega Knight
Minions
Mega Knight Zap
Wizard
Tornado Mega Knight
Goblin Barrel
Guards Mega Knight
Guards
Zap Goblin Barrel The Log
Tornado
Zap Wizard The Log Mega Knight
The Log
Zap Guards Tornado Mega Knight
Mega Knight
Minions Zap Wizard Goblin Barrel Tornado The Log

Defense Synergies 2 13

Zap
Mega Knight Minions Guards Tornado The Log
Minions
Zap The Log Mega Knight
Wizard
Tornado Guards The Log Mega Knight
Goblin Barrel
Guards
Zap Wizard The Log
Tornado
Wizard Zap The Log Mega Knight
The Log
Zap Minions Wizard Guards Tornado Mega Knight
Mega Knight
Zap Minions Wizard Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard The Log
Zap Minions The Log Mega Knight
Tornado Mega Knight Minions
Minions Guards Mega Knight
Tornado The Log Mega Knight
Tornado The Log Zap Minions Guards Mega Knight
Minions Tornado Zap Wizard
Zap The Log Mega Knight
Minions Tornado
Guards Tornado Mega Knight
Minions Guards Zap Wizard Tornado The Log Mega Knight
Minions Zap Wizard Tornado
Mega Knight Zap Minions Wizard Guards The Log
Wizard Mega Knight Zap Minions Guards Tornado The Log
Mega Knight
Tornado Zap The Log Mega Knight
Wizard Mega Knight Minions Tornado
Mega Knight Zap Minions Wizard Guards Tornado The Log
Zap Wizard Tornado The Log Minions Guards Mega Knight
Tornado
Wizard Mega Knight Minions Guards The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap
Zap Wizard The Log Mega Knight
Guards Mega Knight Zap Minions The Log
Guards Mega Knight Zap Tornado The Log
Guards Mega Knight
Wizard Zap Minions Tornado
Guards Minions
Mega Knight
Zap Mega Knight Minions Tornado The Log
Guards
Mega Knight Minions Guards
Mega Knight Zap Guards Tornado The Log
Mega Knight Wizard Guards
Wizard Mega Knight
Guards Zap Minions Tornado The Log
Minions Mega Knight Zap Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Zap Tornado The Log
The Log
Guards The Log
Wizard Zap The Log Mega Knight
Wizard Zap Minions Tornado
Wizard Tornado The Log
The Log Zap Wizard Tornado
The Log Zap Wizard Tornado
Minions Guards Tornado
Zap Wizard Tornado The Log
Zap Wizard Tornado
The Log
Minions
Zap The Log
Zap Wizard The Log
Wizard The Log Mega Knight
Tornado
Minions
Zap Wizard The Log Mega Knight
Zap Wizard Tornado The Log Mega Knight
Minions The Log Mega Knight
Wizard Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Wizard Mega Knight
The Log Zap Wizard Tornado
Zap Wizard Tornado The Log Mega Knight
Zap Tornado The Log
Zap Wizard Tornado
Zap Minions Wizard Guards
Zap Wizard The Log Mega Knight
Zap
Mega Knight
Wizard The Log
Zap Minions Guards
Zap Wizard Tornado
The Log
Wizard Mega Knight
The Log Zap Wizard
Zap Tornado
Mega Knight
Zap Minions Guards Tornado The Log
Zap Tornado
Zap Tornado The Log Mega Knight

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