My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bowler Cannon Cart Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Cannon Cart Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart Giant Skeleton
Giant Snowball
Baby Dragon Lumberjack
Zap
Cannon Cart
Barbarian Barrel
Cannon Cart Giant Skeleton Lumberjack
The Log
Cannon Cart Giant Skeleton Lumberjack
Earthquake
Arrows
Royal Delivery
Baby Dragon Bowler Cannon Cart Giant Skeleton Lumberjack
Fireball
Baby Dragon Bowler Cannon Cart Lumberjack
Poison
Lightning
Baby Dragon Bowler Cannon Cart Lumberjack
Rocket
Bowler Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon Poison Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Poison Bowler Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Baby Dragon Poison Lumberjack Bowler Cannon Cart Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Tornado Baby Dragon Poison

Attack Synergies 2 20

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tornado
Baby Dragon Poison Bowler Cannon Cart Giant Skeleton The Log
Baby Dragon
Tornado Poison Bowler Cannon Cart Giant Skeleton Lumberjack
Poison
Tornado Baby Dragon Bowler Cannon Cart Giant Skeleton The Log
Bowler
Tornado Baby Dragon Poison The Log Lumberjack
Cannon Cart
The Log Tornado Baby Dragon Poison Lumberjack
Giant Skeleton
Tornado Baby Dragon Poison The Log Lumberjack
The Log
Cannon Cart Tornado Poison Bowler Giant Skeleton Lumberjack
Lumberjack
Baby Dragon Bowler Cannon Cart Giant Skeleton The Log

Defense Synergies 2 17

Tornado
Bowler Baby Dragon Poison Cannon Cart Giant Skeleton The Log
Baby Dragon
Tornado Bowler Cannon Cart Giant Skeleton The Log Lumberjack
Poison
Tornado The Log
Bowler
Tornado The Log Baby Dragon Lumberjack
Cannon Cart
Tornado Baby Dragon Giant Skeleton Lumberjack
Giant Skeleton
Tornado Baby Dragon Cannon Cart The Log Lumberjack
The Log
Bowler Tornado Baby Dragon Poison Giant Skeleton Lumberjack
Lumberjack
Baby Dragon Bowler Cannon Cart Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Cannon Cart Baby Dragon The Log
Lumberjack Cannon Cart The Log
Tornado Bowler Lumberjack Cannon Cart Giant Skeleton
Lumberjack Bowler Cannon Cart
Tornado Poison Bowler Giant Skeleton The Log Lumberjack
Tornado Bowler The Log Baby Dragon Cannon Cart Lumberjack
Tornado Baby Dragon Poison
Bowler Baby Dragon Poison Cannon Cart Giant Skeleton The Log
Tornado Lumberjack
Tornado Bowler Cannon Cart Giant Skeleton Lumberjack
Poison Tornado Baby Dragon Bowler Cannon Cart Giant Skeleton The Log Lumberjack
Tornado Baby Dragon Poison
Bowler Lumberjack Cannon Cart Giant Skeleton The Log
Bowler Tornado Baby Dragon Poison Cannon Cart The Log Lumberjack
Cannon Cart Lumberjack
Tornado Bowler The Log Lumberjack
Tornado Poison Bowler Cannon Cart Lumberjack
Tornado Baby Dragon Bowler Cannon Cart The Log Lumberjack
Tornado Baby Dragon Poison The Log Bowler Cannon Cart Giant Skeleton Lumberjack
Tornado Cannon Cart Lumberjack
Bowler Baby Dragon Poison Cannon Cart Giant Skeleton The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Bowler Cannon Cart Giant Skeleton
Poison Baby Dragon Bowler Cannon Cart The Log Lumberjack
Giant Skeleton Lumberjack Bowler Cannon Cart The Log
Bowler Giant Skeleton Lumberjack Tornado Cannon Cart The Log
Giant Skeleton Bowler Cannon Cart Lumberjack
Poison Tornado Baby Dragon
Bowler Cannon Cart Giant Skeleton Lumberjack
Giant Skeleton Cannon Cart Lumberjack
Giant Skeleton Tornado Baby Dragon Poison Cannon Cart The Log
Bowler Cannon Cart Giant Skeleton Lumberjack
Tornado Poison Bowler Giant Skeleton The Log
Bowler Cannon Cart Giant Skeleton Lumberjack
Baby Dragon Bowler Cannon Cart
Tornado Baby Dragon Poison Bowler Cannon Cart Giant Skeleton The Log Lumberjack
Poison Bowler Baby Dragon Cannon Cart Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Giant Skeleton The Log
Poison Tornado Baby Dragon Bowler The Log
Baby Dragon Poison Cannon Cart Giant Skeleton The Log
Cannon Cart Poison Giant Skeleton The Log
Poison Baby Dragon Bowler The Log
Poison Tornado Baby Dragon
Tornado Baby Dragon Poison Bowler The Log
Poison The Log Tornado Baby Dragon Bowler
Poison The Log Tornado
Tornado Poison Bowler Lumberjack
Poison Tornado Bowler Cannon Cart The Log
Poison Tornado Baby Dragon
Poison Baby Dragon Bowler Cannon Cart The Log
Baby Dragon Poison Cannon Cart
Baby Dragon Poison Cannon Cart The Log
Baby Dragon Poison Bowler Cannon Cart The Log
Baby Dragon Poison Bowler Cannon Cart The Log
Tornado Poison
Baby Dragon Poison Bowler The Log
Tornado Baby Dragon Poison Bowler The Log
Baby Dragon Poison Bowler Giant Skeleton The Log
Tornado Poison
Tornado Bowler The Log
Baby Dragon Poison Cannon Cart The Log
Tornado Poison The Log Baby Dragon Bowler
Poison The Log Tornado Baby Dragon Bowler
Tornado Baby Dragon Poison Bowler The Log
Poison Tornado Baby Dragon The Log
Poison Tornado Baby Dragon
Poison
Bowler
Poison The Log
Poison
Giant Skeleton
Poison Bowler The Log
Cannon Cart
Poison Tornado Baby Dragon
The Log
Poison Baby Dragon Bowler Cannon Cart Lumberjack
The Log Baby Dragon Poison Bowler
Tornado Poison Giant Skeleton
Cannon Cart
Tornado Baby Dragon Poison Bowler Giant Skeleton The Log
Tornado Poison
Poison Tornado Baby Dragon Bowler Cannon Cart Giant Skeleton The Log

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