My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tombstone Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Tombstone Musketeer Hog Rider
Zap
Bats Tombstone
Barbarian Barrel
Tombstone Musketeer
The Log
Tombstone Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Bats Tombstone
Royal Delivery
Bats Mini P.E.K.K.A Musketeer Hog Rider
Fireball
Tombstone Musketeer Hog Rider
Poison
Bats Tombstone Musketeer
Lightning
Tombstone Mini P.E.K.K.A Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap The Log Tombstone Fireball Mini P.E.K.K.A Musketeer Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap The Log Tombstone

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Zap Mini P.E.K.K.A
Zap
Fireball Hog Rider Bats Mini P.E.K.K.A Musketeer The Log
Tombstone
Fireball
Zap Hog Rider The Log
Mini P.E.K.K.A
Bats Zap Musketeer Hog Rider The Log
Musketeer
Hog Rider Zap Mini P.E.K.K.A The Log
Hog Rider
Bats Zap Fireball Musketeer The Log Mini P.E.K.K.A
The Log
Hog Rider Zap Fireball Mini P.E.K.K.A Musketeer

Defense Synergies 6 11

Bats
Zap Mini P.E.K.K.A Musketeer The Log
Zap
Fireball Mini P.E.K.K.A Bats Tombstone Musketeer The Log
Tombstone
Musketeer Zap Fireball
Fireball
Zap The Log Tombstone Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Zap The Log Bats Fireball Musketeer
Musketeer
Tombstone The Log Bats Zap Fireball Mini P.E.K.K.A
Hog Rider
The Log
Fireball Mini P.E.K.K.A Musketeer Bats Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Fireball Musketeer The Log
Mini P.E.K.K.A Bats Zap Tombstone Musketeer The Log
Mini P.E.K.K.A Bats Tombstone Musketeer
Mini P.E.K.K.A Bats Tombstone Musketeer
Tombstone Fireball Mini P.E.K.K.A The Log
Fireball The Log Bats Zap Musketeer
Bats Musketeer Zap Tombstone Fireball
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Tombstone Musketeer
Mini P.E.K.K.A Musketeer
Bats Zap Tombstone Fireball Musketeer The Log
Musketeer Bats Zap Fireball
Tombstone Mini P.E.K.K.A Bats Zap Fireball Musketeer The Log
Fireball Bats Zap Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tombstone
Zap Fireball Mini P.E.K.K.A The Log
Bats Tombstone Fireball Mini P.E.K.K.A Musketeer
Tombstone Fireball Bats Zap Musketeer The Log
Zap The Log Bats Tombstone Fireball Musketeer
Mini P.E.K.K.A Musketeer
Bats Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Tombstone Fireball
Fireball Zap Mini P.E.K.K.A Musketeer The Log
Tombstone Bats Zap Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Bats Zap Fireball Musketeer The Log
Tombstone Mini P.E.K.K.A Musketeer
Fireball Bats Zap Musketeer
Mini P.E.K.K.A Bats Tombstone Fireball Musketeer
Mini P.E.K.K.A
Zap Bats Tombstone Fireball Mini P.E.K.K.A The Log
Tombstone Musketeer
Bats Tombstone Mini P.E.K.K.A Musketeer
Zap Fireball The Log
Mini P.E.K.K.A Tombstone Fireball
Fireball Musketeer
Tombstone Bats Zap Fireball Mini P.E.K.K.A Musketeer The Log
Bats Zap Fireball Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log
Fireball The Log
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Bats Zap Musketeer
Musketeer The Log
Fireball The Log Zap
Fireball The Log Zap
Bats Fireball Mini P.E.K.K.A Musketeer
Zap Fireball Musketeer The Log
Fireball Zap Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Zap Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball The Log
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball
Fireball The Log Zap Musketeer
Fireball Zap Musketeer The Log
Fireball Zap Musketeer The Log
Bats Zap Fireball Musketeer
Zap Bats Fireball Musketeer
Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log
Zap Fireball
Fireball The Log
Zap Bats Tombstone Fireball Musketeer
Fireball Zap Musketeer
The Log Fireball
Fireball Mini P.E.K.K.A Musketeer
The Log Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Bats Fireball Musketeer The Log
Bats Zap Fireball Musketeer
Zap Fireball Musketeer The Log

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