My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Giant Sparky
Giant Snowball
Bats Archers
Zap
Bats Archers Sparky
Barbarian Barrel
Archers Wizard Sparky
The Log
Archers Sparky
Earthquake
Archers
Arrows
Bats Archers
Royal Delivery
Bats Archers Wizard Sparky
Fireball
Archers Wizard Sparky
Poison
Bats Archers Wizard Sparky
Lightning
Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Archers Tornado Fireball Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Archers Tornado

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Sparky
Zap
Fireball Giant Tornado Sparky Bats Archers
Archers
Zap Giant
Fireball
Zap Tornado Giant Sparky
Giant
Bats Zap Sparky Archers Fireball Wizard Tornado
Wizard
Tornado Giant Sparky
Tornado
Zap Fireball Wizard Sparky Giant
Sparky
Zap Giant Tornado Bats Fireball Wizard

Defense Synergies 4 7

Bats
Zap Sparky
Zap
Fireball Bats Archers Tornado Sparky
Archers
Zap Tornado
Fireball
Zap Tornado
Giant
Wizard
Tornado
Tornado
Fireball Wizard Sparky Zap Archers Sparky
Sparky
Tornado Bats Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Sparky
Sparky Bats Zap
Tornado Sparky Bats Archers
Sparky Bats
Fireball Tornado Sparky
Fireball Tornado Bats Zap Archers
Bats Tornado Zap Archers Fireball Wizard
Zap Fireball Sparky
Sparky Tornado
Tornado Archers Sparky
Bats Archers Zap Fireball Wizard Tornado
Bats Zap Archers Fireball Wizard Tornado
Sparky Bats Zap Fireball Wizard
Fireball Wizard Sparky Bats Zap Tornado
Sparky
Tornado Zap Fireball Sparky
Wizard Sparky Bats Fireball Tornado
Fireball Bats Zap Archers Wizard Tornado
Zap Wizard Tornado Bats Archers Fireball
Sparky Tornado
Wizard Bats Archers Fireball Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Fireball Sparky
Fireball Zap Archers Wizard
Bats Zap Sparky
Bats Zap Fireball Tornado Sparky
Sparky
Fireball Wizard Bats Zap Archers Tornado
Sparky Bats Archers Fireball
Sparky
Zap Bats Fireball Tornado Sparky
Sparky
Bats Sparky
Zap Fireball Tornado
Fireball Wizard Sparky
Wizard Archers Fireball Sparky
Sparky Bats Zap Archers Fireball Tornado
Bats Zap Archers Fireball Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Zap Tornado
Fireball Sparky
Fireball Sparky
Fireball Wizard Zap Sparky
Fireball Wizard Bats Zap Tornado
Archers Wizard Tornado Sparky
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Bats Fireball Tornado Sparky
Zap Fireball Wizard Tornado Sparky
Fireball Zap Archers Wizard Tornado
Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Tornado Sparky
Bats Sparky
Zap Archers Fireball Wizard Sparky
Zap Fireball Wizard Tornado
Fireball Sparky
Fireball Wizard Tornado
Tornado Sparky
Zap Fireball
Zap Tornado Fireball Wizard Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Tornado Sparky
Bats Zap Archers Fireball Wizard Tornado Sparky
Zap Bats Fireball Wizard
Fireball Sparky
Zap Fireball Wizard Sparky
Zap Fireball Sparky
Sparky
Fireball Wizard Sparky
Zap Bats Archers Fireball
Fireball Zap Archers Wizard Tornado
Fireball
Fireball Wizard Sparky
Zap Fireball Wizard
Zap Fireball Tornado Sparky
Sparky
Zap Bats Fireball Tornado Sparky
Bats Zap Fireball Tornado
Zap Fireball Tornado Sparky

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