My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Executioner Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Barbarian Barrel
Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Bowler Executioner Lumberjack
Fireball
Bowler Executioner Lumberjack
Poison
Executioner
Lightning
Bowler Executioner Lumberjack
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Poison Bowler Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Poison Bowler Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Poison Lumberjack Bowler Executioner Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Tornado Poison Lumberjack

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rocket
Tornado Mirror
Mirror
Rocket Tornado Poison Lumberjack
Tornado
Rocket Executioner Mirror Poison Bowler Mega Knight
Poison
Mirror Tornado Bowler Mega Knight
Bowler
Tornado Poison Executioner Lumberjack
Executioner
Tornado Bowler Mega Knight
Lumberjack
Mirror Bowler Mega Knight
Mega Knight
Tornado Poison Executioner Lumberjack

Defense Synergies 4 11

Rocket
Tornado
Mirror
Tornado Poison Bowler Executioner Lumberjack Mega Knight
Tornado
Rocket Mirror Bowler Executioner Poison Mega Knight
Poison
Mirror Tornado Mega Knight
Bowler
Tornado Mirror Lumberjack
Executioner
Tornado Mirror Lumberjack Mega Knight
Lumberjack
Mirror Bowler Executioner
Mega Knight
Mirror Tornado Poison Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Executioner
Lumberjack Executioner Mega Knight
Rocket Tornado Bowler Lumberjack Mega Knight Executioner
Lumberjack Bowler Mega Knight
Rocket Tornado Poison Bowler Lumberjack Mega Knight
Tornado Bowler Executioner Lumberjack Mega Knight
Rocket Tornado Poison Executioner
Rocket Bowler Poison Mega Knight
Tornado Lumberjack
Tornado Bowler Lumberjack Mega Knight
Poison Executioner Tornado Bowler Lumberjack Mega Knight
Executioner Tornado Poison
Bowler Lumberjack Mega Knight Rocket
Rocket Bowler Executioner Mega Knight Tornado Poison Lumberjack
Lumberjack Mega Knight
Rocket Tornado Bowler Lumberjack Mega Knight
Mega Knight Tornado Poison Bowler Executioner Lumberjack
Mega Knight Tornado Bowler Executioner Lumberjack
Tornado Poison Executioner Bowler Lumberjack Mega Knight
Tornado Lumberjack
Bowler Mega Knight Poison Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Bowler
Poison Rocket Bowler Executioner Lumberjack Mega Knight
Lumberjack Mega Knight Rocket Bowler
Rocket Bowler Lumberjack Mega Knight Tornado
Bowler Executioner Lumberjack Mega Knight
Rocket Poison Executioner Tornado
Rocket Bowler Lumberjack
Mega Knight Lumberjack
Rocket Mega Knight Tornado Poison
Mega Knight Bowler Lumberjack
Rocket Mega Knight Tornado Poison Bowler
Rocket Bowler Mega Knight Executioner Lumberjack
Bowler Executioner Mega Knight
Rocket Tornado Poison Bowler Executioner Lumberjack
Poison Bowler Executioner Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rocket
Poison Tornado Bowler Executioner
Rocket Poison
Rocket Poison
Rocket Poison Executioner Bowler Mega Knight
Poison Executioner Rocket Tornado
Tornado Poison Bowler Executioner
Poison Tornado Bowler Executioner
Poison Tornado
Rocket Tornado Poison Bowler Lumberjack
Rocket Poison Tornado Bowler
Poison Rocket Tornado Executioner
Rocket Poison Bowler Executioner
Rocket Poison
Poison
Rocket Poison Bowler Executioner
Rocket Poison Bowler Executioner Mega Knight
Rocket Tornado Poison
Rocket
Rocket Poison Bowler Executioner Mega Knight
Rocket Tornado Poison Bowler Mega Knight
Rocket Poison Bowler Mega Knight
Rocket Tornado Poison
Rocket Tornado Bowler
Rocket Poison
Tornado Poison Bowler Executioner Mega Knight
Poison Tornado Bowler Executioner
Tornado Poison Bowler Mega Knight
Rocket Poison Tornado
Poison Tornado Executioner
Rocket Poison
Bowler
Poison Rocket Mega Knight
Rocket Poison
Mega Knight
Rocket Poison Bowler
Rocket
Rocket Poison Tornado Executioner
Poison Rocket Bowler Executioner Lumberjack Mega Knight
Poison Bowler Executioner
Rocket Tornado Poison
Executioner Mega Knight
Rocket Tornado Poison Bowler
Rocket Tornado Poison Executioner
Poison Rocket Tornado Bowler Executioner Mega Knight

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