My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Tombstone Valkyrie Battle Ram Executioner Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Inferno Dragon
Giant Snowball
Archers Tombstone Battle Ram Inferno Dragon
Zap
Archers Tombstone Battle Ram Inferno Dragon
Barbarian Barrel
Ice Spirit Archers Tombstone Valkyrie Battle Ram Executioner
The Log
Ice Spirit Archers Tombstone Battle Ram
Earthquake
Archers Tombstone
Arrows
Ice Spirit Archers Tombstone
Royal Delivery
Ice Spirit Archers Valkyrie Battle Ram Executioner Inferno Dragon
Fireball
Archers Tombstone Battle Ram Executioner Inferno Dragon
Poison
Archers Tombstone Executioner
Lightning
Tombstone Valkyrie Battle Ram Executioner Inferno Dragon
Rocket
Valkyrie Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tombstone Valkyrie Battle Ram Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Tombstone Valkyrie Battle Ram Inferno Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Tombstone

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Battle Ram Archers Executioner Inferno Dragon
Zap
Ice Spirit Battle Ram Archers Valkyrie Executioner
Archers
Valkyrie Ice Spirit Zap Battle Ram Inferno Dragon
Tombstone
Valkyrie
Ice Spirit Archers Zap Battle Ram Executioner
Battle Ram
Ice Spirit Zap Archers Valkyrie
Executioner
Ice Spirit Zap Valkyrie
Inferno Dragon
Ice Spirit Archers

Defense Synergies 2 13

Ice Spirit
Zap Archers Tombstone Valkyrie Executioner Inferno Dragon
Zap
Ice Spirit Archers Tombstone Valkyrie Executioner Inferno Dragon
Archers
Valkyrie Ice Spirit Zap Tombstone
Tombstone
Ice Spirit Zap Archers Inferno Dragon
Valkyrie
Archers Ice Spirit Zap Executioner
Battle Ram
Executioner
Ice Spirit Zap Valkyrie
Inferno Dragon
Ice Spirit Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Valkyrie Executioner
Inferno Dragon Ice Spirit Zap Tombstone Valkyrie Executioner
Archers Tombstone Valkyrie Executioner Inferno Dragon
Inferno Dragon Tombstone Valkyrie
Tombstone Valkyrie
Zap Archers Valkyrie Executioner
Inferno Dragon Ice Spirit Zap Archers Tombstone Executioner
Zap Valkyrie
Inferno Dragon Tombstone
Ice Spirit Archers Valkyrie
Archers Valkyrie Executioner Zap Tombstone
Executioner Inferno Dragon Zap Archers
Tombstone Ice Spirit Zap Valkyrie
Valkyrie Executioner Ice Spirit Zap Tombstone
Inferno Dragon Tombstone
Ice Spirit Zap Inferno Dragon
Tombstone Valkyrie Executioner
Ice Spirit Tombstone Zap Archers Valkyrie Executioner
Zap Valkyrie Executioner Ice Spirit Archers Tombstone Inferno Dragon
Inferno Dragon
Valkyrie Archers Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Tombstone
Zap Archers Valkyrie Executioner Inferno Dragon
Tombstone Ice Spirit Zap Valkyrie
Valkyrie Zap
Tombstone Valkyrie Executioner Inferno Dragon
Executioner Ice Spirit Zap Archers
Archers Tombstone Valkyrie
Valkyrie Inferno Dragon
Zap Ice Spirit Tombstone Valkyrie Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Valkyrie
Zap Valkyrie
Tombstone Valkyrie Executioner
Archers Valkyrie Executioner
Tombstone Ice Spirit Zap Archers Valkyrie Executioner Inferno Dragon
Valkyrie Executioner Zap Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Executioner
Valkyrie
Executioner Zap Valkyrie
Executioner Ice Spirit Zap
Archers Executioner
Ice Spirit Zap Executioner
Zap
Zap Valkyrie
Zap Archers Executioner
Executioner
Zap
Zap Executioner
Executioner
Zap Archers Executioner
Zap Valkyrie
Zap
Zap Ice Spirit Valkyrie Executioner
Inferno Dragon
Zap Executioner
Zap
Zap
Zap Archers Executioner
Zap Ice Spirit
Zap
Zap Ice Spirit
Zap Ice Spirit Archers Tombstone
Zap Archers Executioner
Valkyrie Executioner
Zap Executioner
Zap
Executioner
Zap Ice Spirit
Zap Executioner
Zap Executioner

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