My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton Miner
Giant Snowball
Goblin Gang Furnace Miner
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Furnace Giant Skeleton Electro Wizard
The Log
Goblin Gang Furnace Giant Skeleton
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Giant Skeleton Miner Electro Wizard
Fireball
Goblin Gang Furnace Electro Wizard
Poison
Goblin Gang Furnace Electro Wizard
Lightning
Furnace Electro Wizard
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Rocket Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Giant Skeleton Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tornado Miner Furnace Electro Wizard Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Tornado Miner

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Giant Skeleton
Furnace
Miner Giant Skeleton
Rocket
Tornado Miner
Tornado
Rocket Giant Skeleton The Log
Giant Skeleton
Goblin Gang Furnace Tornado The Log Miner Electro Wizard
The Log
Tornado Giant Skeleton Miner
Miner
Goblin Gang Furnace Rocket Giant Skeleton The Log Electro Wizard
Electro Wizard
Giant Skeleton Miner

Defense Synergies 1 15

Goblin Gang
Furnace Giant Skeleton The Log Miner Electro Wizard
Furnace
Goblin Gang Tornado Electro Wizard
Rocket
Tornado The Log
Tornado
Rocket Furnace Giant Skeleton The Log Electro Wizard
Giant Skeleton
Goblin Gang Tornado The Log Electro Wizard
The Log
Goblin Gang Rocket Tornado Giant Skeleton Miner Electro Wizard
Miner
Goblin Gang The Log
Electro Wizard
Goblin Gang Furnace Tornado Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket The Log Electro Wizard
Goblin Gang Furnace The Log Electro Wizard
Goblin Gang Furnace Rocket Tornado Giant Skeleton Electro Wizard
Goblin Gang Furnace Electro Wizard
Rocket Tornado Giant Skeleton The Log
Goblin Gang Tornado The Log Furnace Electro Wizard
Furnace Rocket Tornado Electro Wizard Goblin Gang
Rocket Giant Skeleton The Log Electro Wizard
Goblin Gang Furnace Tornado
Goblin Gang Tornado Giant Skeleton Miner Electro Wizard
Goblin Gang Electro Wizard Furnace Tornado Giant Skeleton The Log
Goblin Gang Furnace Tornado Electro Wizard
Furnace Goblin Gang Rocket Giant Skeleton The Log Electro Wizard
Rocket Goblin Gang Furnace Tornado The Log Electro Wizard
Goblin Gang Furnace Electro Wizard
Rocket Tornado Goblin Gang Furnace The Log Electro Wizard
Goblin Gang Furnace Tornado Electro Wizard
Goblin Gang Furnace Tornado The Log Electro Wizard
Furnace Tornado The Log Giant Skeleton Electro Wizard
Tornado Electro Wizard
Goblin Gang Furnace Giant Skeleton The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Giant Skeleton Electro Wizard
Electro Wizard Goblin Gang Rocket The Log Miner
Goblin Gang Giant Skeleton Furnace Rocket The Log Electro Wizard
Goblin Gang Rocket Giant Skeleton Tornado The Log Electro Wizard
Giant Skeleton Goblin Gang
Furnace Rocket Goblin Gang Tornado Electro Wizard
Goblin Gang Rocket Furnace Giant Skeleton Electro Wizard
Giant Skeleton
Rocket Giant Skeleton Electro Wizard Tornado The Log
Goblin Gang
Giant Skeleton
Rocket Tornado Giant Skeleton The Log Electro Wizard
Rocket Giant Skeleton Goblin Gang
Furnace
Goblin Gang Electro Wizard Furnace Rocket Tornado Giant Skeleton The Log
Giant Skeleton The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Giant Skeleton The Log
Tornado The Log Miner Electro Wizard
Rocket Giant Skeleton The Log Miner
Rocket Giant Skeleton The Log
Rocket Furnace The Log
Furnace Rocket Tornado
Furnace Tornado The Log
The Log Tornado
The Log Miner Tornado
Rocket Goblin Gang Tornado Electro Wizard
Rocket Miner Tornado The Log Electro Wizard
Rocket Tornado
Rocket The Log Miner
Rocket
Furnace The Log
Rocket Furnace The Log
Furnace Rocket The Log
Rocket Tornado
Rocket
Rocket The Log Electro Wizard
Rocket Tornado The Log Miner
Rocket Giant Skeleton The Log
Rocket Tornado
Rocket Tornado The Log
Rocket The Log
Tornado The Log Furnace
The Log Miner Tornado Electro Wizard
Tornado The Log Miner
Rocket Miner Tornado The Log
Furnace Tornado Electro Wizard
Rocket Electro Wizard
Rocket The Log Miner
Rocket Electro Wizard
Giant Skeleton
Rocket The Log
Electro Wizard Goblin Gang Rocket
Rocket Tornado Electro Wizard
The Log
Miner Goblin Gang Rocket Electro Wizard
The Log
Rocket Tornado Giant Skeleton
Goblin Gang Rocket Tornado Giant Skeleton The Log Electro Wizard
Rocket Tornado Electro Wizard
Rocket Tornado Giant Skeleton The Log Miner Electro Wizard

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