My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Executioner P.E.K.K.A Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Wizard Executioner Electro Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Wizard Executioner P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Goblin Gang Wizard Executioner Electro Wizard Inferno Dragon
Poison
Goblin Gang Wizard Executioner Electro Wizard
Lightning
Wizard Executioner Electro Wizard Inferno Dragon
Rocket
Wizard Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Executioner P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tornado Electro Wizard Inferno Dragon Wizard Executioner Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Tornado Electro Wizard Inferno Dragon

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
P.E.K.K.A
Wizard
Tornado P.E.K.K.A
Rocket
Tornado
Tornado
Wizard Rocket Executioner P.E.K.K.A
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Tornado Electro Wizard Goblin Gang Wizard Executioner
Electro Wizard
P.E.K.K.A
Inferno Dragon

Defense Synergies 4 9

Goblin Gang
P.E.K.K.A Electro Wizard Inferno Dragon
Wizard
Tornado P.E.K.K.A Electro Wizard
Rocket
Tornado
Tornado
Wizard Rocket Executioner P.E.K.K.A Electro Wizard Inferno Dragon
Executioner
Tornado
P.E.K.K.A
Tornado Goblin Gang Wizard Electro Wizard
Electro Wizard
Goblin Gang Wizard Tornado P.E.K.K.A Inferno Dragon
Inferno Dragon
Goblin Gang Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Wizard Executioner Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Gang Executioner Electro Wizard
Goblin Gang Rocket Tornado P.E.K.K.A Executioner Electro Wizard Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Rocket Tornado P.E.K.K.A
Goblin Gang Tornado Executioner Electro Wizard
Rocket Tornado Electro Wizard Inferno Dragon Goblin Gang Wizard Executioner
Rocket P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Gang Tornado
Goblin Gang Tornado Electro Wizard
Goblin Gang Executioner Electro Wizard Wizard Tornado
Executioner Inferno Dragon Goblin Gang Wizard Tornado Electro Wizard
P.E.K.K.A Goblin Gang Wizard Rocket Electro Wizard
Wizard Rocket Executioner Goblin Gang Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon Goblin Gang Electro Wizard
Rocket Tornado Goblin Gang P.E.K.K.A Electro Wizard Inferno Dragon
Wizard Goblin Gang Tornado Executioner P.E.K.K.A Electro Wizard
Goblin Gang Wizard Tornado Executioner Electro Wizard
Wizard Tornado Executioner Electro Wizard Inferno Dragon
P.E.K.K.A Tornado Electro Wizard Inferno Dragon
Goblin Gang Wizard Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang P.E.K.K.A Electro Wizard
Electro Wizard Goblin Gang Wizard Rocket Executioner Inferno Dragon
Goblin Gang P.E.K.K.A Rocket Electro Wizard
Goblin Gang Rocket P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Goblin Gang Executioner Inferno Dragon
Wizard Rocket Executioner Goblin Gang Tornado Electro Wizard
Goblin Gang Rocket P.E.K.K.A Electro Wizard
P.E.K.K.A Inferno Dragon
Rocket P.E.K.K.A Electro Wizard Tornado Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon
Rocket P.E.K.K.A Tornado Electro Wizard
Rocket P.E.K.K.A Goblin Gang Wizard Executioner
Wizard Executioner
Goblin Gang Electro Wizard Rocket Tornado Executioner P.E.K.K.A Inferno Dragon
Executioner Wizard P.E.K.K.A Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Tornado Executioner Electro Wizard
Rocket
Rocket
Wizard Rocket Executioner
Wizard Executioner Rocket Tornado
Wizard Tornado Executioner
Wizard Tornado Executioner
Wizard Tornado
Rocket Goblin Gang Tornado Electro Wizard
Rocket Wizard Tornado Electro Wizard
Wizard Rocket Tornado Executioner
Rocket Executioner
Rocket
Rocket Wizard Executioner
Wizard Rocket Executioner
Rocket Tornado
Rocket
Rocket Wizard Executioner Electro Wizard
Rocket Wizard Tornado
Rocket
Rocket Wizard Tornado
Rocket Tornado
Rocket
Tornado Wizard Executioner
Inferno Dragon
Wizard Tornado Executioner Electro Wizard
Wizard Tornado
Rocket Tornado
Wizard Tornado Executioner Electro Wizard
Rocket Electro Wizard Wizard
Wizard Rocket
Rocket Electro Wizard
P.E.K.K.A
Rocket Wizard
Electro Wizard Goblin Gang Rocket
Rocket Wizard Tornado Executioner Electro Wizard
Goblin Gang Wizard Rocket Executioner Electro Wizard
Wizard Executioner
Rocket Tornado
Executioner P.E.K.K.A
Goblin Gang Rocket Tornado Electro Wizard
Rocket Tornado Executioner Electro Wizard
Rocket Tornado Executioner Electro Wizard

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