My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Tesla Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Electro Wizard
Fireball
Tesla Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Tesla Fireball Mini P.E.K.K.A Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Tesla Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Electro Wizard Mini P.E.K.K.A Mega Knight
Tesla
Fireball
Zap Tornado Electro Wizard Mega Knight
Mini P.E.K.K.A
Zap Wizard Tornado Electro Wizard Mega Knight
Wizard
Tornado Mini P.E.K.K.A Mega Knight
Tornado
Zap Fireball Wizard Mini P.E.K.K.A Mega Knight
Electro Wizard
Zap Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Fireball Mini P.E.K.K.A Wizard Tornado Electro Wizard

Defense Synergies 7 17

Zap
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight Tesla Tornado
Tesla
Zap Fireball Mini P.E.K.K.A Wizard Tornado Electro Wizard
Fireball
Zap Tornado Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Mini P.E.K.K.A
Zap Electro Wizard Tesla Fireball Wizard Tornado
Wizard
Tornado Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Tornado
Fireball Wizard Zap Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Zap Mini P.E.K.K.A Tesla Fireball Wizard Tornado Mega Knight
Mega Knight
Zap Fireball Wizard Tornado Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Wizard Electro Wizard
Mini P.E.K.K.A Zap Tesla Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Tornado Mega Knight Electro Wizard
Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Tornado Mega Knight
Fireball Tornado Zap Tesla Electro Wizard Mega Knight
Tesla Tornado Electro Wizard Zap Fireball Wizard
Zap Tesla Fireball Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Tornado
Tornado Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard Zap Tesla Fireball Wizard Tornado Mega Knight
Tesla Zap Fireball Wizard Tornado Electro Wizard
Tesla Mini P.E.K.K.A Mega Knight Zap Fireball Wizard Electro Wizard
Fireball Wizard Mega Knight Zap Tesla Mini P.E.K.K.A Tornado Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard Mega Knight
Tornado Zap Tesla Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Tesla Wizard Mega Knight Fireball Mini P.E.K.K.A Tornado Electro Wizard
Tesla Fireball Mega Knight Zap Wizard Tornado Electro Wizard
Zap Wizard Tornado Tesla Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Tesla Tornado Electro Wizard
Wizard Mega Knight Tesla Fireball Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Tesla Fireball Electro Wizard
Fireball Electro Wizard Zap Tesla Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Zap Tesla Fireball Tornado Electro Wizard
Tesla Mini P.E.K.K.A Mega Knight
Fireball Wizard Zap Tesla Tornado Electro Wizard
Mini P.E.K.K.A Tesla Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla
Zap Electro Wizard Mega Knight Fireball Mini P.E.K.K.A Tornado
Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Zap Fireball Tornado Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla Fireball Wizard
Wizard Tesla Fireball Mega Knight
Tesla Electro Wizard Zap Fireball Mini P.E.K.K.A Tornado
Mega Knight Zap Tesla Fireball Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Electro Wizard
Fireball
Fireball
Fireball Wizard Zap Mega Knight
Fireball Wizard Zap Tornado
Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fireball Mini P.E.K.K.A Tornado Electro Wizard
Zap Fireball Wizard Tornado Electro Wizard
Fireball Zap Wizard Tornado
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard Mega Knight
Fireball Tornado
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Zap Fireball Wizard Tornado Mega Knight
Fireball Mega Knight
Fireball Wizard Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Wizard Mega Knight
Fireball Zap Wizard Tornado Electro Wizard
Fireball Zap Wizard Tornado Mega Knight
Fireball Zap Tornado
Zap Fireball Wizard Tornado Electro Wizard
Zap Electro Wizard Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Mega Knight
Zap Fireball Electro Wizard
Mega Knight
Fireball Wizard
Zap Electro Wizard Fireball
Fireball Zap Wizard Tornado Electro Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Zap Fireball Wizard
Zap Fireball Tornado
Mega Knight
Zap Fireball Tornado Electro Wizard
Zap Fireball Tornado Electro Wizard
Zap Fireball Tornado Electro Wizard Mega Knight

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