My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Inferno Tower Guards
Barbarian Barrel
Inferno Tower Wizard Guards
The Log
Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Hog Rider Wizard Guards P.E.K.K.A
Fireball
Hog Rider Inferno Tower Wizard
Poison
Inferno Tower Wizard Guards
Lightning
Inferno Tower Wizard
Rocket
Hog Rider Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Tornado Hog Rider Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Guards Tornado

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Tornado P.E.K.K.A Guards
Arrows
Zap Hog Rider P.E.K.K.A
Hog Rider
Zap Arrows Wizard Guards Tornado
Inferno Tower
Wizard
Tornado Hog Rider P.E.K.K.A
Guards
Zap Hog Rider
Tornado
Zap Wizard P.E.K.K.A Hog Rider
P.E.K.K.A
Zap Arrows Tornado Wizard

Defense Synergies 3 11

Zap
Arrows Inferno Tower Guards Tornado P.E.K.K.A
Arrows
Zap Inferno Tower Tornado P.E.K.K.A
Hog Rider
Inferno Tower
Guards Zap Arrows Tornado
Wizard
Tornado Guards P.E.K.K.A
Guards
Inferno Tower Zap Wizard
Tornado
Wizard P.E.K.K.A Zap Arrows Inferno Tower
P.E.K.K.A
Tornado Zap Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Wizard
Inferno Tower P.E.K.K.A Zap
Inferno Tower Tornado P.E.K.K.A
Inferno Tower P.E.K.K.A Guards
Arrows Tornado P.E.K.K.A
Arrows Tornado Zap Guards
Inferno Tower Tornado Zap Arrows Wizard
Zap Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Tornado
Guards Tornado Inferno Tower
Guards Zap Arrows Wizard Tornado
Arrows Inferno Tower Zap Wizard Tornado
Inferno Tower P.E.K.K.A Zap Wizard Guards
Wizard Zap Arrows Guards Tornado P.E.K.K.A
Inferno Tower P.E.K.K.A
Inferno Tower Tornado Zap P.E.K.K.A
Wizard Arrows Inferno Tower Tornado P.E.K.K.A
Arrows Zap Wizard Guards Tornado
Zap Arrows Wizard Tornado Guards
P.E.K.K.A Inferno Tower Tornado
Wizard Arrows Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Inferno Tower P.E.K.K.A
Zap Arrows Wizard
Guards P.E.K.K.A Zap Inferno Tower
Guards P.E.K.K.A Zap Inferno Tower Tornado
Inferno Tower P.E.K.K.A Guards
Arrows Wizard Zap Tornado
Guards P.E.K.K.A Inferno Tower
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Inferno Tower Tornado
Inferno Tower P.E.K.K.A Guards
P.E.K.K.A Inferno Tower Guards
P.E.K.K.A Zap Arrows Guards Tornado
P.E.K.K.A Inferno Tower Wizard Guards
Wizard
Inferno Tower Guards Zap Tornado P.E.K.K.A
Arrows Zap Inferno Tower Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Zap Tornado
Arrows
Arrows Guards
Wizard Zap Arrows
Arrows Wizard Zap Tornado
Arrows Wizard Tornado
Arrows Zap Wizard Tornado
Arrows Zap Wizard Tornado
Guards Tornado
Zap Arrows Wizard Tornado
Zap Arrows Wizard Tornado
Arrows
Zap Arrows
Zap Arrows Wizard
Arrows Wizard
Arrows Tornado
Zap Arrows Wizard
Zap Arrows Wizard Tornado
Arrows Wizard Tornado
Tornado
Zap Arrows
Zap Arrows Tornado Wizard
Arrows Zap Wizard Tornado
Zap Arrows Wizard Tornado
Zap Arrows Tornado
Zap Arrows Wizard Tornado
Zap Wizard Guards
Zap Arrows Wizard
Zap Arrows
P.E.K.K.A
Arrows Wizard
Zap Guards
Zap Arrows Wizard Tornado
Arrows
Wizard
Arrows Zap Wizard
Zap Arrows Tornado
P.E.K.K.A
Zap Guards Tornado
Zap Tornado
Zap Tornado

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