My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Witch P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Witch Lumberjack
Zap
Tombstone Witch
Barbarian Barrel
Tombstone Valkyrie Witch Electro Wizard Lumberjack
The Log
Tombstone Witch Lumberjack
Earthquake
Tombstone Witch
Arrows
Tombstone Witch
Royal Delivery
Valkyrie Witch P.E.K.K.A Electro Wizard Lumberjack
Fireball
Tombstone Witch Electro Wizard Lumberjack
Poison
Tombstone Witch Electro Wizard
Lightning
Tombstone Valkyrie Witch Electro Wizard Lumberjack
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Valkyrie Electro Wizard Lumberjack Witch Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tombstone Valkyrie Electro Wizard

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Valkyrie Witch Lumberjack
Tombstone
Valkyrie
Lumberjack Zap Witch P.E.K.K.A Electro Wizard
Witch
Zap Valkyrie P.E.K.K.A Lumberjack
Lightning
P.E.K.K.A
Zap Electro Wizard Valkyrie Witch Lumberjack
Electro Wizard
Zap P.E.K.K.A Valkyrie Lumberjack
Lumberjack
Valkyrie Zap Witch P.E.K.K.A Electro Wizard

Defense Synergies 1 15

Zap
Electro Wizard Tombstone Valkyrie Witch P.E.K.K.A Lumberjack
Tombstone
Zap Electro Wizard Lumberjack
Valkyrie
Zap Witch P.E.K.K.A Electro Wizard Lumberjack
Witch
Zap Valkyrie Electro Wizard Lumberjack
Lightning
P.E.K.K.A
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Tombstone Valkyrie Witch P.E.K.K.A Lumberjack
Lumberjack
Zap Tombstone Valkyrie Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tombstone Valkyrie Electro Wizard
P.E.K.K.A Lumberjack Zap Tombstone Valkyrie Witch Electro Wizard
Witch P.E.K.K.A Lumberjack Tombstone Valkyrie Lightning Electro Wizard
Witch P.E.K.K.A Lumberjack Tombstone Valkyrie Electro Wizard
Lightning Tombstone Valkyrie P.E.K.K.A Lumberjack
Zap Valkyrie Electro Wizard Lumberjack
Lightning Electro Wizard Zap Tombstone Witch
Lightning Zap Valkyrie P.E.K.K.A Electro Wizard
Witch P.E.K.K.A Tombstone Lumberjack
Valkyrie Electro Wizard Lumberjack
Valkyrie Witch Electro Wizard Zap Tombstone Lumberjack
Zap Witch Electro Wizard
Tombstone P.E.K.K.A Lumberjack Zap Valkyrie Witch Lightning Electro Wizard
Valkyrie Zap Tombstone Witch P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Tombstone Electro Wizard Lumberjack
Zap Lightning P.E.K.K.A Electro Wizard Lumberjack
Tombstone Valkyrie Witch P.E.K.K.A Electro Wizard Lumberjack
Tombstone Zap Valkyrie Witch Electro Wizard Lumberjack
Zap Valkyrie Witch Tombstone Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Valkyrie Witch P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Tombstone Witch P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Lightning Lumberjack
Tombstone P.E.K.K.A Lumberjack Zap Valkyrie Witch Lightning Electro Wizard
Valkyrie Lightning P.E.K.K.A Lumberjack Zap Electro Wizard
P.E.K.K.A Tombstone Valkyrie Witch Lumberjack
Zap Witch Electro Wizard
P.E.K.K.A Tombstone Valkyrie Witch Lightning Electro Wizard Lumberjack
P.E.K.K.A Valkyrie Lumberjack
Zap Lightning P.E.K.K.A Electro Wizard Tombstone Valkyrie Witch
Witch P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie Witch Lumberjack
Lightning P.E.K.K.A Zap Valkyrie Electro Wizard
Lightning P.E.K.K.A Tombstone Valkyrie Witch Lumberjack
Valkyrie Witch
Tombstone Witch Electro Wizard Zap Valkyrie Lightning P.E.K.K.A Lumberjack
Valkyrie Zap Witch P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap Electro Wizard
Lightning
Lightning Valkyrie
Zap Valkyrie
Zap Witch
Witch
Zap Lightning
Zap Lightning
Lightning Electro Wizard Lumberjack
Lightning Zap Valkyrie Electro Wizard
Lightning Zap
Lightning
Lightning
Lightning Zap
Lightning Zap Witch
Lightning
Lightning
Lightning
Lightning Zap Electro Wizard
Lightning Zap Valkyrie Witch
Lightning
Lightning
Lightning
Lightning Zap
Zap Valkyrie Witch
Witch
Zap Witch Lightning Electro Wizard
Lightning Zap Witch
Lightning Zap
Lightning Zap Witch Electro Wizard
Zap Lightning Electro Wizard Witch
Lightning
Lightning Zap
Zap Lightning Electro Wizard
P.E.K.K.A
Lightning
Zap Lightning Electro Wizard Tombstone Witch
Lightning Zap Witch Electro Wizard
Lightning Valkyrie Electro Wizard Lumberjack
Zap Lightning
Lightning Zap
P.E.K.K.A
Zap Witch Lightning Electro Wizard
Zap Witch Lightning Electro Wizard
Lightning Zap Witch Electro Wizard

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