My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Hog Rider
Zap
Goblins
Barbarian Barrel
Ice Spirit Goblins Executioner
The Log
Ice Spirit Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Goblins
Royal Delivery
Ice Spirit Goblins Hog Rider Executioner P.E.K.K.A
Fireball
Hog Rider Executioner
Poison
Executioner
Lightning
Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Tornado Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Zap Tornado Hog Rider Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Goblins Zap Tornado

Attack Synergies 10 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider P.E.K.K.A Goblins Executioner
Goblins
Hog Rider Ice Spirit Zap
Zap
Ice Spirit Hog Rider Tornado P.E.K.K.A Goblins Executioner
Hog Rider
Ice Spirit Goblins Zap Lightning Tornado Executioner
Tornado
Zap Executioner P.E.K.K.A Hog Rider
Executioner
Tornado Ice Spirit Zap Hog Rider P.E.K.K.A
Lightning
Hog Rider
P.E.K.K.A
Ice Spirit Zap Tornado Executioner

Defense Synergies 3 8

Ice Spirit
Zap Goblins Tornado Executioner P.E.K.K.A
Goblins
Ice Spirit Zap
Zap
Ice Spirit Goblins Tornado Executioner P.E.K.K.A
Hog Rider
Tornado
Executioner P.E.K.K.A Ice Spirit Zap
Executioner
Tornado Ice Spirit Zap
Lightning
P.E.K.K.A
Tornado Ice Spirit Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Executioner
P.E.K.K.A Ice Spirit Goblins Zap Executioner
Tornado P.E.K.K.A Goblins Executioner Lightning
P.E.K.K.A Goblins
Lightning Tornado P.E.K.K.A
Tornado Goblins Zap Executioner
Tornado Lightning Ice Spirit Zap Executioner
Lightning Zap P.E.K.K.A
P.E.K.K.A Goblins Tornado
Tornado Ice Spirit Goblins
Goblins Executioner Zap Tornado
Executioner Zap Tornado
P.E.K.K.A Ice Spirit Zap Lightning
Executioner Ice Spirit Goblins Zap Tornado P.E.K.K.A
P.E.K.K.A
Tornado Ice Spirit Zap Lightning P.E.K.K.A
Goblins Tornado Executioner P.E.K.K.A
Ice Spirit Goblins Zap Tornado Executioner
Zap Tornado Executioner Ice Spirit
P.E.K.K.A Tornado
Goblins Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap P.E.K.K.A
Zap Executioner Lightning
P.E.K.K.A Ice Spirit Goblins Zap Lightning
Lightning P.E.K.K.A Zap Tornado
P.E.K.K.A Executioner
Executioner Ice Spirit Zap Tornado
P.E.K.K.A Goblins Lightning
P.E.K.K.A
Zap Lightning P.E.K.K.A Ice Spirit Goblins Tornado
P.E.K.K.A
P.E.K.K.A
Lightning P.E.K.K.A Zap Tornado
Lightning P.E.K.K.A Executioner
Executioner
Ice Spirit Goblins Zap Tornado Executioner Lightning P.E.K.K.A
Executioner Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Tornado Executioner
Lightning
Lightning
Executioner Zap
Executioner Ice Spirit Zap Tornado
Tornado Executioner
Ice Spirit Zap Tornado Executioner Lightning
Zap Tornado Lightning
Lightning Goblins Tornado
Lightning Zap Tornado
Lightning Zap Tornado Executioner
Lightning Executioner
Lightning
Lightning Zap
Lightning Zap Executioner
Lightning Executioner
Lightning Tornado
Lightning
Lightning Zap Executioner
Lightning Zap Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning Zap
Zap Tornado Ice Spirit Executioner
Zap Tornado Executioner Lightning
Lightning Zap Tornado
Lightning Zap Tornado
Lightning Zap Tornado Executioner
Zap Lightning Ice Spirit
Lightning
Lightning Zap
Zap Lightning Ice Spirit
P.E.K.K.A
Lightning
Zap Lightning Ice Spirit
Lightning Zap Tornado Executioner
Lightning Executioner
Zap Executioner Lightning
Lightning Zap Tornado
Executioner P.E.K.K.A
Zap Ice Spirit Tornado Lightning
Zap Tornado Executioner Lightning
Lightning Zap Tornado Executioner

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