My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Bad
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Electro Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider Electro Dragon
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Ice Wizard
The Log
Skeletons Ice Spirit Hog Rider
Earthquake
Skeletons Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hog Rider Electro Dragon Ice Wizard
Fireball
Hog Rider Electro Dragon Ice Wizard
Poison
Electro Dragon Ice Wizard
Lightning
Electro Dragon Ice Wizard
Rocket
Hog Rider Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Barbarian Barrel Tornado Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Barbarian Barrel Tornado Ice Wizard Hog Rider Electro Dragon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Barbarian Barrel Tornado

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Barbarian Barrel
Hog Rider
Ice Spirit Lightning Barbarian Barrel Tornado
Barbarian Barrel
Ice Spirit Hog Rider Tornado Electro Dragon Ice Wizard
Tornado
Hog Rider Barbarian Barrel Electro Dragon Ice Wizard
Electro Dragon
Barbarian Barrel Tornado Ice Wizard
Lightning
Hog Rider
Ice Wizard
Barbarian Barrel Tornado Electro Dragon

Defense Synergies 1 14

Skeletons
Ice Spirit Barbarian Barrel Tornado Electro Dragon Ice Wizard
Ice Spirit
Skeletons Barbarian Barrel Tornado Electro Dragon Ice Wizard
Hog Rider
Barbarian Barrel
Skeletons Ice Spirit Tornado Electro Dragon Ice Wizard
Tornado
Ice Wizard Skeletons Ice Spirit Barbarian Barrel Electro Dragon
Electro Dragon
Skeletons Ice Spirit Barbarian Barrel Tornado Ice Wizard
Lightning
Ice Wizard
Tornado Skeletons Ice Spirit Barbarian Barrel Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Barbarian Barrel Electro Dragon
Skeletons Ice Spirit Electro Dragon Ice Wizard
Tornado Skeletons Electro Dragon Lightning Ice Wizard
Skeletons Electro Dragon Ice Wizard
Lightning Barbarian Barrel Tornado
Barbarian Barrel Tornado Skeletons Electro Dragon Ice Wizard
Tornado Lightning Ice Spirit Electro Dragon Ice Wizard
Lightning Barbarian Barrel Electro Dragon
Skeletons Tornado Ice Wizard
Tornado Skeletons Ice Spirit Barbarian Barrel Ice Wizard
Ice Wizard Skeletons Barbarian Barrel Tornado Electro Dragon
Tornado Electro Dragon Ice Wizard
Skeletons Ice Spirit Electro Dragon Lightning Ice Wizard
Ice Spirit Barbarian Barrel Tornado Electro Dragon
Tornado Ice Spirit Lightning
Skeletons Tornado Electro Dragon
Ice Spirit Barbarian Barrel Tornado Electro Dragon Ice Wizard
Barbarian Barrel Tornado Ice Spirit Electro Dragon Ice Wizard
Tornado
Barbarian Barrel Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Barbarian Barrel
Barbarian Barrel Electro Dragon Lightning
Skeletons Ice Spirit Electro Dragon Lightning
Lightning Barbarian Barrel Tornado
Skeletons
Skeletons Ice Spirit Tornado Electro Dragon Ice Wizard
Skeletons Lightning Ice Wizard
Electro Dragon Lightning Skeletons Ice Spirit Barbarian Barrel Tornado
Skeletons
Electro Dragon
Lightning Tornado
Lightning Skeletons
Electro Dragon
Electro Dragon Skeletons Ice Spirit Barbarian Barrel Tornado Lightning
Barbarian Barrel Electro Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Electro Dragon
Barbarian Barrel Tornado Electro Dragon Ice Wizard
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Barbarian Barrel
Ice Spirit Tornado Electro Dragon Ice Wizard
Tornado
Ice Spirit Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard
Tornado Electro Dragon Lightning
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning
Lightning Barbarian Barrel Electro Dragon
Lightning Barbarian Barrel Tornado Electro Dragon
Lightning
Lightning Tornado
Tornado Lightning
Lightning Barbarian Barrel Electro Dragon
Tornado Ice Spirit Barbarian Barrel Electro Dragon Ice Wizard
Barbarian Barrel Tornado Electro Dragon Lightning Ice Wizard
Lightning Tornado Electro Dragon
Lightning Barbarian Barrel Tornado
Lightning Tornado Electro Dragon Ice Wizard
Electro Dragon Lightning Ice Spirit
Lightning
Lightning Electro Dragon
Lightning Ice Spirit Electro Dragon
Lightning
Lightning Ice Spirit Barbarian Barrel Electro Dragon
Lightning Tornado Electro Dragon Ice Wizard
Barbarian Barrel
Lightning Electro Dragon
Electro Dragon Lightning
Lightning Tornado
Electro Dragon
Electro Dragon Ice Spirit Tornado Lightning
Tornado Electro Dragon Lightning
Electro Dragon Lightning Barbarian Barrel Tornado

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