My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon Bandit Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Baby Dragon Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Bandit Graveyard Lava Hound
Giant Snowball
Minion Horde Furnace Baby Dragon Graveyard Lava Hound
Zap
Minion Horde Furnace Bandit Graveyard Lava Hound
Barbarian Barrel
Furnace Bandit Graveyard
The Log
Furnace Bandit Graveyard
Earthquake
Furnace Graveyard
Arrows
Minion Horde Furnace Graveyard Lava Hound
Royal Delivery
Minion Horde Baby Dragon Bandit Graveyard Lava Hound
Fireball
Minion Horde Furnace Baby Dragon Bandit Lava Hound
Poison
Minion Horde Furnace Graveyard Lava Hound
Lightning
Furnace Baby Dragon Bandit
Rocket
Minion Horde Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Tornado Bandit Furnace Baby Dragon Minion Horde Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Tornado Bandit Furnace

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Lava Hound Mirror
Furnace
Mirror Baby Dragon Bandit Graveyard Lava Hound
Mirror
Minion Horde Furnace Tornado Graveyard
Tornado
Baby Dragon Mirror Graveyard
Baby Dragon
Tornado Graveyard Lava Hound Furnace Bandit
Bandit
Furnace Baby Dragon Graveyard
Graveyard
Baby Dragon Furnace Mirror Tornado Bandit Lava Hound
Lava Hound
Minion Horde Baby Dragon Furnace Graveyard

Defense Synergies 3 6

Minion Horde
Mirror Tornado
Furnace
Mirror Tornado Baby Dragon Bandit
Mirror
Minion Horde Furnace Tornado
Tornado
Mirror Minion Horde Furnace Baby Dragon
Baby Dragon
Furnace Tornado Bandit
Bandit
Furnace Baby Dragon
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon
Minion Horde Furnace Bandit
Minion Horde Furnace Tornado Bandit
Minion Horde Furnace Bandit
Tornado
Tornado Furnace Baby Dragon Bandit
Minion Horde Furnace Tornado Baby Dragon
Baby Dragon Bandit
Minion Horde Furnace Tornado
Tornado Minion Horde Bandit
Minion Horde Furnace Tornado Baby Dragon Bandit
Minion Horde Furnace Tornado Baby Dragon
Minion Horde Furnace Bandit
Minion Horde Furnace Tornado Baby Dragon
Minion Horde Furnace Bandit
Minion Horde Tornado Furnace Bandit
Minion Horde Furnace Tornado
Minion Horde Furnace Tornado Baby Dragon Bandit
Furnace Tornado Baby Dragon Bandit
Tornado
Minion Horde Furnace Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace Bandit
Bandit Baby Dragon
Bandit Minion Horde Furnace
Minion Horde Tornado Bandit
Minion Horde Bandit
Furnace Minion Horde Tornado Baby Dragon
Minion Horde Furnace Bandit
Minion Horde
Minion Horde Tornado Baby Dragon Bandit
Minion Horde
Minion Horde
Tornado
Minion Horde Bandit
Minion Horde Furnace Baby Dragon
Minion Horde Furnace Tornado Baby Dragon
Minion Horde Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon Bandit
Tornado Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Minion Horde Furnace Baby Dragon
Minion Horde Furnace Tornado Baby Dragon
Minion Horde Furnace Tornado Baby Dragon
Tornado Baby Dragon
Tornado Bandit
Minion Horde Tornado
Minion Horde Tornado Bandit
Tornado Baby Dragon
Baby Dragon Bandit
Minion Horde Baby Dragon Bandit
Furnace Baby Dragon
Minion Horde Furnace Baby Dragon Bandit
Minion Horde Furnace Baby Dragon Bandit
Tornado
Minion Horde
Baby Dragon Bandit
Tornado Baby Dragon
Minion Horde Baby Dragon
Tornado
Tornado
Minion Horde Baby Dragon
Tornado Furnace Baby Dragon
Minion Horde
Tornado Baby Dragon Bandit
Tornado Baby Dragon Bandit
Tornado Baby Dragon Bandit
Minion Horde Furnace Tornado Baby Dragon
Minion Horde
Minion Horde
Minion Horde Bandit
Minion Horde
Minion Horde
Minion Horde Bandit
Tornado Baby Dragon
Minion Horde Baby Dragon
Baby Dragon
Tornado
Minion Horde
Minion Horde Tornado Baby Dragon
Tornado
Tornado Baby Dragon Bandit

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